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bullet3/Demos/FeatherstoneMultiBodyDemo/FeatherstoneMultiBodyDemo.cpp
erwin.coumans e5590575a9 disable self-collision for btMultiBody with prismatic joint: the collision normals are conflicting (they assume 3d objects, but 2 bodies/links in a multi-body don't have the DOFs to resolve the collision, resulting in 'explosions' adding energy.
2013-10-23 18:00:32 +00:00

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