f5e6f8742717ef6aef798213622533ad5ea44bb6
It can be disabled by commenting out the #define STATIC_SIMULATION_ISLAND_OPTIMIZATION in Bullet/src/BulletCollision/CollisionDispatch/btUnionFind.h See also Issue 406
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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