Files
bullet3/build3/premake4.lua
erwin coumans a9b1544a9f Add premake support to build pybullet, Windows and Linux tested, will enable Mac in next commit.
Expose inverse dynamics to Bullet shared memory API, through b3CalculateInverseDynamicsCommandInit and
b3GetStatusInverseDynamicsJointForces command/status. See PhysicsClientExeample or pybullet for usage.
Add option for Windows and Linux to set python_lib_dir and python_include_dir for premake and --enable_pybullet option
Expose inverse dynamics to pybullet: [force] = p.calculateInverseDynamics(objectIndex,[q],[qdot],[acc])
Thanks to Jeff Bingham for the suggestion.
2016-08-09 18:40:12 -07:00

317 lines
7.1 KiB
Lua

solution "0_Bullet3Solution"
local osversion = os.getversion()
print(string.format(" %d.%d.%d (%s)",
osversion.majorversion, osversion.minorversion, osversion.revision,
osversion.description))
if _ACTION == "vs2010" or _ACTION=="vs2008" then
buildoptions
{
-- Multithreaded compiling
"/MP",
-- Disable a few useless warnings
"/wd4244",
"/wd4267"
}
end
act = ""
if _ACTION then
act = _ACTION
end
newoption {
trigger = "ios",
description = "Enable iOS target (requires xcode4)"
}
newoption
{
trigger = "enable_system_opengl",
description = "Try to link and use the system OpenGL headers version instead of dynamically loading OpenGL (dlopen is default)"
}
newoption
{
trigger = "enable_openvr",
description = "Enable experimental Virtual Reality examples, using OpenVR for HTC Vive and Oculus Rift"
}
newoption
{
trigger = "enable_system_x11",
description = "Try to link and use system X11 headers instead of dynamically loading X11 (dlopen is default)"
}
newoption
{
trigger = "noopengl3",
description = "Don't compile any OpenGL3+ code"
}
newoption
{
trigger = "midi",
description = "Use Midi controller to control parameters"
}
-- --_OPTIONS["midi"] = "1";
newoption
{
trigger = "no-demos",
description = "Don't build demos"
}
newoption
{
trigger = "no-extras",
description = "Don't build Extras"
}
newoption
{
trigger = "enet",
description = "Enable enet NAT punchthrough test"
}
newoption
{
trigger = "lua",
description = "Enable Lua scipting support in Example Browser"
}
newoption
{
trigger = "enable_pybullet",
description = "Enable high-level Python scripting of Bullet with URDF/SDF import and synthetic camera."
}
if os.is("Linux") then
default_python_include_dir = "/usr/include/python2.7"
default_python_lib_dir = "/usr/local/lib/"
end
if os.is("Windows") then
default_python_include_dir = "C:/Python34/include"
default_python_lib_dir = "C:/Python34/libs"
end
newoption
{
trigger = "python_include_dir",
value = default_python_include_dir,
description = "Python (2.x or 3.x) include directory"
}
newoption
{
trigger = "python_lib_dir",
value = default_python_lib_dir,
description = "Python (2.x or 3.x) library directory "
}
newoption {
trigger = "targetdir",
value = "path such as ../bin",
description = "Set the output location for the generated project files"
}
newoption
{
trigger = "no-test",
description = "Disable all tests"
}
newoption
{
trigger = "no-gtest",
description = "Disable unit tests using gtest"
}
newoption
{
trigger = "no-bullet3",
description = "Do not build bullet3 libs"
}
newoption
{
trigger = "double",
description = "Double precision version of Bullet"
}
if _OPTIONS["double"] then
defines {"BT_USE_DOUBLE_PRECISION"}
end
configurations {"Release", "Debug"}
configuration "Release"
flags { "Optimize", "EnableSSE2","StaticRuntime", "NoMinimalRebuild", "FloatFast"}
configuration "Debug"
defines {"_DEBUG=1"}
flags { "Symbols", "StaticRuntime" , "NoMinimalRebuild", "NoEditAndContinue" ,"FloatFast"}
