First commit

This commit is contained in:
2019-11-11 23:39:22 +01:00
parent 36d5802aa7
commit 436a5acecc
21 changed files with 1404 additions and 1404 deletions

656
.gitignore vendored
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@@ -1,329 +1,329 @@
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.suo
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*.userprefs
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# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
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Generated\ Files/
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# Chutzpah Test files
_Chutzpah*
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# Including strong name files can present a security risk
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# because we have git ;-)
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# SQL Server files
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*.GhostDoc.xml
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.ntvs_analysis.dat
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# Visual Studio 6 build log
*.plg
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*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
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*.sln.iml
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*.pyc
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*.btp.cs
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# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
**/Properties/launchSettings.json
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
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# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
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DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# JetBrains Rider
.idea/
*.sln.iml
# CodeRush
.cr/
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/

View File

@@ -1,109 +1,109 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{FCBC25C8-0BBF-4EA4-9043-743B06FFBC02}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>AccelVisualizer</RootNamespace>
<AssemblyName>AccelVisualizer</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="LiveCharts, Version=0.9.7.0, Culture=neutral, PublicKeyToken=0bc1f845d1ebb8df, processorArchitecture=MSIL">
<HintPath>..\packages\LiveCharts.0.9.7\lib\net45\LiveCharts.dll</HintPath>
</Reference>
<Reference Include="LiveCharts.Wpf, Version=0.9.7.0, Culture=neutral, PublicKeyToken=0bc1f845d1ebb8df, processorArchitecture=MSIL">
<HintPath>..\packages\LiveCharts.Wpf.0.9.7\lib\net45\LiveCharts.Wpf.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="Chart.xaml.cs">
<DependentUpon>Chart.xaml</DependentUpon>
</Compile>
<Compile Include="Measurement.cs" />
<Compile Include="UDPSocket.cs" />
<Page Include="Chart.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="StampedSensorData.cs" />
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{FCBC25C8-0BBF-4EA4-9043-743B06FFBC02}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>AccelVisualizer</RootNamespace>
<AssemblyName>AccelVisualizer</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="LiveCharts, Version=0.9.7.0, Culture=neutral, PublicKeyToken=0bc1f845d1ebb8df, processorArchitecture=MSIL">
<HintPath>..\packages\LiveCharts.0.9.7\lib\net45\LiveCharts.dll</HintPath>
</Reference>
<Reference Include="LiveCharts.Wpf, Version=0.9.7.0, Culture=neutral, PublicKeyToken=0bc1f845d1ebb8df, processorArchitecture=MSIL">
<HintPath>..\packages\LiveCharts.Wpf.0.9.7\lib\net45\LiveCharts.Wpf.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="Chart.xaml.cs">
<DependentUpon>Chart.xaml</DependentUpon>
</Compile>
<Compile Include="Measurement.cs" />
<Compile Include="UDPSocket.cs" />
<Page Include="Chart.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="StampedSensorData.cs" />
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
</configuration>

View File

@@ -1,9 +1,9 @@
<Application x:Class="AccelVisualizer.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:AccelVisualizer"
StartupUri="Chart.xaml">
<Application.Resources>
</Application.Resources>
</Application>
<Application x:Class="AccelVisualizer.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:AccelVisualizer"
StartupUri="Chart.xaml">
<Application.Resources>
</Application.Resources>
</Application>

View File

@@ -1,18 +1,18 @@
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace AccelVisualizer
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace AccelVisualizer
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}

