beginning

This commit is contained in:
LorrensP-2158466
2025-04-06 00:21:52 +02:00
parent 10c9a61f34
commit ddfcc74162

View File

@@ -1,7 +1,8 @@
use bevy::prelude::*;
use bevy::{prelude::*, window::PrimaryWindow};
use bevy_egui::{EguiContext, EguiContexts, egui};
use std::default::Default;
use crate::GameState;
use crate::{GameState, util::single};
use super::Player;
@@ -15,7 +16,52 @@ impl Item {
}
pub fn plugin(app: &mut App) {
app.add_systems(Update, show_toolbar.run_if(in_state(GameState::Playing)));
app.add_systems(Update, bottom_panel.run_if(in_state(GameState::Playing)));
}
fn show_toolbar(player_tool_query: Query<&Item, With<Player>>) {}
fn bottom_panel(mut egui_ctx: EguiContexts, item_query: Query<&Item, With<Player>>) {
dbg!(single!(item_query));
egui::TopBottomPanel::bottom("inventory_toolbar")
.frame(egui::Frame {
fill: egui::Color32::from_rgba_premultiplied(0, 0, 0, 0),
// Removed the stroke/border by setting it to none
stroke: egui::Stroke::NONE,
outer_margin: egui::epaint::Margin::same(0),
inner_margin: egui::epaint::Margin::same(0),
..Default::default()
})
.show(egui_ctx.ctx_mut(), |ui| {
ui.vertical_centered(|ui| {
// Create a single centered slot
ui.horizontal(|ui| {
// Add flexible space before the slot to center it
ui.add_space(ui.available_width() / 2.0 - 25.0);
// Create a frame for the slot
let slot_frame = egui::Frame {
fill: egui::Color32::from_rgba_premultiplied(50, 50, 50, 100),
stroke: egui::Stroke::new(2.0, egui::Color32::WHITE),
..Default::default()
};
slot_frame.show(ui, |ui| {
ui.add_sized([50.0, 50.0], |ui: &mut egui::Ui| {
// Display the item
ui.vertical_centered(|ui| {
// Placeholder for texture - in a real app, load the texture
ui.label(egui::RichText::new("🔨").size(24.0));
// Item count (display only if > 1)
ui.label(
egui::RichText::new("LOL")
.color(egui::Color32::WHITE)
.size(12.0),
);
});
ui.allocate_response(ui.available_size(), egui::Sense::click())
});
});
});
});
});
}