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c2bece5280cd655ae256e04300da5b42124a464b
bullet3
/
src
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BulletDynamics
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erwin.coumans
c2bece5280
Enable btMultiBodyJointLimitConstraint, seems to be working for the prismatic joint
...
Fix case sensitive issue, thanks to Martin Felis Fix crash/bug in btMultiBodyConstraint computation
2013-10-02 20:14:48 +00:00
..
Character
applied character controller patch, not tested (allow community to develop btKinematicCharacterController.cpp)
2013-10-01 17:35:45 +00:00
ConstraintSolver
Added a first version of a Featherstone multi body implementation.
2013-10-01 22:50:31 +00:00
Dynamics
Added a first version of a Featherstone multi body implementation.
2013-10-01 22:50:31 +00:00
Featherstone
Enable btMultiBodyJointLimitConstraint, seems to be working for the prismatic joint
2013-10-02 20:14:48 +00:00
Vehicle
Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
2012-06-07 00:56:30 +00:00
CMakeLists.txt
preparation for joint limit constraint for Featherstone btMultiBody
2013-10-02 06:25:20 +00:00
premake4.lua
add preliminary premake4 support (next to cmake) mainly to auto-generate Visual Studio projectfiles that can be redistributed (with no dependency on cmake, premake)
2011-09-02 22:24:08 +00:00