View File

@@ -1,48 +1,48 @@
<Window x:Class="AccelVisualizer.Chart"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:AccelVisualizer"
xmlns:lvc="clr-namespace:LiveCharts.Wpf;assembly=LiveCharts.Wpf"
mc:Ignorable="d"
Height="375.49" Width="569.118">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="*"></RowDefinition>
</Grid.RowDefinitions>
<lvc:CartesianChart Grid.Row="1" AnimationsSpeed="0:0:0.1" DisableAnimations="True" Hoverable="False" DataTooltip="{x:Null}">
<lvc:CartesianChart.Series>
<lvc:LineSeries Values="{Binding ChartValuesX}"
PointGeometry="{x:Null}"
LineSmoothness="0"
StrokeThickness="2"
Stroke="#F34336"
Fill="Transparent"/>
<lvc:LineSeries Values="{Binding ChartValuesY}"
PointGeometry="{x:Null}"
LineSmoothness="0"
StrokeThickness="2"
Stroke="#4cae50"
Fill="Transparent"/>
<lvc:LineSeries Values="{Binding ChartValuesZ}"
PointGeometry="{x:Null}"
LineSmoothness="0"
StrokeThickness="2"
Stroke="#2195f2"
Fill="Transparent"/>
</lvc:CartesianChart.Series>
<lvc:CartesianChart.AxisX>
<!--<lvc:Axis LabelFormatter="{Binding DateTimeFormatter}"-->
<lvc:Axis MaxValue="{Binding AxisMax}"
MinValue="{Binding AxisMin}"
Unit="{Binding AxisUnit}">
<lvc:Axis.Separator>
<lvc:Separator Step="{Binding AxisStep}" />
</lvc:Axis.Separator>
</lvc:Axis>
</lvc:CartesianChart.AxisX>
</lvc:CartesianChart>
</Grid>
<Window x:Class="AccelVisualizer.Chart"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:AccelVisualizer"
xmlns:lvc="clr-namespace:LiveCharts.Wpf;assembly=LiveCharts.Wpf"
mc:Ignorable="d"
Height="375.49" Width="569.118">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="*"></RowDefinition>
</Grid.RowDefinitions>
<lvc:CartesianChart Grid.Row="1" AnimationsSpeed="0:0:0.1" DisableAnimations="True" Hoverable="False" DataTooltip="{x:Null}">
<lvc:CartesianChart.Series>
<lvc:LineSeries Values="{Binding ChartValuesX}"
PointGeometry="{x:Null}"
LineSmoothness="0"
StrokeThickness="2"
Stroke="#F34336"
Fill="Transparent"/>
<lvc:LineSeries Values="{Binding ChartValuesY}"
PointGeometry="{x:Null}"
LineSmoothness="0"
StrokeThickness="2"
Stroke="#4cae50"
Fill="Transparent"/>
<lvc:LineSeries Values="{Binding ChartValuesZ}"
PointGeometry="{x:Null}"
LineSmoothness="0"
StrokeThickness="2"
Stroke="#2195f2"
Fill="Transparent"/>
</lvc:CartesianChart.Series>
<lvc:CartesianChart.AxisX>
<!--<lvc:Axis LabelFormatter="{Binding DateTimeFormatter}"-->
<lvc:Axis MaxValue="{Binding AxisMax}"
MinValue="{Binding AxisMin}"
Unit="{Binding AxisUnit}">
<lvc:Axis.Separator>
<lvc:Separator Step="{Binding AxisStep}" />
</lvc:Axis.Separator>
</lvc:Axis>
</lvc:CartesianChart.AxisX>
</lvc:CartesianChart>
</Grid>
</Window>

