updated ChangeLog.txt with recent improvements
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Bullet Continuous Collision Detection and Physics Library
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Primary author and maintainer: Erwin Coumans
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2007 Dec 14
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- Added Hello World and BulletMultiThreaded demos
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- Add portable version of BulletMultiThreaded, through SequentialThreadSupport (non-parallel but sharing the same code-path)
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- Add Cmake support for AllBulletDemos
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2007 Dec 11
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- Moved the 'btRigidBody::clearForce' to the end of the stepSimulation, instead of in each substep.
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See discussion http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1601
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- Added btConvexPlaneCollisionAlgorithm, makes planes perform better, and prevents tunneling
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Thanks Andy O'Neil for reporting the performance/functionality issue
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- Fixes for IBM Cell SDK 3.0
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Thanks to Jochen Roth for the patch.
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2007 Dec 10
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- Fixes in btHeightfieldTerrainShape
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Thanks to Jay Lee for the patch.
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2007 Dec 9
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- Only update aabb of active objects
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Thanks Peter Tchernev for reporting (http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1764 )
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- Added workaround to compile libxml under Visual Studio 2008 Beta 2
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- Make glui compile under MSVC 9.0 beta (vsnprintf is already defined)
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2007 Dec 6
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- Added DynamicControlDemo, showing dynamic control through constraint motors
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Thanks to Eddy Boxerman
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- Add support for generic concave shapes for convex cast.
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- Added convex cast query to collision world.
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- Added workaround for OpenGL bug in Mac OS X 10.5.0 (Leopard)
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- Added concave raycast demo
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All above thanks to John McCutchan (JMC)
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- Fixed issues that prevent Linux version to compile.
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Thanks to Enrico for reporting and patch, see
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- Fixed misleading name 'numTriangleIndices' into 'numTriangles'
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Thanks Sean Tasker for reporting:
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2007 Nov 28:
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- Added raycast against trianglemesh. Will be extended to object cast soon.
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Thanks John McCutchan (JMC)
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- make getNumPoints const correct, add const getPoints().
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Thanks Dirk Gregorius
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- Bugfix: allow btCollisionObjects (non-btRigidBody) to interact properly with btRigidBody for cache-friendly btSequentialImpulseConstraintSolver.
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Thanks Andy O'Neil for pointing this out.
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- Bugfix: don't fail if spheres have identical center, use arbitrary separating normal (1,0,0)
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Thanks Sean Tasker for reporting! http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1681
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2007, November 20
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- Added hierarchical profiling
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- Fixed memory leak in btMultiSapBroadphase,
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- Fixed hash function (typo, should use 2 proxies)
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Thanks to Stephen (shatcher) for reporting and fixes! http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1696
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2007 Nov 11
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- Fixed parallel solver (BulletMultiThreaded) friction issue
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- Terminate Win32 Threads when closing the CcdPhysicsDemo (when USE_PARALLEL_SOLVER/USE_PARALLEL_DISPATCHER is defined)
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