Files
bullet3/Extras/PhysicsEffects/build/premake4.lua
2012-03-14 20:35:46 +00:00

40 lines
1.1 KiB
Lua

solution "00_MySolution"
configurations {"Debug", "Release"}
configuration "Release"
flags { "Optimize", "StaticRuntime", "NoRTTI", "NoExceptions"}
configuration "Debug"
flags { "Symbols", "StaticRuntime" , "NoRTTI", "NoExceptions"}
platforms {"x32", "x64"}
configuration "x32"
libdirs {"$(ATISTREAMSDKROOT)/lib/x86"}
configuration "x64"
libdirs {"$(ATISTREAMSDKROOT)/lib/x86_64"}
targetsuffix "_64"
configuration {"x64", "debug"}
targetsuffix "_x64_debug"
configuration {"x64", "release"}
targetsuffix "_x64"
configuration {"x32", "debug"}
targetsuffix "_debug"
language "C++"
location "build"
targetdir "bin"
include "../src/base_level"
include "../src/low_level"
include "../src/util"
include "../sample/api_physics_effects/0_console"
include "../sample/api_physics_effects/1_simple"
include "../sample/api_physics_effects/2_stable"
include "../sample/api_physics_effects/3_sleep"
include "../sample/api_physics_effects/4_motion_type"
include "../sample/api_physics_effects/5_raycast"
include "../sample/api_physics_effects/6_joint"