View File

@@ -1,174 +1,174 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using LiveCharts;
using LiveCharts.Wpf;
using LiveCharts.Configurations;
namespace AccelVisualizer
{
public partial class Chart : Window, INotifyPropertyChanged
{
public ChartValues<Measurement> ChartValuesX { get; set; }
public ChartValues<Measurement> ChartValuesY { get; set; }
public ChartValues<Measurement> ChartValuesZ { get; set; }
public Func<double, long> DateTimeFormatter { get; set; }
public double AxisStep { get; set; }
public double AxisUnit { get; set; }
private double _axisMax;
private double _axisMin;
double startTime;
StampedSensorData sensorData;
bool listening;
public Chart()
{
InitializeComponent();
//Mapper to plot points correctly
var mapper = Mappers.Xy<Measurement>()
.X(model => model.seconds)
.Y(model => model.Value);
//Save mapper globally
Charting.For<Measurement>(mapper);
ChartValuesX = new ChartValues<Measurement>();
ChartValuesY = new ChartValues<Measurement>();
ChartValuesZ = new ChartValues<Measurement>();
//set how to display the X Labels
//DateTimeFormatter = value => (long)Math.Floor(value);
//AxisStep forces the distance between each separator in the X axis
AxisStep = 1;
//AxisUnit lets the axis know that we are plotting in seconds
AxisUnit = 1;
//Init the UDP socket
UDPSocket.InitSocket();
//Send a package to server
UDPSocket.SendPacket();
//Receive first package and take note of start time
sensorData = UDPSocket.ReceivePacket();
startTime = sensorData.GetSeconds();
//Set axes correctly
SetAxisLimits(0);
//Plot first value
PlotSensorData(sensorData);
DataContext = this;
this.Show();
listening = true;
//Start new thread for package listener
Task.Factory.StartNew(ReceivePackages);
}
private void ReceivePackages()
{
while (listening)
{
sensorData = UDPSocket.ReceivePacket();
Console.WriteLine(sensorData.ToString());
PlotSensorData(sensorData);
//Remove data when too large
if(ChartValuesX.Count > 100)
{
RemoveData();
}
}
}
private void RemoveData()
{
ChartValuesX.RemoveAt(0);
ChartValuesY.RemoveAt(0);
ChartValuesZ.RemoveAt(0);
}
public double AxisMax
{
get { return _axisMax; }
set
{
_axisMax = value;
OnPropertyChanged("AxisMax");
}
}
public double AxisMin
{
get { return _axisMin; }
set
{
_axisMin = value;
OnPropertyChanged("AxisMin");
}
}
private void SetAxisLimits(double now)
{
AxisMax = now + 1; // force the axis to be 1 second ahead
AxisMin = now - 10; // and 30 seconds behind
}
private void PlotSensorData(StampedSensorData data)
{
//If time is 0, don't plot
if(data.GetSeconds() == 0)
{
return;
}
//Convert to Measurement data types
Measurement X, Y, Z;
double now = data.GetSeconds() - startTime;
X = new Measurement { Value = data.GetX(), seconds = now };
Y = new Measurement { Value = data.GetY(), seconds = now };
Z = new Measurement { Value = data.GetZ(), seconds = now };
//Add values to plot
ChartValuesX.Add(X);
ChartValuesY.Add(Y);
ChartValuesZ.Add(Z);
//Update axes
SetAxisLimits(now);
}
#region INotifyPropertyChanged implementation
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName = null)
{
if (PropertyChanged != null)
PropertyChanged.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
