remove msvc/2005, update msvc/2008

This commit is contained in:
erwin.coumans
2011-04-09 04:31:13 +00:00
parent 1c9b2d4224
commit ab7120835f
89 changed files with 3355 additions and 28450 deletions

View File

@@ -1,824 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppAllBulletDemos", "Demos\AllBulletDemos\AppAllBulletDemos.vcproj", "{21E0F9C8-4ADD-4D4A-B0A9-DF93C7EEAAF9}"
ProjectSection(ProjectDependencies) = postProject
{8544C5D3-7D48-4230-9FCF-B9AE1F32D51A} = {8544C5D3-7D48-4230-9FCF-B9AE1F32D51A}
{22A6EDA5-1736-4B64-8CE3-E2EDFABF596C} = {22A6EDA5-1736-4B64-8CE3-E2EDFABF596C}
{00DF814C-45C7-4347-86C1-2206FAA1E684} = {00DF814C-45C7-4347-86C1-2206FAA1E684}
{F8991FFA-80C5-4E4F-A871-CA66007804E9} = {F8991FFA-80C5-4E4F-A871-CA66007804E9}
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB} = {0620EB08-1C45-4E32-9A16-1527D7DCC2EB}
{60CF2BBA-43E1-4D88-A5E1-4F935D41207D} = {60CF2BBA-43E1-4D88-A5E1-4F935D41207D}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{467C90AB-F553-4131-9D27-BF94DD0D000E} = {467C90AB-F553-4131-9D27-BF94DD0D000E}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppBasicDemo", "Demos\BasicDemo\AppBasicDemo.vcproj", "{EE6DB91D-7137-4BCE-91C9-8E0E39C35F41}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppBenchmarks", "Demos\Benchmarks\AppBenchmarks.vcproj", "{AE88279E-B4F8-4C8F-A9BF-7FF9558718C4}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppBox2dDemo", "Demos\Box2dDemo\AppBox2dDemo.vcproj", "{73669995-CA53-4996-B312-4585B6FC3E00}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppBspPhysicsDemo", "Demos\BspDemo\AppBspPhysicsDemo.vcproj", "{8C07F9B8-851C-4279-BE75-3C9B4CBF2662}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppCcdPhysicsDemo", "Demos\CcdPhysicsDemo\AppCcdPhysicsDemo.vcproj", "{79F44E07-D297-4E52-8725-F21D0690137A}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppCharacterDemo", "Demos\CharacterDemo\AppCharacterDemo.vcproj", "{C54FC433-7D83-4769-B606-E3B295A098CD}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppCollisionDemo", "Demos\CollisionDemo\AppCollisionDemo.vcproj", "{5722F3DD-44BB-427D-A9B0-BD92B1C85176}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppCollisionInterfaceDemo", "Demos\CollisionInterfaceDemo\AppCollisionInterfaceDemo.vcproj", "{AC290CD5-A0ED-4A77-A19D-EF67A50F2823}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppConcaveConvexCastDemo", "Demos\ConcaveConvexcastDemo\AppConcaveConvexCastDemo.vcproj", "{BBA31FB1-A23B-4BD1-8081-51E39BA022D9}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppConcaveDemo", "Demos\ConcaveDemo\AppConcaveDemo.vcproj", "{09F82DF9-B88C-4B76-ABF7-6F80847A7BD8}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB} = {0620EB08-1C45-4E32-9A16-1527D7DCC2EB}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{467C90AB-F553-4131-9D27-BF94DD0D000E} = {467C90AB-F553-4131-9D27-BF94DD0D000E}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppConcaveRayCastDemo", "Demos\ConcaveRaycastDemo\AppConcaveRayCastDemo.vcproj", "{1895522B-D023-43EF-BE0C-E410AA81A88A}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppConstraintDemo", "Demos\ConstraintDemo\AppConstraintDemo.vcproj", "{A116D54E-662D-4C7E-9247-79F2F99CE4C4}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB} = {0620EB08-1C45-4E32-9A16-1527D7DCC2EB}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{467C90AB-F553-4131-9D27-BF94DD0D000E} = {467C90AB-F553-4131-9D27-BF94DD0D000E}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppContinuousConvexCollisionDemo", "Demos\ContinuousConvexCollision\AppContinuousConvexCollisionDemo.vcproj", "{281DA426-6DC7-4983-96E0-F48F0EAAAAE2}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppConvexDecompositionDemo", "Demos\ConvexDecompositionDemo\AppConvexDecompositionDemo.vcproj", "{C95B26B7-824D-44E7-91AC-4E855995E400}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB} = {0620EB08-1C45-4E32-9A16-1527D7DCC2EB}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{467C90AB-F553-4131-9D27-BF94DD0D000E} = {467C90AB-F553-4131-9D27-BF94DD0D000E}
{00DF814C-45C7-4347-86C1-2206FAA1E684} = {00DF814C-45C7-4347-86C1-2206FAA1E684}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppDoublePrecisionDemo", "Demos\DoublePrecisionDemo\AppDoublePrecisionDemo.vcproj", "{3A481BA6-2D99-492C-A804-90D3CDFE0856}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppForkLiftDemo", "Demos\ForkLiftDemo\AppForkLiftDemo.vcproj", "{B254C6C6-381F-4008-AFE2-8A54F493B245}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppGenericJointDemo", "Demos\GenericJointDemo\AppGenericJointDemo.vcproj", "{B5E7260A-E5E3-4A77-B490-F6AE98FE8C96}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppHelloWorld", "Demos\HelloWorld\AppHelloWorld.vcproj", "{55E9656A-3F16-43A8-A266-659CA2EB251F}"
ProjectSection(ProjectDependencies) = postProject
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppInternalEdgeDemo", "Demos\InternalEdgeDemo\AppInternalEdgeDemo.vcproj", "{7E32F13E-DF3F-4948-9713-40AC0A43DB3A}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppLinearConvexCastDemo", "Demos\GjkConvexCastDemo\AppLinearConvexCastDemo.vcproj", "{91813F58-85F5-46EA-9DE8-B9DF3B2DFBF3}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppMotorDemo", "Demos\DynamicControlDemo\AppMotorDemo.vcproj", "{9C414607-0532-4BA5-A912-348C1450B5AB}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppMovingConcaveDemo", "Demos\MovingConcaveDemo\AppMovingConcaveDemo.vcproj", "{94E93C38-A6BF-4990-AEEE-45964D569FFA}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppMultiMaterialDemo", "Demos\MultiMaterialDemo\AppMultiMaterialDemo.vcproj", "{AD994488-A90C-47C9-9137-1FE274371450}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppMultiThreadedDemo", "Demos\MultiThreadedDemo\AppMultiThreadedDemo.vcproj", "{A5FF17AA-EE7D-4744-896B-86072F802F24}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{F8991FFA-80C5-4E4F-A871-CA66007804E9} = {F8991FFA-80C5-4E4F-A871-CA66007804E9}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppParticlesOCL_Mini", "Demos\ParticlesOpenCL\MiniCL\AppParticlesOCL_Mini.vcproj", "{A3613447-449D-4578-BE91-A34A165B9F8B}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{8101E540-DAC8-4ECC-9F65-00FB2716F588} = {8101E540-DAC8-4ECC-9F65-00FB2716F588}
