enable convex separation util, potentially improves performance. set threshold to zero (docs follow)
fix scaling issue with btConvexHullShape use virtual getSupportingVertex on non-SPU platform
This commit is contained in:
@@ -47,7 +47,7 @@ struct btDispatcherInfo
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m_useEpa(true),
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m_allowedCcdPenetration(btScalar(0.04)),
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m_useConvexConservativeDistanceUtil(true),
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m_convexConservativeDistanceThreshold(0.01f),
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m_convexConservativeDistanceThreshold(0.0f),
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m_stackAllocator(0)
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{
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@@ -129,22 +129,31 @@ void btConvexConvexAlgorithm ::processCollision (btCollisionObject* body0,btColl
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//TODO: if (dispatchInfo.m_useContinuous)
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gjkPairDetector.setMinkowskiA(min0);
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gjkPairDetector.setMinkowskiB(min1);
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input.m_maximumDistanceSquared = 1e30f;//min0->getMargin() + min1->getMargin() + m_manifoldPtr->getContactBreakingThreshold();
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//input.m_maximumDistanceSquared*= input.m_maximumDistanceSquared;
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input.m_stackAlloc = dispatchInfo.m_stackAllocator;
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// input.m_maximumDistanceSquared = btScalar(1e30);
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#ifdef USE_SEPDISTANCE_UTIL2
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if (dispatchInfo.m_useConvexConservativeDistanceUtil)
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{
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input.m_maximumDistanceSquared = 1e30f;
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} else
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#endif //USE_SEPDISTANCE_UTIL2
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{
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input.m_maximumDistanceSquared = min0->getMargin() + min1->getMargin() + m_manifoldPtr->getContactBreakingThreshold();
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input.m_maximumDistanceSquared*= input.m_maximumDistanceSquared;
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}
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input.m_stackAlloc = dispatchInfo.m_stackAllocator;
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input.m_transformA = body0->getWorldTransform();
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input.m_transformB = body1->getWorldTransform();
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gjkPairDetector.getClosestPoints(input,*resultOut,dispatchInfo.m_debugDraw);
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gjkPairDetector.getClosestPoints(input,*resultOut,dispatchInfo.m_debugDraw);
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btScalar sepDist = gjkPairDetector.getCachedSeparatingDistance()+dispatchInfo.m_convexConservativeDistanceThreshold;
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#ifdef USE_SEPDISTANCE_UTIL2
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m_sepDistance.initSeparatingDistance(m_gjkPairDetector.getCachedSeparatingAxis(),sepDist,body0->getWorldTransform(),body1->getWorldTransform());
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if (dispatchInfo.m_useConvexConservativeDistanceUtil)
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{
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m_sepDistance.initSeparatingDistance(gjkPairDetector.getCachedSeparatingAxis(),sepDist,body0->getWorldTransform(),body1->getWorldTransform());
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}
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#endif //USE_SEPDISTANCE_UTIL2
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@@ -27,7 +27,7 @@ subject to the following restrictions:
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class btConvexPenetrationDepthSolver;
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//#define USE_SEPDISTANCE_UTIL2 1
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#define USE_SEPDISTANCE_UTIL2 1
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///ConvexConvexAlgorithm collision algorithm implements time of impact, convex closest points and penetration depth calculations.
