double/single precision compile fix

This commit is contained in:
Erwin Coumans
2017-12-28 12:55:47 -08:00
parent 5517cbc4e0
commit 22e23d22d1

View File

@@ -149,8 +149,10 @@ bool btMultiBodyWorldImporter::convertAllObjects( bParse::btBulletFile* bulletF
bool disableParentCollision = true;//todo
mb->setupSpherical(i, mbd->m_links[i].m_linkMass, localInertiaDiagonal, mbd->m_links[i].m_parentIndex,
parentRotToThis, parentComToThisPivotOffset, thisPivotToThisComOffset, disableParentCollision);
mb->setJointPosMultiDof(i, mbd->m_links[i].m_jointPos);
mb->setJointVelMultiDof(i, mbd->m_links[i].m_jointVel);
btScalar jointPos[3] = { mbd->m_links[i].m_jointPos[0], mbd->m_links[i].m_jointPos[1], mbd->m_links[i].m_jointPos[2] };
btScalar jointVel[3] = { mbd->m_links[i].m_jointVel[0], mbd->m_links[i].m_jointVel[1], mbd->m_links[i].m_jointVel[2] };
mb->setJointPosMultiDof(i, jointPos);
mb->setJointVelMultiDof(i, jointVel);
break;
}