Files
bullet3/Bullet/NarrowPhaseCollision/PersistentManifold.cpp
ejcoumans 1048793061 fixed collision bug involving meshes/compounds: always keep point with deepest penetration
increased default number of objects/overlaps in broadphase to 20k/60k
2006-09-04 18:54:36 +00:00

6.4 KiB