error C2374: 'i' : redefinition; multiple initialization

make MSVC 6.0 build again.
This code breaks:
for (int i=0;....
for (int i=0;....
use
int i;
for (i=0;...
for (i=0;...
instead ;-)
This commit is contained in:
ejcoumans
2008-02-05 05:55:25 +00:00
parent dad6667756
commit 39ecc2ab7e
5 changed files with 19 additions and 13 deletions

View File

@@ -215,7 +215,9 @@ public:
glDisable (GL_LIGHTING);
glColor3f (0.0, 1.0, 0.0);
glBegin (GL_LINES);
for (int i = 0; i < NUMRAYS_IN_BAR; i++)
int i;
for (i = 0; i < NUMRAYS_IN_BAR; i++)
{
glVertex3f (source[i][0], source[i][1], source[i][2]);
glVertex3f (hit[i][0], hit[i][1], hit[i][2]);
@@ -223,7 +225,7 @@ public:
glEnd ();
glColor3f (1.0, 1.0, 1.0);
glBegin (GL_LINES);
for (int i = 0; i < NUMRAYS_IN_BAR; i++)
for (i = 0; i < NUMRAYS_IN_BAR; i++)
{
glVertex3f (hit[i][0], hit[i][1], hit[i][2]);
glVertex3f (hit[i][0] + normal[i][0], hit[i][1] + normal[i][1], hit[i][2] + normal[i][2]);
@@ -231,7 +233,7 @@ public:
glEnd ();
glColor3f (0.0, 1.0, 1.0);
glBegin (GL_POINTS);
for (int i = 0; i < NUMRAYS_IN_BAR; i++)
for ( i = 0; i < NUMRAYS_IN_BAR; i++)
{
glVertex3f (hit[i][0], hit[i][1], hit[i][2]);
}