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class btConvexConvexAlgorithm : public btCollisionAlgorithm
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@@ -22,14 +22,14 @@ subject to the following restrictions:
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btConvexHullShape ::btConvexHullShape (const btScalar* points,int numPoints,int stride) : btPolyhedralConvexShape ()
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{
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m_shapeType = CONVEX_HULL_SHAPE_PROXYTYPE;
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m_points.resize(numPoints);
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m_unscaledPoints.resize(numPoints);
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unsigned char* pointsBaseAddress = (unsigned char*)points;
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for (int i=0;i<numPoints;i++)
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{
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btVector3* point = (btVector3*)(pointsBaseAddress + i*stride);
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m_points[i] = point[0];
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m_unscaledPoints[i] = point[0];
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}
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recalcLocalAabb();
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@@ -46,7 +46,7 @@ void btConvexHullShape::setLocalScaling(const btVector3& scaling)
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void btConvexHullShape::addPoint(const btVector3& point)
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{
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m_points.push_back(point);
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m_unscaledPoints.push_back(point);
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recalcLocalAabb();
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}
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@@ -68,9 +68,9 @@ btVector3 btConvexHullShape::localGetSupportingVertexWithoutMargin(const btVecto
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}
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for (int i=0;i<m_points.size();i++)
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for (int i=0;i<m_unscaledPoints.size();i++)
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{
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btVector3 vtx = m_points[i] * m_localScaling;
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btVector3 vtx = m_unscaledPoints[i] * m_localScaling;
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newDot = vec.dot(vtx);
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if (newDot > maxDot)
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@@ -92,9 +92,9 @@ void btConvexHullShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const
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supportVerticesOut[i][3] = btScalar(-1e30);
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}
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}
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for (int i=0;i<m_points.size();i++)
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for (int i=0;i<m_unscaledPoints.size();i++)
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{
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btVector3 vtx = m_points[i] * m_localScaling;
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btVector3 vtx = getScaledPoint(i);
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for (int j=0;j<numVectors;j++)
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{
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@@ -145,26 +145,26 @@ btVector3 btConvexHullShape::localGetSupportingVertex(const btVector3& vec)const
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//Please note that you can debug-draw btConvexHullShape with the Raytracer Demo
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int btConvexHullShape::getNumVertices() const
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{
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return m_points.size();
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return m_unscaledPoints.size();
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}
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int btConvexHullShape::getNumEdges() const
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{
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return m_points.size();
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return m_unscaledPoints.size();
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}
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void btConvexHullShape::getEdge(int i,btVector3& pa,btVector3& pb) const
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{
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int index0 = i%m_points.size();
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int index1 = (i+1)%m_points.size();
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pa = m_points[index0]*m_localScaling;
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pb = m_points[index1]*m_localScaling;
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int index0 = i%m_unscaledPoints.size();
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int index1 = (i+1)%m_unscaledPoints.size();
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pa = getScaledPoint(index0);
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pb = getScaledPoint(index1);
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}
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void btConvexHullShape::getVertex(int i,btVector3& vtx) const
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{
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vtx = m_points[i]*m_localScaling;
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vtx = getScaledPoint(i);