#endregion
}
}
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using LiveCharts;
using LiveCharts.Wpf;
using LiveCharts.Configurations;
namespace AccelVisualizer
{
public partial class Chart : Window, INotifyPropertyChanged
{
public ChartValues<Measurement> ChartValuesX { get; set; }
public ChartValues<Measurement> ChartValuesY { get; set; }
public ChartValues<Measurement> ChartValuesZ { get; set; }
public Func<double, long> DateTimeFormatter { get; set; }
public double AxisStep { get; set; }
public double AxisUnit { get; set; }
private double _axisMax;
private double _axisMin;
double startTime;
StampedSensorData sensorData;
bool listening;
public Chart()
{
InitializeComponent();
//Mapper to plot points correctly
var mapper = Mappers.Xy<Measurement>()
.X(model => model.seconds)
.Y(model => model.Value);
//Save mapper globally
Charting.For<Measurement>(mapper);
ChartValuesX = new ChartValues<Measurement>();
ChartValuesY = new ChartValues<Measurement>();
ChartValuesZ = new ChartValues<Measurement>();
//set how to display the X Labels
//DateTimeFormatter = value => (long)Math.Floor(value);
//AxisStep forces the distance between each separator in the X axis
AxisStep = 1;
//AxisUnit lets the axis know that we are plotting in seconds
AxisUnit = 1;
Show();
//Init the UDP socket
UDPSocket.InitSocket();
//Send a package to server
UDPSocket.SendPacket();
//Receive first package and take note of start time
sensorData = UDPSocket.ReceivePacket();
startTime = sensorData.GetSeconds();
//Set axes correctly
SetAxisLimits(0);
//Plot first value
PlotSensorData(sensorData);
DataContext = this;
listening = true;
//Start new thread for package listener
Task.Factory.StartNew(ReceivePackages);
}
private void ReceivePackages()
{
while (listening)
{
sensorData = UDPSocket.ReceivePacket();
Console.WriteLine(sensorData.ToString());
PlotSensorData(sensorData);
//Remove data when too large
if(ChartValuesX.Count > 100)
{
RemoveData();
}
}
}
private void RemoveData()
{
ChartValuesX.RemoveAt(0);
ChartValuesY.RemoveAt(0);
ChartValuesZ.RemoveAt(0);
}
public double AxisMax
{
get { return _axisMax; }
set
{
_axisMax = value;
OnPropertyChanged("AxisMax");
}
}
public double AxisMin
{
get { return _axisMin; }
set
{
_axisMin = value;
OnPropertyChanged("AxisMin");
}
}
private void SetAxisLimits(double now)
{
AxisMax = now + 1; // force the axis to be 1 second ahead
AxisMin = now - 10; // and 30 seconds behind
}
private void PlotSensorData(StampedSensorData data)
{
//If time is 0, don't plot
if(data.GetSeconds() == 0)
{
return;
}
//Convert to Measurement data types
Measurement X, Y, Z;
double now = data.GetSeconds() - startTime;
X = new Measurement { Value = data.GetX(), seconds = now };
Y = new Measurement { Value = data.GetY(), seconds = now };
Z = new Measurement { Value = data.GetZ(), seconds = now };
//Add values to plot
ChartValuesX.Add(X);
ChartValuesY.Add(Y);
ChartValuesZ.Add(Z);
//Update axes
SetAxisLimits(now);
}
#region INotifyPropertyChanged implementation
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName = null)
{
if (PropertyChanged != null)
PropertyChanged.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
#endregion
}
}

