Files
bullet3/examples/OpenGLWindow/GLPrimitiveRenderer.cpp
erwincoumans 4e03c36fa6 add pybullet.multiplyTransforms and pybullet.invertTransform
use btAssert instead of assert (glGetError is really slow)
shift default light-position a little bit, to make faces different color
2017-05-29 21:55:58 -07:00

16 KiB