Files
bullet3/Extras
ejcoumans eeb78b8d45 free memory for btShapeHulls, keep track of it in GL_ShapeDrawer.
move btShapeHull and btConvexHull into its own library in Extras/ConvexHull (it allocates memory using mem/delete and refactoring into using btAlignedAlloc/Free takes too much time)
fix heightfield / btOptimizedBvh for quantization, so that raycast can use quantized aabb (clamp up for maxima and down for minima)

work-in-progress (update projectfiles etc)
2008-02-13 07:14:19 +00:00
..
2007-06-13 05:00:42 +00:00
2007-12-14 01:46:49 +00:00
2007-12-15 03:41:07 +00:00
2008-02-05 06:14:51 +00:00
2008-02-05 06:35:25 +00:00