View File

@@ -1,12 +1,12 @@
using System;
namespace AccelVisualizer
{
public class Measurement
{
//public DateTime DateTime { get; set; }
public double seconds { get; set; }
public double Value { get; set; }
}
}
using System;
namespace AccelVisualizer
{
public class Measurement
{
//public DateTime DateTime { get; set; }
public double seconds { get; set; }
public double Value { get; set; }
}
}

View File

@@ -1,55 +1,55 @@
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("AccelVisualizer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AccelVisualizer")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("AccelVisualizer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AccelVisualizer")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@@ -1,71 +1,71 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace AccelVisualizer.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AccelVisualizer.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace AccelVisualizer.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AccelVisualizer.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

View File

@@ -1,117 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -1,30 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace AccelVisualizer.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace AccelVisualizer.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

View File

@@ -1,7 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

View File

@@ -1,122 +1,122 @@
using System;
using System.Globalization;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace AccelVisualizer
{
public class StampedSensorData
{
//Acceleration in G's
float x, y, z;
//Timestamp
double seconds;
//Constructors
public StampedSensorData()
{
x = 0;
y = 0;
z = 0;
seconds = 0;
}
public StampedSensorData(float x, float y, float z, ulong seconds, ulong nanoSeconds)
{
this.x = x;
this.y = y;
this.z = z;
this.seconds = ConvertToSeconds(seconds, nanoSeconds);
}
//Setters
public void SetX(float newX)
{
x = newX;
}
public void SetY(float newY)
{
y = newY;
}
public void SetZ(float newY)
{
y = newY;
}
public void SetSeconds(double newSeconds)
{
seconds = newSeconds;
}
//Getters
public float GetX()
{
return x;
}
public float GetY()
{
return y;
}
public float GetZ()
{
return z;
}
public double GetSeconds()
{
return seconds;
}
//Convert to seconds
public static double ConvertToSeconds(ulong seconds, ulong nanoSeconds)
{
return seconds + nanoSeconds / 1000000000.0;
}
public static StampedSensorData ReadString(string input)
{
input.Replace('.', ',');
string[] data = input.Split(';');
if(data.Length < 5)
{
//Invalid data read, return empty sensordata
return new StampedSensorData();
}
float x, y, z;
ulong seconds, nanoSeconds;
if(float.TryParse(data[0], out x)
&& float.TryParse(data[1], out y)
&& float.TryParse(data[2], out z)
&& ulong.TryParse(data[3], out seconds)
&& ulong.TryParse(data[4], out nanoSeconds))
{
//Succesfully parsed, return data
return new StampedSensorData(x, y, z, seconds, nanoSeconds);
} else
{
//Parse not succesful, return empty sensordata
return new StampedSensorData();
}
}
public override string ToString()
{
return "X: " + x.ToString() + " Y: " + y.ToString() + " Z: " + z.ToString() + " Seconds: " + seconds.ToString();
}
public long GetTimeTicks()
{
return (long) Math.Floor(seconds * TimeSpan.TicksPerSecond);
}
}
}
using System;
using System.Globalization;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace AccelVisualizer
{
public class StampedSensorData
{
//Acceleration in G's
float x, y, z;
//Timestamp
double seconds;
//Constructors
public StampedSensorData()
{
x = 0;
y = 0;
z = 0;
seconds = 0;
}
public StampedSensorData(float x, float y, float z, ulong seconds, ulong nanoSeconds)
{
this.x = x;
this.y = y;
this.z = z;
this.seconds = ConvertToSeconds(seconds, nanoSeconds);
}
//Setters
public void SetX(float newX)
{
x = newX;
}
public void SetY(float newY)
{
y = newY;
}
public void SetZ(float newY)
{
y = newY;
}
public void SetSeconds(double newSeconds)
{
seconds = newSeconds;
}
//Getters
public float GetX()
{
return x;
}
public float GetY()
{
return y;
}
public float GetZ()
{
return z;
}
public double GetSeconds()
{
return seconds;
}
//Convert to seconds
public static double ConvertToSeconds(ulong seconds, ulong nanoSeconds)
{
return seconds + nanoSeconds / 1000000000.0;
}
public static StampedSensorData ReadString(string input)
{
input.Replace('.', ',');
string[] data = input.Split(';');
if(data.Length < 5)
{
//Invalid data read, return empty sensordata
return new StampedSensorData();
}
float x, y, z;
ulong seconds, nanoSeconds;
if(float.TryParse(data[0], out x)
&& float.TryParse(data[1], out y)
&& float.TryParse(data[2], out z)
&& ulong.TryParse(data[3], out seconds)
&& ulong.TryParse(data[4], out nanoSeconds))
{
//Succesfully parsed, return data
return new StampedSensorData(x, y, z, seconds, nanoSeconds);
} else
{
//Parse not succesful, return empty sensordata
return new StampedSensorData();
}
}
public override string ToString()
{
return "X: " + x.ToString() + " Y: " + y.ToString() + " Z: " + z.ToString() + " Seconds: " + seconds.ToString();
}
public long GetTimeTicks()
{
return (long) Math.Floor(seconds * TimeSpan.TicksPerSecond);
}
}
}

