af754373b2231652a7df69ec4b4d98467a8c7569
when converting existing objects to convex hull or mesh One more method added to set spring equilibrium point directly for btGeneric6DofSpringConstraint
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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