{F8991FFA-80C5-4E4F-A871-CA66007804E9} = {F8991FFA-80C5-4E4F-A871-CA66007804E9}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppRagdollDemo", "Demos\RagdollDemo\AppRagdollDemo.vcproj", "{8D5893A7-1EF1-4F16-9096-D66B5200B05B}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppRaytracer", "Demos\Raytracer\AppRaytracer.vcproj", "{45BD64FF-F0E2-442D-9508-83310D97E5CC}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppSerializeDemo", "Demos\SerializeDemo\AppSerializeDemo.vcproj", "{161A1F40-FC53-461B-A7F6-A0A6CE6F18D0}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB} = {0620EB08-1C45-4E32-9A16-1527D7DCC2EB}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{467C90AB-F553-4131-9D27-BF94DD0D000E} = {467C90AB-F553-4131-9D27-BF94DD0D000E}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppSimplexDemo", "Demos\SimplexDemo\AppSimplexDemo.vcproj", "{21CC29D1-C7AF-4115-BA1D-F80066E786FD}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppSliderConstraintDemo", "Demos\SliderConstraintDemo\AppSliderConstraintDemo.vcproj", "{AF5FD095-E122-416B-8DEC-88AE937C645B}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppSoftBodyDemo", "Demos\SoftDemo\AppSoftBodyDemo.vcproj", "{44AB38BD-B714-4AAA-A09D-FCB472183719}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{60CF2BBA-43E1-4D88-A5E1-4F935D41207D} = {60CF2BBA-43E1-4D88-A5E1-4F935D41207D}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppThreadingDemo", "Demos\ThreadingDemo\AppThreadingDemo.vcproj", "{5C7C8347-478D-4A64-B8C6-32FEDBF64A16}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{F8991FFA-80C5-4E4F-A871-CA66007804E9} = {F8991FFA-80C5-4E4F-A871-CA66007804E9}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppUserCollisionAlgorithm", "Demos\UserCollisionAlgorithm\AppUserCollisionAlgorithm.vcproj", "{9711F095-AC8F-4941-9B23-767AEA07D487}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppVectorAdd_Mini", "Demos\VectorAdd_OpenCL\MiniCL\AppVectorAdd_Mini.vcproj", "{067ED865-299F-4C39-A28F-261C748E80D9}"
ProjectSection(ProjectDependencies) = postProject
{8101E540-DAC8-4ECC-9F65-00FB2716F588} = {8101E540-DAC8-4ECC-9F65-00FB2716F588}
{F8991FFA-80C5-4E4F-A871-CA66007804E9} = {F8991FFA-80C5-4E4F-A871-CA66007804E9}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppVehicleDemo", "Demos\VehicleDemo\AppVehicleDemo.vcproj", "{C5A53AB6-A686-4D85-8E05-5769A1C7610F}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletCollision", "src\BulletCollision\BulletCollision.vcproj", "{3D373D59-7DAC-42EA-A161-05BEAE169BE1}"
ProjectSection(ProjectDependencies) = postProject
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletDynamics", "src\BulletDynamics\BulletDynamics.vcproj", "{BB1EC392-AC70-4F04-9108-7FDDC54E31D4}"
ProjectSection(ProjectDependencies) = postProject
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletFileLoader", "Extras\Serialize\BulletFileLoader\BulletFileLoader.vcproj", "{467C90AB-F553-4131-9D27-BF94DD0D000E}"
ProjectSection(ProjectDependencies) = postProject
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletMultiThreaded", "src\BulletMultiThreaded\BulletMultiThreaded.vcproj", "{F8991FFA-80C5-4E4F-A871-CA66007804E9}"
ProjectSection(ProjectDependencies) = postProject
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletSoftBody", "src\BulletSoftBody\BulletSoftBody.vcproj", "{60CF2BBA-43E1-4D88-A5E1-4F935D41207D}"
ProjectSection(ProjectDependencies) = postProject
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletWorldImporter", "Extras\Serialize\BulletWorldImporter\BulletWorldImporter.vcproj", "{0620EB08-1C45-4E32-9A16-1527D7DCC2EB}"
ProjectSection(ProjectDependencies) = postProject
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConvexDecomposition", "Extras\ConvexDecomposition\ConvexDecomposition.vcproj", "{00DF814C-45C7-4347-86C1-2206FAA1E684}"
ProjectSection(ProjectDependencies) = postProject
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GIMPACTUtils", "Extras\GIMPACTUtils\GIMPACTUtils.vcproj", "{22A6EDA5-1736-4B64-8CE3-E2EDFABF596C}"
ProjectSection(ProjectDependencies) = postProject
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GLUI", "Extras\glui\GLUI.vcproj", "{8544C5D3-7D48-4230-9FCF-B9AE1F32D51A}"
ProjectSection(ProjectDependencies) = postProject
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HfFluidDemo", "Demos\HeightFieldFluidDemo\HfFluidDemo.vcproj", "{9C490B8B-1AB2-410E-90E3-ED7FAEE4927E}"
ProjectSection(ProjectDependencies) = postProject
{0A5F3C37-4F5E-4644-9837-389D84253F17} = {0A5F3C37-4F5E-4644-9837-389D84253F17}
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4} = {BB1EC392-AC70-4F04-9108-7FDDC54E31D4}
{3D373D59-7DAC-42EA-A161-05BEAE169BE1} = {3D373D59-7DAC-42EA-A161-05BEAE169BE1}
{01410FDF-213A-403A-8012-92185FAC02E3} = {01410FDF-213A-403A-8012-92185FAC02E3}
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LinearMath", "src\LinearMath\LinearMath.vcproj", "{01410FDF-213A-403A-8012-92185FAC02E3}"
ProjectSection(ProjectDependencies) = postProject
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MiniCL", "src\MiniCL\MiniCL.vcproj", "{8101E540-DAC8-4ECC-9F65-00FB2716F588}"
ProjectSection(ProjectDependencies) = postProject
