updated ChangeLog.txt

This commit is contained in:
erwin.coumans
2008-04-14 06:42:24 +00:00
parent be2490e4fb
commit 9efc46681a

View File

@@ -2,6 +2,46 @@ Bullet Continuous Collision Detection and Physics Library
Primary author and maintainer: Erwin Coumans Primary author and maintainer: Erwin Coumans
2008 April 14
- Added ray cast support for Soft Bodies
Thanks to Nathanael Presson for the contribution
2008 April 9
- Cleanup of Stan Melax ConvexHull, removed Extras/ConvexHull, moved sources into LinearMath/BulletCollision
2008 April 4
- Added btSliderConstraint and demo
Thanks Roman Ponomarev
2008 April 3
- Fixed btMinkowskiSumShape, and added hitpoint to btSubsimplexConvexCast
2008 April 2
- Added Extras/CdTestFrameWork
Thanks Pierre Terdiman
2008 April 1
- Added posix thread (pthread) support
Thanks Enrico
2008 March 30
- Added Soft Body, cloth, rope and deformable volumes, including demos and interaction
Thanks Nathanael Presson for this great contribution
2008 March 17
- Improved BulletColladaConverter
Thanks John McCutchan
2008 March 15
- btMultiSapBroadphase in a working state. Needs more optimizations to be fully useable.
- Allow btOptimizedBvh to be used for arbitrary objects, not just triangles
- added quicksort to btAlignedObjectArray
- removed btTypedUserInfo, added btHashMap
2008 March 30
- Moved quickstep solver and boxbox into Bullet/src folder
Thanks Russell L. Smith for permission to redistribute Open Dynamics Engine quickstep and box-box under the ZLib license
2008 Feb 27 2008 Feb 27
- Added initial version for Character Control Demo - Added initial version for Character Control Demo
- Applied fixes to IBM Cell SDK 3.0 build makefiles - Applied fixes to IBM Cell SDK 3.0 build makefiles