if os.is("Linux") or os.is("macosx") then
if os.is64bit() then
platforms {"x64"}
else
platforms {"x32"}
end
else
platforms {"x64"}
end
configuration {"x32"}
targetsuffix ("_" .. act)
configuration "x64"
targetsuffix ("_" .. act .. "_64" )
configuration {"x64", "debug"}
targetsuffix ("_" .. act .. "_x64_debug")
configuration {"x64", "release"}
targetsuffix ("_" .. act .. "_x64_release" )
configuration {"x32", "debug"}
targetsuffix ("_" .. act .. "_debug" )
configuration{}
postfix=""
if _ACTION == "xcode4" then
if _OPTIONS["ios"] then
_OPTIONS["no-bullet3"] = "1"
_OPTIONS["no-gtest"] = "1"
postfix = "ios";
xcodebuildsettings
{
'INFOPLIST_FILE = "../../test/Bullet2/Info.plist"',
'CODE_SIGN_IDENTITY = "iPhone Developer"',
"SDKROOT = iphoneos",
'ARCHS = "armv7"',
'TARGETED_DEVICE_FAMILY = "1,2"',
'VALID_ARCHS = "armv7"',
}
else
xcodebuildsettings
{
'ARCHS = "$(ARCHS_STANDARD_32_BIT) $(ARCHS_STANDARD_64_BIT)"',
'VALID_ARCHS = "x86_64 i386"',
-- 'SDKROOT = "macosx10.9"',
}
end
end
-- comment-out for now, URDF reader needs exceptions
-- flags { "NoRTTI", "NoExceptions"}
-- defines { "_HAS_EXCEPTIONS=0" }
--printf ( _OPTIONS["targetdir"] )
targetdir( _OPTIONS["targetdir"] or "../bin" )
location("./" .. act .. postfix)
if not _OPTIONS["python_include_dir"] then
_OPTIONS["python_include_dir"] = default_python_include_dir
end
if not _OPTIONS["python_lib_dir"] then
_OPTIONS["python_lib_dir"] = default_python_lib_dir
end
projectRootDir = os.getcwd() .. "/../"
print("Project root directory: " .. projectRootDir);
dofile ("findOpenCL.lua")
dofile ("findDirectX11.lua")
dofile ("findOpenGLGlewGlut.lua")
if (not findOpenGL3()) then
defines {"NO_OPENGL3"}
end
language "C++"
if not _OPTIONS["no-demos"] then
include "../examples/ExampleBrowser"
include "../examples/OpenGLWindow"
include "../examples/ThirdPartyLibs/Gwen"
include "../examples/SimpleOpenGL3"
include "../examples/TinyRenderer"
include "../examples/HelloWorld"
include "../examples/BasicDemo"
include "../examples/InverseDynamics"
include "../examples/ExtendedTutorials"
include "../examples/SharedMemory"
include "../examples/MultiThreading"
if _OPTIONS["lua"] then
include "../examples/ThirdPartyLibs/lua-5.2.3"
end
if _OPTIONS["enable_pybullet"] then
include "../examples/pybullet"
end
if not _OPTIONS["no-test"] then
include "../test/SharedMemory"
if _OPTIONS["enet"] then
include "../examples/ThirdPartyLibs/enet"
include "../test/enet/client"
include "../test/enet/server"
end
end
end
if _OPTIONS["no-bullet3"] then
print "--no-bullet3 implies --no-demos"
_OPTIONS["no-demos"] = "1"
else
include "../src/Bullet3Common"
include "../src/Bullet3Geometry"
include "../src/Bullet3Collision"
include "../src/Bullet3Dynamics"
include "../src/Bullet3OpenCL"
include "../src/Bullet3Serialize/Bullet2FileLoader"
end
if _OPTIONS["no-extras"] then
print "--no-extras implies --no-demos"
_OPTIONS["no-demos"] = "1"
else
include "../Extras"
end
if not _OPTIONS["no-test"] then
include "../test/Bullet2"
if not _OPTIONS["no-gtest"] then
include "../test/gtest-1.7.0"
-- include "../test/hello_gtest"
include "../test/collision"
include "../test/BulletDynamics/pendulum"
if not _OPTIONS["no-bullet3"] then
if not _OPTIONS["no-extras"] then
include "../test/InverseDynamics"
end
include "../test/TestBullet3OpenCL"
end
if not _OPTIONS["no-demos"] then
-- Gwen is only used for demos
include "../test/GwenOpenGLTest"
end
end
end
include "../src/BulletInverseDynamics"
include "../src/BulletSoftBody"
include "../src/BulletDynamics"
include "../src/BulletCollision"
include "../src/LinearMath"