erwin.coumans d51c9f3247 second attempt to some pair management changes, allow to choose pair cache at run-time.
use btNullPairCache, btHashedOverlappingPairCache or btSortedOverlappingPairCache
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Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.
Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. 

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.com
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