Files
bullet3/Extras/RigidBodyGpuPipeline/opencl/opengl_interop/NVIDIA/premake4.lua

34 lines
568 B
Lua

hasCL = findOpenCL_NVIDIA()
if (hasCL) then
project "OpenCL_GL_interop_NVIDIA"
initOpenCL_NVIDIA()
language "C++"
kind "ConsoleApp"
targetdir "../../../bin"
initOpenGL()
initGlut()
initGlew()
includedirs {
"../../../rendering/BulletMath"
}
files {
"../main.cpp",
"../../basic_initialize/btOpenCLUtils.cpp",
"../../basic_initialize/btOpenCLUtils.h",
"../btOpenCLGLInteropBuffer.cpp",
"../btOpenCLGLInteropBuffer.h",
"../btStopwatch.cpp",
"../btStopwatch.h"
}
end