enable convex separation util, potentially improves performance. set threshold to zero (docs follow)
fix scaling issue with btConvexHullShape use virtual getSupportingVertex on non-SPU platform
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@@ -24,7 +24,7 @@ subject to the following restrictions:
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///Bullet provides a general and fast collision detector for convex shapes based on GJK and EPA using localGetSupportingVertex.
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ATTRIBUTE_ALIGNED16(class) btConvexHullShape : public btPolyhedralConvexShape
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{
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btAlignedObjectArray<btVector3> m_points;
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btAlignedObjectArray<btVector3> m_unscaledPoints;
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public:
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BT_DECLARE_ALIGNED_ALLOCATOR();
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@@ -37,19 +37,24 @@ public:
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void addPoint(const btVector3& point);
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btVector3* getPoints()
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btVector3* getUnscaledPoints()
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{
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return &m_points[0];
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return &m_unscaledPoints[0];
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}
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const btVector3* getPoints() const
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const btVector3* getUnscaledPoints() const
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{
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return &m_points[0];
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return &m_unscaledPoints[0];
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}
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int getNumPoints() const
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SIMD_FORCE_INLINE btVector3 getScaledPoint(int i) const
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{
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return m_points.size();
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return m_unscaledPoints[i] * m_localScaling;
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}
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SIMD_FORCE_INLINE int getNumPoints() const
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{
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return m_unscaledPoints.size();
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}
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virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
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