erwin.coumans b39abc4513 minor addition to GLDebugFont for non-blender text rendering (better readable on top of existing graphics)
Use GLDebugDrawStringInternal(xcoord,ycoord,text,rgb_color,use_blending,character_spacing);
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Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.
Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. 

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.com
Description
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Readme 258 MiB
Languages
Wavefront Object 70.5%
C++ 13%
Mathematica 8.2%
COLLADA 5.8%
C 2%
Other 0.4%