View File

@@ -1,100 +1,100 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net;
using System.Net.Sockets;
namespace AccelVisualizer
{
class UDPSocket
{
// Data buffer for incoming data.
static byte[] bytes = new byte[512];
//Socket
static Socket sender;
static IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
static IPAddress ipAddress = IPAddress.Parse("192.168.0.109");
static IPEndPoint remoteEP;
public static void InitSocket()
{
try
{
//Port 5000
remoteEP = new IPEndPoint(ipAddress, 5000);
// Create a TCP/IP socket.
sender = new Socket(ipAddress.AddressFamily,
SocketType.Dgram, ProtocolType.Udp);
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
public static void SendPacket()
{
try
{
// Encode the data string into a byte array.
byte[] msg = Encoding.ASCII.GetBytes("Send anything to start receiving packages.");
// Send the data through the socket.
int bytesSent = sender.SendTo(msg, remoteEP);
}
catch (ArgumentNullException ane)
{
Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
}
catch (SocketException se)
{
Console.WriteLine("SocketException : {0}", se.ToString());
}
catch (Exception e)
{
Console.WriteLine("Unexpected exception : {0}", e.ToString());
}
}
public static StampedSensorData ReceivePacket()
{
try
{
//Capture the identity of the sending host.
IPEndPoint sendingEndpoint = new IPEndPoint(IPAddress.Any, 0);
EndPoint senderRemote = (EndPoint)sendingEndpoint;
int bytesRec = sender.ReceiveFrom(bytes, ref senderRemote);
string currentRead = Encoding.ASCII.GetString(bytes).Replace('.', ',');
return StampedSensorData.ReadString(currentRead);
}
catch (ArgumentNullException ane)
{
Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
return new StampedSensorData();
}
catch (SocketException se)
{
Console.WriteLine("SocketException : {0}", se.ToString());
return new StampedSensorData();
}
catch (Exception e)
{
Console.WriteLine("Unexpected exception : {0}", e.ToString());
return new StampedSensorData();
}
}
public static void CloseSocket()
{
// Release the socket.
sender.Shutdown(SocketShutdown.Both);
sender.Close();
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net;
using System.Net.Sockets;
namespace AccelVisualizer
{
class UDPSocket
{
// Data buffer for incoming data.
static byte[] bytes = new byte[512];
//Socket
static Socket sender;
static IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
static IPAddress ipAddress = IPAddress.Parse("192.168.120.106");
static IPEndPoint remoteEP;
public static void InitSocket()
{
try
{
//Port 5000
remoteEP = new IPEndPoint(ipAddress, 5000);
// Create a TCP/IP socket.
sender = new Socket(ipAddress.AddressFamily,
SocketType.Dgram, ProtocolType.Udp);
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
public static void SendPacket()
{
try
{
// Encode the data string into a byte array.
byte[] msg = Encoding.ASCII.GetBytes("Send anything to start receiving packages.");
// Send the data through the socket.
int bytesSent = sender.SendTo(msg, remoteEP);
}
catch (ArgumentNullException ane)
{
Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
}
catch (SocketException se)
{
Console.WriteLine("SocketException : {0}", se.ToString());
}
catch (Exception e)
{
Console.WriteLine("Unexpected exception : {0}", e.ToString());
}
}
public static StampedSensorData ReceivePacket()
{
try
{
//Capture the identity of the sending host.
IPEndPoint sendingEndpoint = new IPEndPoint(IPAddress.Any, 0);
EndPoint senderRemote = (EndPoint)sendingEndpoint;
int bytesRec = sender.ReceiveFrom(bytes, ref senderRemote);
string currentRead = Encoding.ASCII.GetString(bytes).Replace('.', ',');
return StampedSensorData.ReadString(currentRead);
}
catch (ArgumentNullException ane)
{
Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
return new StampedSensorData();
}
catch (SocketException se)
{
Console.WriteLine("SocketException : {0}", se.ToString());
return new StampedSensorData();
}
catch (Exception e)
{
Console.WriteLine("Unexpected exception : {0}", e.ToString());
return new StampedSensorData();
}
}
public static void CloseSocket()
{
// Release the socket.
sender.Shutdown(SocketShutdown.Both);
sender.Close();
}
}
}

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="LiveCharts" version="0.9.7" targetFramework="net461" />
<package id="LiveCharts.Wpf" version="0.9.7" targetFramework="net461" />
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="LiveCharts" version="0.9.7" targetFramework="net461" />
<package id="LiveCharts.Wpf" version="0.9.7" targetFramework="net461" />
</packages>

View File

@@ -1,25 +1,25 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27130.2027
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AccelVisualizer", "AccelVisualizer\AccelVisualizer.csproj", "{FCBC25C8-0BBF-4EA4-9043-743B06FFBC02}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FCBC25C8-0BBF-4EA4-9043-743B06FFBC02}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FCBC25C8-0BBF-4EA4-9043-743B06FFBC02}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FCBC25C8-0BBF-4EA4-9043-743B06FFBC02}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FCBC25C8-0BBF-4EA4-9043-743B06FFBC02}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {9D299831-D223-4240-9C3C-213A66157A87}
EndGlobalSection
EndGlobal

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27130.2027
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AccelVisualizer", "AccelVisualizer\AccelVisualizer.csproj", "{FCBC25C8-0BBF-4EA4-9043-743B06FFBC02}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FCBC25C8-0BBF-4EA4-9043-743B06FFBC02}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FCBC25C8-0BBF-4EA4-9043-743B06FFBC02}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FCBC25C8-0BBF-4EA4-9043-743B06FFBC02}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FCBC25C8-0BBF-4EA4-9043-743B06FFBC02}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {9D299831-D223-4240-9C3C-213A66157A87}
EndGlobalSection
EndGlobal

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
</configuration>

View File

@@ -1,52 +1,52 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{0AA862E1-2247-4CA7-8324-FBD7C5959CAF}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>ClientTest</RootNamespace>
<AssemblyName>ClientTest</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{0AA862E1-2247-4CA7-8324-FBD7C5959CAF}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>ClientTest</RootNamespace>
<AssemblyName>ClientTest</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