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenGLSupport", "Demos\OpenGL\OpenGLSupport.vcproj", "{0A5F3C37-4F5E-4644-9837-389D84253F17}"
ProjectSection(ProjectDependencies) = postProject
{88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B} = {88A2DAF8-D99D-4F3B-B989-F8B87F55BC7B}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
MinSizeRel|Win32 = MinSizeRel|Win32
RelWithDebInfo|Win32 = RelWithDebInfo|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5CF05B50-0442-4D64-8EB2-F7E84D687F10}.Debug|Win32.ActiveCfg = Debug|Win32
{5CF05B50-0442-4D64-8EB2-F7E84D687F10}.Release|Win32.ActiveCfg = Release|Win32
{5CF05B50-0442-4D64-8EB2-F7E84D687F10}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{5CF05B50-0442-4D64-8EB2-F7E84D687F10}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{21E0F9C8-4ADD-4D4A-B0A9-DF93C7EEAAF9}.Debug|Win32.ActiveCfg = Debug|Win32
{21E0F9C8-4ADD-4D4A-B0A9-DF93C7EEAAF9}.Debug|Win32.Build.0 = Debug|Win32
{21E0F9C8-4ADD-4D4A-B0A9-DF93C7EEAAF9}.Release|Win32.ActiveCfg = Release|Win32
{21E0F9C8-4ADD-4D4A-B0A9-DF93C7EEAAF9}.Release|Win32.Build.0 = Release|Win32
{21E0F9C8-4ADD-4D4A-B0A9-DF93C7EEAAF9}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{21E0F9C8-4ADD-4D4A-B0A9-DF93C7EEAAF9}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{21E0F9C8-4ADD-4D4A-B0A9-DF93C7EEAAF9}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{21E0F9C8-4ADD-4D4A-B0A9-DF93C7EEAAF9}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{EE6DB91D-7137-4BCE-91C9-8E0E39C35F41}.Debug|Win32.ActiveCfg = Debug|Win32
{EE6DB91D-7137-4BCE-91C9-8E0E39C35F41}.Debug|Win32.Build.0 = Debug|Win32
{EE6DB91D-7137-4BCE-91C9-8E0E39C35F41}.Release|Win32.ActiveCfg = Release|Win32
{EE6DB91D-7137-4BCE-91C9-8E0E39C35F41}.Release|Win32.Build.0 = Release|Win32
{EE6DB91D-7137-4BCE-91C9-8E0E39C35F41}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{EE6DB91D-7137-4BCE-91C9-8E0E39C35F41}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{EE6DB91D-7137-4BCE-91C9-8E0E39C35F41}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{EE6DB91D-7137-4BCE-91C9-8E0E39C35F41}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{AE88279E-B4F8-4C8F-A9BF-7FF9558718C4}.Debug|Win32.ActiveCfg = Debug|Win32
{AE88279E-B4F8-4C8F-A9BF-7FF9558718C4}.Debug|Win32.Build.0 = Debug|Win32
{AE88279E-B4F8-4C8F-A9BF-7FF9558718C4}.Release|Win32.ActiveCfg = Release|Win32
{AE88279E-B4F8-4C8F-A9BF-7FF9558718C4}.Release|Win32.Build.0 = Release|Win32
{AE88279E-B4F8-4C8F-A9BF-7FF9558718C4}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{AE88279E-B4F8-4C8F-A9BF-7FF9558718C4}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{AE88279E-B4F8-4C8F-A9BF-7FF9558718C4}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{AE88279E-B4F8-4C8F-A9BF-7FF9558718C4}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{73669995-CA53-4996-B312-4585B6FC3E00}.Debug|Win32.ActiveCfg = Debug|Win32
{73669995-CA53-4996-B312-4585B6FC3E00}.Debug|Win32.Build.0 = Debug|Win32
{73669995-CA53-4996-B312-4585B6FC3E00}.Release|Win32.ActiveCfg = Release|Win32
{73669995-CA53-4996-B312-4585B6FC3E00}.Release|Win32.Build.0 = Release|Win32
{73669995-CA53-4996-B312-4585B6FC3E00}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{73669995-CA53-4996-B312-4585B6FC3E00}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{73669995-CA53-4996-B312-4585B6FC3E00}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{73669995-CA53-4996-B312-4585B6FC3E00}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{8C07F9B8-851C-4279-BE75-3C9B4CBF2662}.Debug|Win32.ActiveCfg = Debug|Win32
{8C07F9B8-851C-4279-BE75-3C9B4CBF2662}.Debug|Win32.Build.0 = Debug|Win32
{8C07F9B8-851C-4279-BE75-3C9B4CBF2662}.Release|Win32.ActiveCfg = Release|Win32
{8C07F9B8-851C-4279-BE75-3C9B4CBF2662}.Release|Win32.Build.0 = Release|Win32
{8C07F9B8-851C-4279-BE75-3C9B4CBF2662}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{8C07F9B8-851C-4279-BE75-3C9B4CBF2662}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{8C07F9B8-851C-4279-BE75-3C9B4CBF2662}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{8C07F9B8-851C-4279-BE75-3C9B4CBF2662}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{79F44E07-D297-4E52-8725-F21D0690137A}.Debug|Win32.ActiveCfg = Debug|Win32
{79F44E07-D297-4E52-8725-F21D0690137A}.Debug|Win32.Build.0 = Debug|Win32
{79F44E07-D297-4E52-8725-F21D0690137A}.Release|Win32.ActiveCfg = Release|Win32
{79F44E07-D297-4E52-8725-F21D0690137A}.Release|Win32.Build.0 = Release|Win32
{79F44E07-D297-4E52-8725-F21D0690137A}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{79F44E07-D297-4E52-8725-F21D0690137A}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{79F44E07-D297-4E52-8725-F21D0690137A}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{79F44E07-D297-4E52-8725-F21D0690137A}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{C54FC433-7D83-4769-B606-E3B295A098CD}.Debug|Win32.ActiveCfg = Debug|Win32
{C54FC433-7D83-4769-B606-E3B295A098CD}.Debug|Win32.Build.0 = Debug|Win32
{C54FC433-7D83-4769-B606-E3B295A098CD}.Release|Win32.ActiveCfg = Release|Win32
{C54FC433-7D83-4769-B606-E3B295A098CD}.Release|Win32.Build.0 = Release|Win32
{C54FC433-7D83-4769-B606-E3B295A098CD}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{C54FC433-7D83-4769-B606-E3B295A098CD}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{C54FC433-7D83-4769-B606-E3B295A098CD}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{C54FC433-7D83-4769-B606-E3B295A098CD}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{5722F3DD-44BB-427D-A9B0-BD92B1C85176}.Debug|Win32.ActiveCfg = Debug|Win32
{5722F3DD-44BB-427D-A9B0-BD92B1C85176}.Debug|Win32.Build.0 = Debug|Win32
{5722F3DD-44BB-427D-A9B0-BD92B1C85176}.Release|Win32.ActiveCfg = Release|Win32
