add btMultiBodyConstraint::finalizeMultiDof API: if you add multi-body constraints to a multi-dof btMultiBody, before it has been finalized using the btMultiBody::finalizeMultiDof call,
then you have to manually call the btMultiBodyConstraint::finalizeMultiDof for all multi-dof multi body constraints.
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@@ -25,7 +25,8 @@ struct CommonGraphicsApp
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CommonGraphicsApp()
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:m_window(0),
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m_renderer(0),
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m_parameterInterface(0)
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m_parameterInterface(0),
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m_2dCanvasInterface(0)
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{
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}
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virtual ~CommonGraphicsApp()
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@@ -35,6 +36,7 @@ struct CommonGraphicsApp
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class b3gWindowInterface* m_window;
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struct CommonRenderInterface* m_renderer;
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struct CommonParameterInterface* m_parameterInterface;
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struct Common2dCanvasInterface* m_2dCanvasInterface;
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virtual void drawGrid(DrawGridData data=DrawGridData()) = 0;
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virtual void setUpAxis(int axis) = 0;
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