Update btContinuousConvexCollision.h

This commit is contained in:
Giuseppe Barbieri
2017-11-01 22:32:48 +01:00
committed by GitHub
parent d52fb7510b
commit 5e017a1e4d

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@@ -25,7 +25,7 @@ class btStaticPlaneShape;
/// btContinuousConvexCollision implements angular and linear time of impact for convex objects.
/// Based on Brian Mirtich's Conservative Advancement idea (PhD thesis).
/// Algorithm operates in worldspace, in order to keep inbetween motion globally consistent.
/// Algorithm operates in worldspace, in order to keep in between motion globally consistent.
/// It uses GJK at the moment. Future improvement would use minkowski sum / supporting vertex, merging innerloops
class btContinuousConvexCollision : public btConvexCast
{