Logo
Explore Help
Sign In
Bart/bullet3
1
0
Fork 0
You've already forked bullet3
Code Issues Pull Requests Releases Wiki Activity
Files
a21480c8cad0f2be32cccd2270d8740ded9c690b
bullet3/Demos/FractureDemo
History
erwin.coumans 9eddd42347 fix win32 (non-glut) cmake build.
add partId/index to btCollisionObjectWrapper to be able to recognize recursive shape indices (a btCompoundShape with a btGimpactShape child shape etc)
2012-11-10 01:42:35 +00:00
..
btFractureBody.cpp
perform GrahamScanConvexHull2D around an arbitrary oriented 2D plane in 3D, to fix some convex hull face merging problems
2012-09-28 07:14:48 +00:00
btFractureBody.h
cleaned up FractureDemo, still need to apply the velocity/impulses after the fracture took place
2011-03-17 00:41:39 +00:00
btFractureDynamicsWorld.cpp
implemented rolling friction, using a contact constraint. Useful to get rolling spheres to rest, even on a slightly sloped plane.
2012-09-15 06:52:17 +00:00
btFractureDynamicsWorld.h
wrapped up first version of the FractureDemo
2011-03-18 00:20:52 +00:00
CMakeLists.txt
fix win32 (non-glut) cmake build.
2012-11-10 01:42:35 +00:00
FractureDemo.cpp
add FractureDemo to AllBulletDemos
2011-04-09 01:14:21 +00:00
FractureDemo.h
wrapped up first version of the FractureDemo
2011-03-18 00:20:52 +00:00
main.cpp
Added a first version of FractureDemo, showing basic fracture and glue of rigid bodies.
2011-02-27 09:46:46 +00:00
Win32FractureDemo.cpp
Added a first version of FractureDemo, showing basic fracture and glue of rigid bodies.
2011-02-27 09:46:46 +00:00
Powered by Gitea Version: 1.24.3 Page: 84ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API