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}
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int btConvexHullShape::getNumPlanes() const
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@@ -24,7 +24,7 @@ subject to the following restrictions:
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///Bullet provides a general and fast collision detector for convex shapes based on GJK and EPA using localGetSupportingVertex.
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ATTRIBUTE_ALIGNED16(class) btConvexHullShape : public btPolyhedralConvexShape
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{
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btAlignedObjectArray<btVector3> m_points;
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btAlignedObjectArray<btVector3> m_unscaledPoints;
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public:
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BT_DECLARE_ALIGNED_ALLOCATOR();
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@@ -37,19 +37,24 @@ public:
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void addPoint(const btVector3& point);
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btVector3* getPoints()
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btVector3* getUnscaledPoints()
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{
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return &m_points[0];
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return &m_unscaledPoints[0];
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}
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const btVector3* getPoints() const
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const btVector3* getUnscaledPoints() const
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{
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return &m_points[0];
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return &m_unscaledPoints[0];
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}
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int getNumPoints() const
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SIMD_FORCE_INLINE btVector3 getScaledPoint(int i) const
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{
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return m_points.size();
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return m_unscaledPoints[i] * m_localScaling;
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}
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SIMD_FORCE_INLINE int getNumPoints() const
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{
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return m_unscaledPoints.size();
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}
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virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
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@@ -17,8 +17,9 @@ subject to the following restrictions:
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#include "btConvexInternalShape.h"
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btConvexInternalShape::btConvexInternalShape()
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: btConvexShape (), m_localScaling(btScalar(1.),btScalar(1.),btScalar(1.)),
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: m_localScaling(btScalar(1.),btScalar(1.),btScalar(1.)),
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m_collisionMargin(CONVEX_DISTANCE_MARGIN)
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{
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}
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@@ -51,6 +52,7 @@ void btConvexInternalShape::getAabbSlow(const btTransform& trans,btVector3&minAa
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}
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btVector3 btConvexInternalShape::localGetSupportingVertex(const btVector3& vec)const
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{
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#ifndef __SPU__
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@@ -70,6 +72,7 @@ btVector3 btConvexInternalShape::localGetSupportingVertex(const btVector3& vec)c
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return supVertex;
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#else
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btAssert(0);
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return btVector3(0,0,0);
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#endif //__SPU__
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@@ -30,14 +30,7 @@ public:
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}
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virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
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#ifndef __SPU__
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virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const= 0;
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//notice that the vectors should be unit length
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virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const= 0;
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#endif //#ifndef __SPU__
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const btVector3& getImplicitShapeDimensions() const
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{
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@@ -43,7 +43,7 @@ btVector3 btConvexPointCloudShape::localGetSupportingVertexWithoutMargin(const b
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for (int i=0;i<m_numPoints;i++)
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{
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btVector3 vtx = m_points[i] * m_localScaling;
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btVector3 vtx = getScaledPoint(i);
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newDot = vec.dot(vtx);
