c49927b4ed18edee0b7be92fb1a61c61b8c62653
See Issue 427 Expose some internal data for constraints, Thanks to Francois Sugny, see Issue 420
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.org
Description
Languages
Wavefront Object
70.5%
C++
13%
Mathematica
8.2%
COLLADA
5.8%
C
2%
Other
0.4%