updated ChangeLog.txt with new parallel constraint solver
This commit is contained in:
@@ -1,6 +1,13 @@
|
|||||||
Bullet Continuous Collision Detection and Physics Library
|
Bullet Continuous Collision Detection and Physics Library
|
||||||
Primary author and maintainer: Erwin Coumans
|
Primary author and maintainer: Erwin Coumans
|
||||||
|
|
||||||
|
2007 Aug 14
|
||||||
|
- added parallel constraint solver. Works on Playstation 3 Cell SPU and multi core (Win Threads on PC and XBox 360).
|
||||||
|
See Extras/BulletMultiThreaded for SpuSolverTask subfolder and SpuParallelSolver.cpp
|
||||||
|
Thanks Marten SvanFeldt (Starbreeze Studios)
|
||||||
|
- fixed some bugs related to parallel collision detection (Extras/BulletMultiThreaded)
|
||||||
|
Thanks Marten SvanFeldt (Starbreeze Studios)
|
||||||
|
|
||||||
2007 Aug 2
|
2007 Aug 2
|
||||||
- added compound and concave-convex (swapped) case for BulletMultiThreaded collision detection, thanks to Marten Svanfeldt
|
- added compound and concave-convex (swapped) case for BulletMultiThreaded collision detection, thanks to Marten Svanfeldt
|
||||||
- refactored broadphase and overlapping pair cache. This allows performance improvement by combining multiple broadphases. This helps add/remove of large batches of objects and large worlds. See also Pierre Terdiman forum topic:
|
- refactored broadphase and overlapping pair cache. This allows performance improvement by combining multiple broadphases. This helps add/remove of large batches of objects and large worlds. See also Pierre Terdiman forum topic:
|
||||||
@@ -9,7 +16,7 @@ Primary author and maintainer: Erwin Coumans
|
|||||||
|
|
||||||
2007 July 27
|
2007 July 27
|
||||||
- added Ragdoll Demo
|
- added Ragdoll Demo
|
||||||
Thanks to Marten Svanfeld (Starbreeze Studios)
|
Thanks to Marten Svanfeldt (Starbreeze Studios)
|
||||||
|
|
||||||
- added Vector Math library for SIMD 3D graphics linear algebra (vector, matrix, quaternion)
|
- added Vector Math library for SIMD 3D graphics linear algebra (vector, matrix, quaternion)
|
||||||
See Bullet/Extras/vectormathlibrary
|
See Bullet/Extras/vectormathlibrary
|
||||||
|
|||||||
Reference in New Issue
Block a user