{5722F3DD-44BB-427D-A9B0-BD92B1C85176}.Release|Win32.Build.0 = Release|Win32
{5722F3DD-44BB-427D-A9B0-BD92B1C85176}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{5722F3DD-44BB-427D-A9B0-BD92B1C85176}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{5722F3DD-44BB-427D-A9B0-BD92B1C85176}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{5722F3DD-44BB-427D-A9B0-BD92B1C85176}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{AC290CD5-A0ED-4A77-A19D-EF67A50F2823}.Debug|Win32.ActiveCfg = Debug|Win32
{AC290CD5-A0ED-4A77-A19D-EF67A50F2823}.Debug|Win32.Build.0 = Debug|Win32
{AC290CD5-A0ED-4A77-A19D-EF67A50F2823}.Release|Win32.ActiveCfg = Release|Win32
{AC290CD5-A0ED-4A77-A19D-EF67A50F2823}.Release|Win32.Build.0 = Release|Win32
{AC290CD5-A0ED-4A77-A19D-EF67A50F2823}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{AC290CD5-A0ED-4A77-A19D-EF67A50F2823}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{AC290CD5-A0ED-4A77-A19D-EF67A50F2823}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{AC290CD5-A0ED-4A77-A19D-EF67A50F2823}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{BBA31FB1-A23B-4BD1-8081-51E39BA022D9}.Debug|Win32.ActiveCfg = Debug|Win32
{BBA31FB1-A23B-4BD1-8081-51E39BA022D9}.Debug|Win32.Build.0 = Debug|Win32
{BBA31FB1-A23B-4BD1-8081-51E39BA022D9}.Release|Win32.ActiveCfg = Release|Win32
{BBA31FB1-A23B-4BD1-8081-51E39BA022D9}.Release|Win32.Build.0 = Release|Win32
{BBA31FB1-A23B-4BD1-8081-51E39BA022D9}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{BBA31FB1-A23B-4BD1-8081-51E39BA022D9}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{BBA31FB1-A23B-4BD1-8081-51E39BA022D9}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{BBA31FB1-A23B-4BD1-8081-51E39BA022D9}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{09F82DF9-B88C-4B76-ABF7-6F80847A7BD8}.Debug|Win32.ActiveCfg = Debug|Win32
{09F82DF9-B88C-4B76-ABF7-6F80847A7BD8}.Debug|Win32.Build.0 = Debug|Win32
{09F82DF9-B88C-4B76-ABF7-6F80847A7BD8}.Release|Win32.ActiveCfg = Release|Win32
{09F82DF9-B88C-4B76-ABF7-6F80847A7BD8}.Release|Win32.Build.0 = Release|Win32
{09F82DF9-B88C-4B76-ABF7-6F80847A7BD8}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{09F82DF9-B88C-4B76-ABF7-6F80847A7BD8}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{09F82DF9-B88C-4B76-ABF7-6F80847A7BD8}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{09F82DF9-B88C-4B76-ABF7-6F80847A7BD8}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{1895522B-D023-43EF-BE0C-E410AA81A88A}.Debug|Win32.ActiveCfg = Debug|Win32
{1895522B-D023-43EF-BE0C-E410AA81A88A}.Debug|Win32.Build.0 = Debug|Win32
{1895522B-D023-43EF-BE0C-E410AA81A88A}.Release|Win32.ActiveCfg = Release|Win32
{1895522B-D023-43EF-BE0C-E410AA81A88A}.Release|Win32.Build.0 = Release|Win32
{1895522B-D023-43EF-BE0C-E410AA81A88A}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{1895522B-D023-43EF-BE0C-E410AA81A88A}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{1895522B-D023-43EF-BE0C-E410AA81A88A}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{1895522B-D023-43EF-BE0C-E410AA81A88A}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{A116D54E-662D-4C7E-9247-79F2F99CE4C4}.Debug|Win32.ActiveCfg = Debug|Win32
{A116D54E-662D-4C7E-9247-79F2F99CE4C4}.Debug|Win32.Build.0 = Debug|Win32
{A116D54E-662D-4C7E-9247-79F2F99CE4C4}.Release|Win32.ActiveCfg = Release|Win32
{A116D54E-662D-4C7E-9247-79F2F99CE4C4}.Release|Win32.Build.0 = Release|Win32
{A116D54E-662D-4C7E-9247-79F2F99CE4C4}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{A116D54E-662D-4C7E-9247-79F2F99CE4C4}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{A116D54E-662D-4C7E-9247-79F2F99CE4C4}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{A116D54E-662D-4C7E-9247-79F2F99CE4C4}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{281DA426-6DC7-4983-96E0-F48F0EAAAAE2}.Debug|Win32.ActiveCfg = Debug|Win32
{281DA426-6DC7-4983-96E0-F48F0EAAAAE2}.Debug|Win32.Build.0 = Debug|Win32
{281DA426-6DC7-4983-96E0-F48F0EAAAAE2}.Release|Win32.ActiveCfg = Release|Win32
{281DA426-6DC7-4983-96E0-F48F0EAAAAE2}.Release|Win32.Build.0 = Release|Win32
{281DA426-6DC7-4983-96E0-F48F0EAAAAE2}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{281DA426-6DC7-4983-96E0-F48F0EAAAAE2}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{281DA426-6DC7-4983-96E0-F48F0EAAAAE2}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{281DA426-6DC7-4983-96E0-F48F0EAAAAE2}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{C95B26B7-824D-44E7-91AC-4E855995E400}.Debug|Win32.ActiveCfg = Debug|Win32
{C95B26B7-824D-44E7-91AC-4E855995E400}.Debug|Win32.Build.0 = Debug|Win32
{C95B26B7-824D-44E7-91AC-4E855995E400}.Release|Win32.ActiveCfg = Release|Win32
{C95B26B7-824D-44E7-91AC-4E855995E400}.Release|Win32.Build.0 = Release|Win32
{C95B26B7-824D-44E7-91AC-4E855995E400}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{C95B26B7-824D-44E7-91AC-4E855995E400}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{C95B26B7-824D-44E7-91AC-4E855995E400}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{C95B26B7-824D-44E7-91AC-4E855995E400}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{3A481BA6-2D99-492C-A804-90D3CDFE0856}.Debug|Win32.ActiveCfg = Debug|Win32
{3A481BA6-2D99-492C-A804-90D3CDFE0856}.Debug|Win32.Build.0 = Debug|Win32
{3A481BA6-2D99-492C-A804-90D3CDFE0856}.Release|Win32.ActiveCfg = Release|Win32
{3A481BA6-2D99-492C-A804-90D3CDFE0856}.Release|Win32.Build.0 = Release|Win32
{3A481BA6-2D99-492C-A804-90D3CDFE0856}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{3A481BA6-2D99-492C-A804-90D3CDFE0856}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{3A481BA6-2D99-492C-A804-90D3CDFE0856}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{3A481BA6-2D99-492C-A804-90D3CDFE0856}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{B254C6C6-381F-4008-AFE2-8A54F493B245}.Debug|Win32.ActiveCfg = Debug|Win32
