Files
bullet3/Extras/MayaPlugin
rponom e459145b91 Crash bug when "mesh" applied twice fixed
Constraints reworked - all of them could now work with one or two bodies

Modification of constraint frames and initial positions of rigid bodies
now allowed at start frame only

Plugin version is set to 2.76
2010-01-23 03:15:43 +00:00
..
2008-09-20 10:25:30 +00:00
2008-09-17 11:54:59 +00:00
2008-09-02 09:44:59 +00:00

Bullet Maya Plugin


How to build in linux:

Please check the beginning of the Makefile to make sure that the variables are correct.
Then do:

make install


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How to build under Windows, using Microsoft Visual Studio 2005 or later:

Open BulletMayaPlugin.sln and select Debug or Release configuration and compile.

Maya 2008 is assumed at the default location C:\Program Files\Autodesk\Maya2008\include
Otherwise change the include path in the project settings.

Installation:

copy the folder 'icons', 'mvl' and 'scripts' into C:\Program Files\Autodesk\Maya2008