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if (newDot > maxDot)
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@@ -67,7 +67,7 @@ void btConvexPointCloudShape::batchedUnitVectorGetSupportingVertexWithoutMargin(
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}
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for (int i=0;i<m_numPoints;i++)
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{
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btVector3 vtx = m_points[i] * m_localScaling;
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btVector3 vtx = getScaledPoint(i);
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for (int j=0;j<numVectors;j++)
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{
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@@ -133,7 +133,7 @@ void btConvexPointCloudShape::getEdge(int i,btVector3& pa,btVector3& pb) const
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void btConvexPointCloudShape::getVertex(int i,btVector3& vtx) const
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{
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vtx = m_points[i]*m_localScaling;
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vtx = m_unscaledPoints[i]*m_localScaling;
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}
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int btConvexPointCloudShape::getNumPlanes() const
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@@ -23,15 +23,17 @@ subject to the following restrictions:
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///The btConvexPointCloudShape implements an implicit convex hull of an array of vertices.
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ATTRIBUTE_ALIGNED16(class) btConvexPointCloudShape : public btPolyhedralConvexShape
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{
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btVector3* m_points;
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btVector3* m_unscaledPoints;
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int m_numPoints;
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public:
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BT_DECLARE_ALIGNED_ALLOCATOR();
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btConvexPointCloudShape(btVector3* points,int numPoints, bool computeAabb = true)
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btConvexPointCloudShape(btVector3* points,int numPoints, const btVector3& localScaling,bool computeAabb = true)
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{
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m_localScaling = localScaling;
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m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE;
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m_points = points;
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m_unscaledPoints = points;
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m_numPoints = numPoints;
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if (computeAabb)
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@@ -40,28 +42,33 @@ public:
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void setPoints (btVector3* points, int numPoints, bool computeAabb = true)
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{
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m_points = points;
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m_unscaledPoints = points;
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m_numPoints = numPoints;
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if (computeAabb)
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recalcLocalAabb();
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}
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btVector3* getPoints()
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SIMD_FORCE_INLINE btVector3* getUnscaledPoints()
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{
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return m_points;
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return m_unscaledPoints;
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}
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const btVector3* getPoints() const
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SIMD_FORCE_INLINE const btVector3* getUnscaledPoints() const
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{
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return m_points;
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return m_unscaledPoints;
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}
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int getNumPoints() const
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SIMD_FORCE_INLINE int getNumPoints() const
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{
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return m_numPoints;
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}
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SIMD_FORCE_INLINE btVector3 getScaledPoint( int index) const
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{
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return m_unscaledPoints[index] * m_localScaling;
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}
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#ifndef __SPU__
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virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
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virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
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@@ -14,7 +14,6 @@ subject to the following restrictions:
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*/
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#include "btConvexShape.h"
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#include "btConvexInternalShape.h"