{B254C6C6-381F-4008-AFE2-8A54F493B245}.Debug|Win32.Build.0 = Debug|Win32
{B254C6C6-381F-4008-AFE2-8A54F493B245}.Release|Win32.ActiveCfg = Release|Win32
{B254C6C6-381F-4008-AFE2-8A54F493B245}.Release|Win32.Build.0 = Release|Win32
{B254C6C6-381F-4008-AFE2-8A54F493B245}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{B254C6C6-381F-4008-AFE2-8A54F493B245}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{B254C6C6-381F-4008-AFE2-8A54F493B245}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{B254C6C6-381F-4008-AFE2-8A54F493B245}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{B5E7260A-E5E3-4A77-B490-F6AE98FE8C96}.Debug|Win32.ActiveCfg = Debug|Win32
{B5E7260A-E5E3-4A77-B490-F6AE98FE8C96}.Debug|Win32.Build.0 = Debug|Win32
{B5E7260A-E5E3-4A77-B490-F6AE98FE8C96}.Release|Win32.ActiveCfg = Release|Win32
{B5E7260A-E5E3-4A77-B490-F6AE98FE8C96}.Release|Win32.Build.0 = Release|Win32
{B5E7260A-E5E3-4A77-B490-F6AE98FE8C96}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{B5E7260A-E5E3-4A77-B490-F6AE98FE8C96}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{B5E7260A-E5E3-4A77-B490-F6AE98FE8C96}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{B5E7260A-E5E3-4A77-B490-F6AE98FE8C96}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{55E9656A-3F16-43A8-A266-659CA2EB251F}.Debug|Win32.ActiveCfg = Debug|Win32
{55E9656A-3F16-43A8-A266-659CA2EB251F}.Debug|Win32.Build.0 = Debug|Win32
{55E9656A-3F16-43A8-A266-659CA2EB251F}.Release|Win32.ActiveCfg = Release|Win32
{55E9656A-3F16-43A8-A266-659CA2EB251F}.Release|Win32.Build.0 = Release|Win32
{55E9656A-3F16-43A8-A266-659CA2EB251F}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{55E9656A-3F16-43A8-A266-659CA2EB251F}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{55E9656A-3F16-43A8-A266-659CA2EB251F}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{55E9656A-3F16-43A8-A266-659CA2EB251F}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{7E32F13E-DF3F-4948-9713-40AC0A43DB3A}.Debug|Win32.ActiveCfg = Debug|Win32
{7E32F13E-DF3F-4948-9713-40AC0A43DB3A}.Debug|Win32.Build.0 = Debug|Win32
{7E32F13E-DF3F-4948-9713-40AC0A43DB3A}.Release|Win32.ActiveCfg = Release|Win32
{7E32F13E-DF3F-4948-9713-40AC0A43DB3A}.Release|Win32.Build.0 = Release|Win32
{7E32F13E-DF3F-4948-9713-40AC0A43DB3A}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{7E32F13E-DF3F-4948-9713-40AC0A43DB3A}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{7E32F13E-DF3F-4948-9713-40AC0A43DB3A}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{7E32F13E-DF3F-4948-9713-40AC0A43DB3A}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{91813F58-85F5-46EA-9DE8-B9DF3B2DFBF3}.Debug|Win32.ActiveCfg = Debug|Win32
{91813F58-85F5-46EA-9DE8-B9DF3B2DFBF3}.Debug|Win32.Build.0 = Debug|Win32
{91813F58-85F5-46EA-9DE8-B9DF3B2DFBF3}.Release|Win32.ActiveCfg = Release|Win32
{91813F58-85F5-46EA-9DE8-B9DF3B2DFBF3}.Release|Win32.Build.0 = Release|Win32
{91813F58-85F5-46EA-9DE8-B9DF3B2DFBF3}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{91813F58-85F5-46EA-9DE8-B9DF3B2DFBF3}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{91813F58-85F5-46EA-9DE8-B9DF3B2DFBF3}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{91813F58-85F5-46EA-9DE8-B9DF3B2DFBF3}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{9C414607-0532-4BA5-A912-348C1450B5AB}.Debug|Win32.ActiveCfg = Debug|Win32
{9C414607-0532-4BA5-A912-348C1450B5AB}.Debug|Win32.Build.0 = Debug|Win32
{9C414607-0532-4BA5-A912-348C1450B5AB}.Release|Win32.ActiveCfg = Release|Win32
{9C414607-0532-4BA5-A912-348C1450B5AB}.Release|Win32.Build.0 = Release|Win32
{9C414607-0532-4BA5-A912-348C1450B5AB}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{9C414607-0532-4BA5-A912-348C1450B5AB}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{9C414607-0532-4BA5-A912-348C1450B5AB}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{9C414607-0532-4BA5-A912-348C1450B5AB}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{94E93C38-A6BF-4990-AEEE-45964D569FFA}.Debug|Win32.ActiveCfg = Debug|Win32
{94E93C38-A6BF-4990-AEEE-45964D569FFA}.Debug|Win32.Build.0 = Debug|Win32
{94E93C38-A6BF-4990-AEEE-45964D569FFA}.Release|Win32.ActiveCfg = Release|Win32
{94E93C38-A6BF-4990-AEEE-45964D569FFA}.Release|Win32.Build.0 = Release|Win32
{94E93C38-A6BF-4990-AEEE-45964D569FFA}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{94E93C38-A6BF-4990-AEEE-45964D569FFA}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{94E93C38-A6BF-4990-AEEE-45964D569FFA}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{94E93C38-A6BF-4990-AEEE-45964D569FFA}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{AD994488-A90C-47C9-9137-1FE274371450}.Debug|Win32.ActiveCfg = Debug|Win32
{AD994488-A90C-47C9-9137-1FE274371450}.Debug|Win32.Build.0 = Debug|Win32
{AD994488-A90C-47C9-9137-1FE274371450}.Release|Win32.ActiveCfg = Release|Win32
{AD994488-A90C-47C9-9137-1FE274371450}.Release|Win32.Build.0 = Release|Win32
{AD994488-A90C-47C9-9137-1FE274371450}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{AD994488-A90C-47C9-9137-1FE274371450}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{AD994488-A90C-47C9-9137-1FE274371450}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{AD994488-A90C-47C9-9137-1FE274371450}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{A5FF17AA-EE7D-4744-896B-86072F802F24}.Debug|Win32.ActiveCfg = Debug|Win32
{A5FF17AA-EE7D-4744-896B-86072F802F24}.Debug|Win32.Build.0 = Debug|Win32
{A5FF17AA-EE7D-4744-896B-86072F802F24}.Release|Win32.ActiveCfg = Release|Win32
{A5FF17AA-EE7D-4744-896B-86072F802F24}.Release|Win32.Build.0 = Release|Win32
