c4db79791c7a1f0c2e933de193501380cd95d0e2
after 'loadFileFromMemory' you can save the existing memory back to disk converted to native architecture endianness. Fixed a bug that prevented big endian machines to load cloth data (due to wrong endian swap of pointer array) Also improved the 'preswap' so that you can swap endianness on big endian machines (to little endian)
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.org
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