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#include "btTriangleShape.h"
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#include "btSphereShape.h"
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#include "btCylinderShape.h"
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@@ -22,7 +21,18 @@ subject to the following restrictions:
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#include "btConvexHullShape.h"
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#include "btConvexPointCloudShape.h"
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static btVector3 convexHullSupport (const btVector3& localDir, const btVector3* points, int numPoints)
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btConvexShape::btConvexShape ()
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{
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}
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btConvexShape::~btConvexShape()
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{
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}
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static btVector3 convexHullSupport (const btVector3& localDir, const btVector3* points, int numPoints, const btVector3& localScaling)
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{
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btVector3 supVec(btScalar(0.),btScalar(0.),btScalar(0.));
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btScalar newDot,maxDot = btScalar(-1e30);
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@@ -41,7 +51,7 @@ static btVector3 convexHullSupport (const btVector3& localDir, const btVector3*
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for (int i=0;i<numPoints;i++)
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{
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btVector3 vtx = points[i];// * m_localScaling;
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btVector3 vtx = points[i] * localScaling;
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newDot = vec.dot(vtx);
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if (newDot > maxDot)
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@@ -64,7 +74,7 @@ btVector3 btConvexShape::localGetSupportVertexWithoutMarginNonVirtual (const btV
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break;
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case BOX_SHAPE_PROXYTYPE:
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{
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btConvexInternalShape* convexShape = (btConvexInternalShape*)this;
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btBoxShape* convexShape = (btBoxShape*)this;
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const btVector3& halfExtents = convexShape->getImplicitShapeDimensions();
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return btVector3(btFsels(localDir.x(), halfExtents.x(), -halfExtents.x()),
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@@ -203,16 +213,16 @@ btVector3 btConvexShape::localGetSupportVertexWithoutMarginNonVirtual (const btV
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case CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE:
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{
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btConvexPointCloudShape* convexPointCloudShape = (btConvexPointCloudShape*)this;
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btVector3* points = convexPointCloudShape->getPoints ();
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btVector3* points = convexPointCloudShape->getUnscaledPoints ();
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int numPoints = convexPointCloudShape->getNumPoints ();
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return convexHullSupport (localDir, points, numPoints);
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return convexHullSupport (localDir, points, numPoints,convexPointCloudShape->getLocalScalingNV());
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}
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case CONVEX_HULL_SHAPE_PROXYTYPE:
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{
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btConvexHullShape* convexHullShape = (btConvexHullShape*)this;
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btVector3* points = convexHullShape->getPoints ();
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btVector3* points = convexHullShape->getUnscaledPoints();
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int numPoints = convexHullShape->getNumPoints ();
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return convexHullSupport (localDir, points, numPoints);
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return convexHullSupport (localDir, points, numPoints,convexHullShape->getLocalScalingNV());
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}
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break;
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default:
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@@ -237,174 +247,8 @@ btVector3 btConvexShape::localGetSupportVertexNonVirtual (const btVector3& local
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localDirNorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.));
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}
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localDirNorm.normalize ();
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switch (m_shapeType)
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{
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case SPHERE_SHAPE_PROXYTYPE:
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{
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return btVector3(0,0,0) + getMarginNonVirtual() * localDirNorm;
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}
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break;
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case BOX_SHAPE_PROXYTYPE:
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{
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btConvexInternalShape* convexShape = (btConvexInternalShape*)this;
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const btVector3& halfExtents = convexShape->getImplicitShapeDimensions();
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return btVector3(localDir.getX() < 0.0f ? -halfExtents.x() : halfExtents.x(),
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localDir.getY() < 0.0f ? -halfExtents.y() : halfExtents.y(),
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localDir.getZ() < 0.0f ? -halfExtents.z() : halfExtents.z()) + getMarginNonVirtual() * localDirNorm;
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}
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break;
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case TRIANGLE_SHAPE_PROXYTYPE:
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{
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btTriangleShape* triangleShape = (btTriangleShape*)this;
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btVector3 dir(localDir.getX(),localDir.getY(),localDir.getZ());
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btVector3* vertices = &triangleShape->m_vertices1[0];
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btVector3 dots(dir.dot(vertices[0]), dir.dot(vertices[1]), dir.dot(vertices[2]));
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btVector3 sup = vertices[dots.maxAxis()];
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return btVector3(sup.getX(),sup.getY(),sup.getZ()) + getMarginNonVirtual() * localDirNorm;
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}
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break;
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case CYLINDER_SHAPE_PROXYTYPE:
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{
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btCylinderShape* cylShape = (btCylinderShape*)this;
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//mapping of halfextents/dimension onto radius/height depends on how cylinder local orientation is (upAxis)
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btVector3 halfExtents = cylShape->getImplicitShapeDimensions();
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btVector3 v(localDir.getX(),localDir.getY(),localDir.getZ());
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int cylinderUpAxis = cylShape->getUpAxis();
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int XX(1),YY(0),ZZ(2);
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switch (cylinderUpAxis)
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{
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case 0:
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{
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XX = 1;
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YY = 0;
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ZZ = 2;
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}
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break;
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case 1:
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{
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XX = 0;
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YY = 1;
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||||
ZZ = 2;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
{
|
||||
XX = 0;
|
||||
YY = 2;
|
||||
ZZ = 1;
|
||||
|
||||
}
|
||||
break;
|
||||
default:
|
||||
btAssert(0);
|
||||
break;
|
||||
};
|
||||
|
||||
btScalar radius = halfExtents[XX];
|
||||
btScalar halfHeight = halfExtents[cylinderUpAxis];
|
||||
|
||||
btVector3 tmp;
|
||||
btScalar d ;
|
||||
|
||||
btScalar s = btSqrt(v[XX] * v[XX] + v[ZZ] * v[ZZ]);
|
||||
if (s != btScalar(0.0))
|
||||
{
|
||||
d = radius / s;
|
||||
tmp[XX] = v[XX] * d;
|
||||
tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight;
|
||||
tmp[ZZ] = v[ZZ] * d;
|
||||
return btVector3(tmp.getX(),tmp.getY(),tmp.getZ()) + getMarginNonVirtual() * localDirNorm;
|
||||
} else {
|
||||
tmp[XX] = radius;
|
||||
tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight;
|
||||
tmp[ZZ] = btScalar(0.0);
|
||||
return btVector3(tmp.getX(),tmp.getY(),tmp.getZ()) + getMarginNonVirtual() * localDirNorm;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case CAPSULE_SHAPE_PROXYTYPE:
|
||||
{
|
||||
btVector3 vec0(localDir.getX(),localDir.getY(),localDir.getZ());
|
||||
|
||||
btCapsuleShape* capsuleShape = (btCapsuleShape*)this;
|
||||
btVector3 halfExtents = capsuleShape->getImplicitShapeDimensions();
|
||||
btScalar halfHeight = capsuleShape->getHalfHeight();
|
||||
int capsuleUpAxis = capsuleShape->getUpAxis();
|
||||
|
||||
btScalar radius = capsuleShape->getRadius();
|
||||
btVector3 supVec(0,0,0);
|
||||
|
||||
btScalar maxDot(btScalar(-1e30));
|
||||
|
||||
btVector3 vec = vec0;
|
||||
btScalar lenSqr = vec.length2();
|
||||
if (lenSqr < btScalar(0.0001))
|
||||
{
|
||||
vec.setValue(1,0,0);
|
||||
} else
|
||||
{
|
||||
btScalar rlen = btScalar(1.) / btSqrt(lenSqr );
|
||||
vec *= rlen;
|
||||
}
|
||||
btVector3 vtx;
|
||||
btScalar newDot;
|
||||
{
|
||||
btVector3 pos(0,0,0);
|
||||
pos[capsuleUpAxis] = halfHeight;
|
||||
|
||||
vtx = pos +vec*(radius);
|
||||
newDot = vec.dot(vtx);
|
||||
if (newDot > maxDot)
|
||||
{
|
||||
maxDot = newDot;
|
||||
supVec = vtx;
|
||||
}
|
||||
}
|
||||
{
|
||||
btVector3 pos(0,0,0);
|
||||
pos[capsuleUpAxis] = -halfHeight;
|
||||
|
||||
vtx = pos +vec*(radius);
|
||||
newDot = vec.dot(vtx);
|
||||
if (newDot > maxDot)
|
||||
{
|
||||
maxDot = newDot;
|
||||
supVec = vtx;
|
||||
}
|
||||
}
|
||||
return btVector3(supVec.getX(),supVec.getY(),supVec.getZ()) + getMarginNonVirtual() * localDirNorm;
|
||||
}
|
||||
break;
|
||||
case CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE:
|
||||
{
|
||||
