ab125fbb6d559fc821f5e483606b76758488cdb6
add GPU fixed constraint fix performance issue with concave meshes (didn't clear the number of concave-convex pairs, so it increased every frame)
Bullet 3.x GPU rigid body pipeline. See docs folder for information, including how to build the project.
Description
Languages
Wavefront Object
70.5%
C++
13%
Mathematica
8.2%
COLLADA
5.8%
C
2%
Other
0.4%