{A5FF17AA-EE7D-4744-896B-86072F802F24}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{A5FF17AA-EE7D-4744-896B-86072F802F24}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{A5FF17AA-EE7D-4744-896B-86072F802F24}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{A5FF17AA-EE7D-4744-896B-86072F802F24}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{A3613447-449D-4578-BE91-A34A165B9F8B}.Debug|Win32.ActiveCfg = Debug|Win32
{A3613447-449D-4578-BE91-A34A165B9F8B}.Debug|Win32.Build.0 = Debug|Win32
{A3613447-449D-4578-BE91-A34A165B9F8B}.Release|Win32.ActiveCfg = Release|Win32
{A3613447-449D-4578-BE91-A34A165B9F8B}.Release|Win32.Build.0 = Release|Win32
{A3613447-449D-4578-BE91-A34A165B9F8B}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{A3613447-449D-4578-BE91-A34A165B9F8B}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{A3613447-449D-4578-BE91-A34A165B9F8B}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{A3613447-449D-4578-BE91-A34A165B9F8B}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{8D5893A7-1EF1-4F16-9096-D66B5200B05B}.Debug|Win32.ActiveCfg = Debug|Win32
{8D5893A7-1EF1-4F16-9096-D66B5200B05B}.Debug|Win32.Build.0 = Debug|Win32
{8D5893A7-1EF1-4F16-9096-D66B5200B05B}.Release|Win32.ActiveCfg = Release|Win32
{8D5893A7-1EF1-4F16-9096-D66B5200B05B}.Release|Win32.Build.0 = Release|Win32
{8D5893A7-1EF1-4F16-9096-D66B5200B05B}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{8D5893A7-1EF1-4F16-9096-D66B5200B05B}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{8D5893A7-1EF1-4F16-9096-D66B5200B05B}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{8D5893A7-1EF1-4F16-9096-D66B5200B05B}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{45BD64FF-F0E2-442D-9508-83310D97E5CC}.Debug|Win32.ActiveCfg = Debug|Win32
{45BD64FF-F0E2-442D-9508-83310D97E5CC}.Debug|Win32.Build.0 = Debug|Win32
{45BD64FF-F0E2-442D-9508-83310D97E5CC}.Release|Win32.ActiveCfg = Release|Win32
{45BD64FF-F0E2-442D-9508-83310D97E5CC}.Release|Win32.Build.0 = Release|Win32
{45BD64FF-F0E2-442D-9508-83310D97E5CC}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{45BD64FF-F0E2-442D-9508-83310D97E5CC}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{45BD64FF-F0E2-442D-9508-83310D97E5CC}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{45BD64FF-F0E2-442D-9508-83310D97E5CC}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{161A1F40-FC53-461B-A7F6-A0A6CE6F18D0}.Debug|Win32.ActiveCfg = Debug|Win32
{161A1F40-FC53-461B-A7F6-A0A6CE6F18D0}.Debug|Win32.Build.0 = Debug|Win32
{161A1F40-FC53-461B-A7F6-A0A6CE6F18D0}.Release|Win32.ActiveCfg = Release|Win32
{161A1F40-FC53-461B-A7F6-A0A6CE6F18D0}.Release|Win32.Build.0 = Release|Win32
{161A1F40-FC53-461B-A7F6-A0A6CE6F18D0}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{161A1F40-FC53-461B-A7F6-A0A6CE6F18D0}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{161A1F40-FC53-461B-A7F6-A0A6CE6F18D0}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{161A1F40-FC53-461B-A7F6-A0A6CE6F18D0}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{21CC29D1-C7AF-4115-BA1D-F80066E786FD}.Debug|Win32.ActiveCfg = Debug|Win32
{21CC29D1-C7AF-4115-BA1D-F80066E786FD}.Debug|Win32.Build.0 = Debug|Win32
{21CC29D1-C7AF-4115-BA1D-F80066E786FD}.Release|Win32.ActiveCfg = Release|Win32
{21CC29D1-C7AF-4115-BA1D-F80066E786FD}.Release|Win32.Build.0 = Release|Win32
{21CC29D1-C7AF-4115-BA1D-F80066E786FD}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{21CC29D1-C7AF-4115-BA1D-F80066E786FD}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{21CC29D1-C7AF-4115-BA1D-F80066E786FD}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{21CC29D1-C7AF-4115-BA1D-F80066E786FD}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{AF5FD095-E122-416B-8DEC-88AE937C645B}.Debug|Win32.ActiveCfg = Debug|Win32
{AF5FD095-E122-416B-8DEC-88AE937C645B}.Debug|Win32.Build.0 = Debug|Win32
{AF5FD095-E122-416B-8DEC-88AE937C645B}.Release|Win32.ActiveCfg = Release|Win32
{AF5FD095-E122-416B-8DEC-88AE937C645B}.Release|Win32.Build.0 = Release|Win32
{AF5FD095-E122-416B-8DEC-88AE937C645B}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{AF5FD095-E122-416B-8DEC-88AE937C645B}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{AF5FD095-E122-416B-8DEC-88AE937C645B}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{AF5FD095-E122-416B-8DEC-88AE937C645B}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{44AB38BD-B714-4AAA-A09D-FCB472183719}.Debug|Win32.ActiveCfg = Debug|Win32
{44AB38BD-B714-4AAA-A09D-FCB472183719}.Debug|Win32.Build.0 = Debug|Win32
{44AB38BD-B714-4AAA-A09D-FCB472183719}.Release|Win32.ActiveCfg = Release|Win32
{44AB38BD-B714-4AAA-A09D-FCB472183719}.Release|Win32.Build.0 = Release|Win32
{44AB38BD-B714-4AAA-A09D-FCB472183719}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{44AB38BD-B714-4AAA-A09D-FCB472183719}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{44AB38BD-B714-4AAA-A09D-FCB472183719}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{44AB38BD-B714-4AAA-A09D-FCB472183719}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{5C7C8347-478D-4A64-B8C6-32FEDBF64A16}.Debug|Win32.ActiveCfg = Debug|Win32
{5C7C8347-478D-4A64-B8C6-32FEDBF64A16}.Debug|Win32.Build.0 = Debug|Win32
{5C7C8347-478D-4A64-B8C6-32FEDBF64A16}.Release|Win32.ActiveCfg = Release|Win32
{5C7C8347-478D-4A64-B8C6-32FEDBF64A16}.Release|Win32.Build.0 = Release|Win32
{5C7C8347-478D-4A64-B8C6-32FEDBF64A16}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{5C7C8347-478D-4A64-B8C6-32FEDBF64A16}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{5C7C8347-478D-4A64-B8C6-32FEDBF64A16}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{5C7C8347-478D-4A64-B8C6-32FEDBF64A16}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{9711F095-AC8F-4941-9B23-767AEA07D487}.Debug|Win32.ActiveCfg = Debug|Win32