btConvexPointCloudShape* convexPointCloudShape = (btConvexPointCloudShape*)this;
|
||||
btVector3* points = convexPointCloudShape->getPoints ();
|
||||
int numPoints = convexPointCloudShape->getNumPoints ();
|
||||
return convexHullSupport (localDir, points, numPoints) + getMarginNonVirtual() * localDirNorm;
|
||||
}
|
||||
case CONVEX_HULL_SHAPE_PROXYTYPE:
|
||||
{
|
||||
btConvexHullShape* convexHullShape = (btConvexHullShape*)this;
|
||||
btVector3* points = convexHullShape->getPoints ();
|
||||
int numPoints = convexHullShape->getNumPoints ();
|
||||
return convexHullSupport (localDir, points, numPoints) + getMarginNonVirtual() * localDirNorm;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
#ifndef __SPU__
|
||||
return this->localGetSupportingVertex (localDir);
|
||||
#else
|
||||
btAssert (0);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
|
||||
// should never reach here
|
||||
btAssert (0);
|
||||
return btVector3 (btScalar(0.0f), btScalar(0.0f), btScalar(0.0f));
|
||||
return localGetSupportVertexWithoutMarginNonVirtual(localDirNorm)+ getMarginNonVirtual() * localDirNorm;
|
||||
}
|
||||
|
||||
/* TODO: This should be bumped up to btCollisionShape () */
|
||||
@@ -420,7 +264,7 @@ btScalar btConvexShape::getMarginNonVirtual () const
|
||||
break;
|
||||
case BOX_SHAPE_PROXYTYPE:
|
||||
{
|
||||
btConvexInternalShape* convexShape = (btConvexInternalShape*)this;
|
||||
btBoxShape* convexShape = (btBoxShape*)this;
|
||||
return convexShape->getMarginNV ();
|
||||
}
|
||||
break;
|
||||
@@ -483,7 +327,7 @@ void btConvexShape::getAabbNonVirtual (const btTransform& t, btVector3& aabbMin,
|
||||
/* fall through */
|
||||
case BOX_SHAPE_PROXYTYPE:
|
||||
{
|
||||
btConvexInternalShape* convexShape = (btConvexInternalShape*)this;
|
||||
btBoxShape* convexShape = (btBoxShape*)this;
|
||||
float margin=convexShape->getMarginNonVirtual();
|
||||
btVector3 halfExtents = convexShape->getImplicitShapeDimensions();
|
||||
halfExtents += btVector3(margin,margin,margin);
|
||||
|
||||
@@ -36,29 +36,26 @@ public:
|
||||
|
||||
BT_DECLARE_ALIGNED_ALLOCATOR();
|
||||
|
||||
btConvexShape ()
|
||||
{
|
||||
}
|
||||
btConvexShape ();
|
||||
|
||||
virtual ~btConvexShape()
|
||||
{
|
||||
virtual ~btConvexShape();
|
||||
|
||||
}
|
||||
virtual btVector3 localGetSupportingVertex(const btVector3& vec)const = 0;
|
||||
|
||||
|
||||
virtual btVector3 localGetSupportingVertex(const btVector3& vec)const =0;
|
||||
#ifndef __SPU__
|
||||
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const= 0;
|
||||
|
||||
//notice that the vectors should be unit length
|
||||
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const= 0;
|
||||
#endif //#ifndef __SPU__
|
||||
////////
|
||||
#ifndef __SPU__
|
||||
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const=0;
|
||||
#endif //#ifndef __SPU__
|
||||
|
||||
btVector3 localGetSupportVertexWithoutMarginNonVirtual (const btVector3& vec) const;
|
||||
btVector3 localGetSupportVertexNonVirtual (const btVector3& vec) const;
|
||||
btScalar getMarginNonVirtual () const;
|
||||
void getAabbNonVirtual (const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
|
||||
|
||||
|
||||
//notice that the vectors should be unit length
|
||||
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const= 0;
|
||||
|
||||
///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
|
||||
void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const =0;
|
||||
|
||||
@@ -75,6 +72,9 @@ public:
|
||||
|
||||
virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const=0;
|
||||
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -64,17 +64,21 @@ void btGjkPairDetector::getClosestPoints(const ClosestPointInput& input,Result&
|
||||
localTransA.getOrigin() -= positionOffset;
|
||||
localTransB.getOrigin() -= positionOffset;
|
||||
|
||||
|
||||
#ifdef __SPU__
|
||||
btScalar marginA = m_minkowskiA->getMarginNonVirtual();
|
||||
btScalar marginB = m_minkowskiB->getMarginNonVirtual();
|
||||
|
||||
#else
|
||||
btScalar marginA = m_minkowskiA->getMargin();
|
||||
btScalar marginB = m_minkowskiB->getMargin();
|
||||
#ifdef TEST_NON_VIRTUAL
|
||||
btScalar marginAv = m_minkowskiA->getMargin();
|
||||
btScalar marginBv = m_minkowskiB->getMargin();
|
||||
|
||||
btScalar marginAv = m_minkowskiA->getMarginNonVirtual();
|
||||
btScalar marginBv = m_minkowskiB->getMarginNonVirtual();
|
||||
btAssert(marginA == marginAv);
|
||||
btAssert(marginB == marginBv);
|
||||
#endif //TEST_NON_VIRTUAL
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
gNumGjkChecks++;
|
||||
|
||||
@@ -119,16 +123,19 @@ void btGjkPairDetector::getClosestPoints(const ClosestPointInput& input,Result&
|
||||
btVector3 seperatingAxisInA = (-m_cachedSeparatingAxis)* input.m_transformA.getBasis();
|
||||
btVector3 seperatingAxisInB = m_cachedSeparatingAxis* input.m_transformB.getBasis();
|
||||
|
||||
#ifdef __SPU__
|
||||
btVector3 pInA = m_minkowskiA->localGetSupportVertexWithoutMarginNonVirtual(seperatingAxisInA);
|
||||
btVector3 qInB = m_minkowskiB->localGetSupportVertexWithoutMarginNonVirtual(seperatingAxisInB);
|
||||
#else
|
||||
btVector3 pInA = m_minkowskiA->localGetSupportingVertexWithoutMargin(seperatingAxisInA);
|
||||
btVector3 qInB = m_minkowskiB->localGetSupportingVertexWithoutMargin(seperatingAxisInB);
|
||||
#ifdef TEST_NON_VIRTUAL
|
||||
btVector3 pInAv = m_minkowskiA->localGetSupportingVertexWithoutMargin(seperatingAxisInA);
|
||||
btVector3 qInBv = m_minkowskiB->localGetSupportingVertexWithoutMargin(seperatingAxisInB);
|
||||
#endif
|
||||
btVector3 pInA = m_minkowskiA->localGetSupportVertexWithoutMarginNonVirtual(seperatingAxisInA);
|
||||
btVector3 qInB = m_minkowskiB->localGetSupportVertexWithoutMarginNonVirtual(seperatingAxisInB);
|
||||
#ifdef TEST_NON_VIRTUAL
|
||||
btAssert((pInAv-pInA).length() < 0.0001);
|
||||
btAssert((qInBv-qInB).length() < 0.0001);
|
||||
#endif //
|
||||
#endif //__SPU__
|
||||
|
||||
btVector3 pWorld = localTransA(pInA);
|
||||
btVector3 qWorld = localTransB(qInB);
|
||||
|
||||
Reference in New Issue
Block a user