clouds
This commit is contained in:
39
include/background.h
Normal file
39
include/background.h
Normal file
@@ -0,0 +1,39 @@
|
||||
#pragma once
|
||||
#include "spriteRenderer.h"
|
||||
#include "resourceManager.h"
|
||||
#include "animationManager.h"
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glm/glm.hpp>
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
|
||||
class Cloud
|
||||
{
|
||||
float speed;
|
||||
glm::vec2 pos, size;
|
||||
glm::vec4 spriteUVs;
|
||||
|
||||
GLuint quadVAO, VBO, EBO;
|
||||
Texture Sprite = ResourceManager::LoadTexture("../art/background/CloudsBDayJullietje.png", "cloudSheet");
|
||||
;
|
||||
tileSet spriteSheet = tileSet(Sprite, glm::ivec2(20, 20));
|
||||
|
||||
public:
|
||||
Cloud(float speed, glm::vec2 pos, glm::vec2 size, int cloudIndex);
|
||||
|
||||
void drawCloud(SpriteRenderer &renderer, float dt);
|
||||
};
|
||||
|
||||
class Background
|
||||
{
|
||||
private:
|
||||
Cloud *cloud = nullptr;
|
||||
std::vector<Cloud *> clouds;
|
||||
|
||||
public:
|
||||
Background();
|
||||
void drawBackground(SpriteRenderer &renderer, float dt);
|
||||
void drawClouds(SpriteRenderer &renderer);
|
||||
};
|
||||
Reference in New Issue
Block a user