Files
bullet3/btgui/OpenGLWindow/SimpleOpenGL3App.h

29 lines
711 B
C++

#ifndef SIMPLE_OPENGL3_APP_H
#define SIMPLE_OPENGL3_APP_H
#include "OpenGLWindow/GLInstancingRenderer.h"
#include "OpenGLWindow/GLPrimitiveRenderer.h"
#include "OpenGLWindow/b3gWindowInterface.h"
struct SimpleOpenGL3App
{
struct SimpleInternalData* m_data;
class b3gWindowInterface* m_window;
class GLPrimitiveRenderer* m_primRenderer;
class GLInstancingRenderer* m_instancingRenderer;
SimpleOpenGL3App(const char* title, int width,int height);
virtual ~SimpleOpenGL3App();
int registerCubeShape();
void drawGrid(int gridSize=10, float yOffset=0.001);
void swapBuffer();
void drawText( const char* txt, int posX, int posY);
struct sth_stash* getFontStash();
};
#endif //SIMPLE_OPENGL3_APP_H