{9711F095-AC8F-4941-9B23-767AEA07D487}.Debug|Win32.Build.0 = Debug|Win32
{9711F095-AC8F-4941-9B23-767AEA07D487}.Release|Win32.ActiveCfg = Release|Win32
{9711F095-AC8F-4941-9B23-767AEA07D487}.Release|Win32.Build.0 = Release|Win32
{9711F095-AC8F-4941-9B23-767AEA07D487}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{9711F095-AC8F-4941-9B23-767AEA07D487}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{9711F095-AC8F-4941-9B23-767AEA07D487}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{9711F095-AC8F-4941-9B23-767AEA07D487}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{067ED865-299F-4C39-A28F-261C748E80D9}.Debug|Win32.ActiveCfg = Debug|Win32
{067ED865-299F-4C39-A28F-261C748E80D9}.Debug|Win32.Build.0 = Debug|Win32
{067ED865-299F-4C39-A28F-261C748E80D9}.Release|Win32.ActiveCfg = Release|Win32
{067ED865-299F-4C39-A28F-261C748E80D9}.Release|Win32.Build.0 = Release|Win32
{067ED865-299F-4C39-A28F-261C748E80D9}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{067ED865-299F-4C39-A28F-261C748E80D9}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{067ED865-299F-4C39-A28F-261C748E80D9}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{067ED865-299F-4C39-A28F-261C748E80D9}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{C5A53AB6-A686-4D85-8E05-5769A1C7610F}.Debug|Win32.ActiveCfg = Debug|Win32
{C5A53AB6-A686-4D85-8E05-5769A1C7610F}.Debug|Win32.Build.0 = Debug|Win32
{C5A53AB6-A686-4D85-8E05-5769A1C7610F}.Release|Win32.ActiveCfg = Release|Win32
{C5A53AB6-A686-4D85-8E05-5769A1C7610F}.Release|Win32.Build.0 = Release|Win32
{C5A53AB6-A686-4D85-8E05-5769A1C7610F}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{C5A53AB6-A686-4D85-8E05-5769A1C7610F}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{C5A53AB6-A686-4D85-8E05-5769A1C7610F}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{C5A53AB6-A686-4D85-8E05-5769A1C7610F}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{3D373D59-7DAC-42EA-A161-05BEAE169BE1}.Debug|Win32.ActiveCfg = Debug|Win32
{3D373D59-7DAC-42EA-A161-05BEAE169BE1}.Debug|Win32.Build.0 = Debug|Win32
{3D373D59-7DAC-42EA-A161-05BEAE169BE1}.Release|Win32.ActiveCfg = Release|Win32
{3D373D59-7DAC-42EA-A161-05BEAE169BE1}.Release|Win32.Build.0 = Release|Win32
{3D373D59-7DAC-42EA-A161-05BEAE169BE1}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{3D373D59-7DAC-42EA-A161-05BEAE169BE1}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{3D373D59-7DAC-42EA-A161-05BEAE169BE1}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{3D373D59-7DAC-42EA-A161-05BEAE169BE1}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4}.Debug|Win32.ActiveCfg = Debug|Win32
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4}.Debug|Win32.Build.0 = Debug|Win32
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4}.Release|Win32.ActiveCfg = Release|Win32
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4}.Release|Win32.Build.0 = Release|Win32
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{BB1EC392-AC70-4F04-9108-7FDDC54E31D4}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{467C90AB-F553-4131-9D27-BF94DD0D000E}.Debug|Win32.ActiveCfg = Debug|Win32
{467C90AB-F553-4131-9D27-BF94DD0D000E}.Debug|Win32.Build.0 = Debug|Win32
{467C90AB-F553-4131-9D27-BF94DD0D000E}.Release|Win32.ActiveCfg = Release|Win32
{467C90AB-F553-4131-9D27-BF94DD0D000E}.Release|Win32.Build.0 = Release|Win32
{467C90AB-F553-4131-9D27-BF94DD0D000E}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{467C90AB-F553-4131-9D27-BF94DD0D000E}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{467C90AB-F553-4131-9D27-BF94DD0D000E}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{467C90AB-F553-4131-9D27-BF94DD0D000E}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{F8991FFA-80C5-4E4F-A871-CA66007804E9}.Debug|Win32.ActiveCfg = Debug|Win32
{F8991FFA-80C5-4E4F-A871-CA66007804E9}.Debug|Win32.Build.0 = Debug|Win32
{F8991FFA-80C5-4E4F-A871-CA66007804E9}.Release|Win32.ActiveCfg = Release|Win32
{F8991FFA-80C5-4E4F-A871-CA66007804E9}.Release|Win32.Build.0 = Release|Win32
{F8991FFA-80C5-4E4F-A871-CA66007804E9}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{F8991FFA-80C5-4E4F-A871-CA66007804E9}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{F8991FFA-80C5-4E4F-A871-CA66007804E9}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{F8991FFA-80C5-4E4F-A871-CA66007804E9}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{60CF2BBA-43E1-4D88-A5E1-4F935D41207D}.Debug|Win32.ActiveCfg = Debug|Win32
{60CF2BBA-43E1-4D88-A5E1-4F935D41207D}.Debug|Win32.Build.0 = Debug|Win32
{60CF2BBA-43E1-4D88-A5E1-4F935D41207D}.Release|Win32.ActiveCfg = Release|Win32
{60CF2BBA-43E1-4D88-A5E1-4F935D41207D}.Release|Win32.Build.0 = Release|Win32
{60CF2BBA-43E1-4D88-A5E1-4F935D41207D}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{60CF2BBA-43E1-4D88-A5E1-4F935D41207D}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{60CF2BBA-43E1-4D88-A5E1-4F935D41207D}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{60CF2BBA-43E1-4D88-A5E1-4F935D41207D}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB}.Debug|Win32.ActiveCfg = Debug|Win32
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB}.Debug|Win32.Build.0 = Debug|Win32
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB}.Release|Win32.ActiveCfg = Release|Win32
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB}.Release|Win32.Build.0 = Release|Win32
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{0620EB08-1C45-4E32-9A16-1527D7DCC2EB}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{00DF814C-45C7-4347-86C1-2206FAA1E684}.Debug|Win32.ActiveCfg = Debug|Win32
