hand bigger
This commit is contained in:
@@ -213,7 +213,7 @@ fn on_resize_system(
|
||||
fn flashlight_base_transform(window_width: f32, window_height: f32) -> BaseTransform {
|
||||
let window_size = Vec2::new(window_width, window_height);
|
||||
let sprite_size = Vec2::new(404.0, 404.0);
|
||||
let scale = window_width / 2400.0;
|
||||
let scale = window_width / 2200.0;
|
||||
let world_size = sprite_size * scale;
|
||||
let xoffset = window_size.x / 4.0 - 40.0;
|
||||
let yoffset = 15.0;
|
||||
|
||||
Reference in New Issue
Block a user