improve scale readability

This commit is contained in:
2020-03-19 22:20:50 +01:00
parent b04afacfc9
commit 5530ea567f

View File

@@ -11,7 +11,12 @@ func _on_TextEdit_text_entered(new_text):
for i in range(0,AoP*2,2):
var scene_instance = scene.instance()
var sprite = scene_instance.get_node("Sprite")
sprite.set_scale(Vector2((430/sin((PI-(2*PI/(AoP*2)))/2))*sin(((2*PI)/(2*AoP))/2)*2/32,1))
sprite.set_scale(
Vector2(
(430 / sin((PI - (2*PI / (AoP*2) )) / 2)) * sin(((2*PI) / (2*AoP))/2) * 2/32,
1
)
)
scene_instance.set_name("wall")
add_child(scene_instance)