View File

@@ -1,82 +1,82 @@
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
public class SynchronousSocketClient
{
public static void StartClient()
{
// Data buffer for incoming data.
byte[] bytes = new byte[512];
// Connect to a remote device.
try
{
// Establish the remote endpoint for the socket.
// This example uses port 5000 on the local computer.
IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
IPAddress ipAddress = IPAddress.Parse("192.168.0.109");
IPEndPoint remoteEP = new IPEndPoint(ipAddress, 5000);
// Create a TCP/IP socket.
Socket sender = new Socket(ipAddress.AddressFamily,
SocketType.Dgram, ProtocolType.Udp);
// Connect the socket to the remote endpoint. Catch any errors.
try
{
//sender.Connect(remoteEP);
//Console.WriteLine("Socket connected to {0}",
// sender.RemoteEndPoint.ToString());
// Encode the data string into a byte array.
byte[] msg = Encoding.ASCII.GetBytes("This is a test<EOF>");
// Send the data through the socket.
int bytesSent = sender.SendTo(msg, remoteEP);
// Creates an IPEndPoint to capture the identity of the sending host.
IPEndPoint sendingEndpoint = new IPEndPoint(IPAddress.Any, 0);
EndPoint senderRemote = (EndPoint)sendingEndpoint;
// Receive the response from the remote device.
while(true)
{
int bytesRec = sender.ReceiveFrom(bytes, ref senderRemote);
Console.WriteLine("Echoed test = {0}", Encoding.ASCII.GetString(bytes, 0, bytesRec));
}
// Release the socket.
sender.Shutdown(SocketShutdown.Both);
sender.Close();
}
catch (ArgumentNullException ane)
{
Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
}
catch (SocketException se)
{
Console.WriteLine("SocketException : {0}", se.ToString());
}
catch (Exception e)
{
Console.WriteLine("Unexpected exception : {0}", e.ToString());
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
public static int Main(String[] args)
{
StartClient();
return 0;
}
}
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
public class SynchronousSocketClient
{
public static void StartClient()
{
// Data buffer for incoming data.
byte[] bytes = new byte[512];
// Connect to a remote device.
try
{
// Establish the remote endpoint for the socket.
// This example uses port 5000 on the local computer.
IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
IPAddress ipAddress = IPAddress.Parse("192.168.0.109");
IPEndPoint remoteEP = new IPEndPoint(ipAddress, 5000);
// Create a TCP/IP socket.
Socket sender = new Socket(ipAddress.AddressFamily,
SocketType.Dgram, ProtocolType.Udp);
// Connect the socket to the remote endpoint. Catch any errors.
try
{
//sender.Connect(remoteEP);
//Console.WriteLine("Socket connected to {0}",
// sender.RemoteEndPoint.ToString());
// Encode the data string into a byte array.
byte[] msg = Encoding.ASCII.GetBytes("This is a test<EOF>");
// Send the data through the socket.
int bytesSent = sender.SendTo(msg, remoteEP);
// Creates an IPEndPoint to capture the identity of the sending host.
IPEndPoint sendingEndpoint = new IPEndPoint(IPAddress.Any, 0);
EndPoint senderRemote = (EndPoint)sendingEndpoint;
// Receive the response from the remote device.
while(true)
{
int bytesRec = sender.ReceiveFrom(bytes, ref senderRemote);
Console.WriteLine("Echoed test = {0}", Encoding.ASCII.GetString(bytes, 0, bytesRec));
}
// Release the socket.
sender.Shutdown(SocketShutdown.Both);
sender.Close();
}
catch (ArgumentNullException ane)
{
Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
}
catch (SocketException se)
{
Console.WriteLine("SocketException : {0}", se.ToString());
}
catch (Exception e)
{
Console.WriteLine("Unexpected exception : {0}", e.ToString());
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
public static int Main(String[] args)
{
StartClient();
return 0;
}
}

View File

@@ -1,36 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ClientTest")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ClientTest")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0aa862e1-2247-4ca7-8324-fbd7c5959caf")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ClientTest")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ClientTest")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0aa862e1-2247-4ca7-8324-fbd7c5959caf")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]