{00DF814C-45C7-4347-86C1-2206FAA1E684}.Debug|Win32.Build.0 = Debug|Win32
{00DF814C-45C7-4347-86C1-2206FAA1E684}.Release|Win32.ActiveCfg = Release|Win32
{00DF814C-45C7-4347-86C1-2206FAA1E684}.Release|Win32.Build.0 = Release|Win32
{00DF814C-45C7-4347-86C1-2206FAA1E684}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{00DF814C-45C7-4347-86C1-2206FAA1E684}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{00DF814C-45C7-4347-86C1-2206FAA1E684}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{00DF814C-45C7-4347-86C1-2206FAA1E684}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{22A6EDA5-1736-4B64-8CE3-E2EDFABF596C}.Debug|Win32.ActiveCfg = Debug|Win32
{22A6EDA5-1736-4B64-8CE3-E2EDFABF596C}.Debug|Win32.Build.0 = Debug|Win32
{22A6EDA5-1736-4B64-8CE3-E2EDFABF596C}.Release|Win32.ActiveCfg = Release|Win32
{22A6EDA5-1736-4B64-8CE3-E2EDFABF596C}.Release|Win32.Build.0 = Release|Win32
{22A6EDA5-1736-4B64-8CE3-E2EDFABF596C}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{22A6EDA5-1736-4B64-8CE3-E2EDFABF596C}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{22A6EDA5-1736-4B64-8CE3-E2EDFABF596C}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{22A6EDA5-1736-4B64-8CE3-E2EDFABF596C}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{8544C5D3-7D48-4230-9FCF-B9AE1F32D51A}.Debug|Win32.ActiveCfg = Debug|Win32
{8544C5D3-7D48-4230-9FCF-B9AE1F32D51A}.Debug|Win32.Build.0 = Debug|Win32
{8544C5D3-7D48-4230-9FCF-B9AE1F32D51A}.Release|Win32.ActiveCfg = Release|Win32
{8544C5D3-7D48-4230-9FCF-B9AE1F32D51A}.Release|Win32.Build.0 = Release|Win32
{8544C5D3-7D48-4230-9FCF-B9AE1F32D51A}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{8544C5D3-7D48-4230-9FCF-B9AE1F32D51A}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{8544C5D3-7D48-4230-9FCF-B9AE1F32D51A}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{8544C5D3-7D48-4230-9FCF-B9AE1F32D51A}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{9C490B8B-1AB2-410E-90E3-ED7FAEE4927E}.Debug|Win32.ActiveCfg = Debug|Win32
{9C490B8B-1AB2-410E-90E3-ED7FAEE4927E}.Debug|Win32.Build.0 = Debug|Win32
{9C490B8B-1AB2-410E-90E3-ED7FAEE4927E}.Release|Win32.ActiveCfg = Release|Win32
{9C490B8B-1AB2-410E-90E3-ED7FAEE4927E}.Release|Win32.Build.0 = Release|Win32
{9C490B8B-1AB2-410E-90E3-ED7FAEE4927E}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{9C490B8B-1AB2-410E-90E3-ED7FAEE4927E}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{9C490B8B-1AB2-410E-90E3-ED7FAEE4927E}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{9C490B8B-1AB2-410E-90E3-ED7FAEE4927E}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{01410FDF-213A-403A-8012-92185FAC02E3}.Debug|Win32.ActiveCfg = Debug|Win32
{01410FDF-213A-403A-8012-92185FAC02E3}.Debug|Win32.Build.0 = Debug|Win32
{01410FDF-213A-403A-8012-92185FAC02E3}.Release|Win32.ActiveCfg = Release|Win32
{01410FDF-213A-403A-8012-92185FAC02E3}.Release|Win32.Build.0 = Release|Win32
{01410FDF-213A-403A-8012-92185FAC02E3}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{01410FDF-213A-403A-8012-92185FAC02E3}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{01410FDF-213A-403A-8012-92185FAC02E3}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{01410FDF-213A-403A-8012-92185FAC02E3}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{8101E540-DAC8-4ECC-9F65-00FB2716F588}.Debug|Win32.ActiveCfg = Debug|Win32
{8101E540-DAC8-4ECC-9F65-00FB2716F588}.Debug|Win32.Build.0 = Debug|Win32
{8101E540-DAC8-4ECC-9F65-00FB2716F588}.Release|Win32.ActiveCfg = Release|Win32
{8101E540-DAC8-4ECC-9F65-00FB2716F588}.Release|Win32.Build.0 = Release|Win32
{8101E540-DAC8-4ECC-9F65-00FB2716F588}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{8101E540-DAC8-4ECC-9F65-00FB2716F588}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{8101E540-DAC8-4ECC-9F65-00FB2716F588}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{8101E540-DAC8-4ECC-9F65-00FB2716F588}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{0A5F3C37-4F5E-4644-9837-389D84253F17}.Debug|Win32.ActiveCfg = Debug|Win32
{0A5F3C37-4F5E-4644-9837-389D84253F17}.Debug|Win32.Build.0 = Debug|Win32
{0A5F3C37-4F5E-4644-9837-389D84253F17}.Release|Win32.ActiveCfg = Release|Win32
{0A5F3C37-4F5E-4644-9837-389D84253F17}.Release|Win32.Build.0 = Release|Win32
{0A5F3C37-4F5E-4644-9837-389D84253F17}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{0A5F3C37-4F5E-4644-9837-389D84253F17}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{0A5F3C37-4F5E-4644-9837-389D84253F17}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{0A5F3C37-4F5E-4644-9837-389D84253F17}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

View File

@@ -1,338 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppAllBulletDemos"
ProjectGUID="{21E0F9C8-4ADD-4D4A-B0A9-DF93C7EEAAF9}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppAllBulletDemos.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppAllBulletDemos.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\GLUI.lib ..\..\lib\Debug\GIMPACTUtils.lib ..\..\lib\Debug\ConvexDecomposition.lib ..\..\lib\Debug\BulletMultiThreaded.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletWorldImporter.lib ..\..\lib\Debug\BulletSoftBody.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\BulletFileLoader.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppAllBulletDemos.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppAllBulletDemos.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppAllBulletDemos.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppAllBulletDemos.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppAllBulletDemos.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\GLUI.lib ..\..\lib\Release\GIMPACTUtils.lib ..\..\lib\Release\ConvexDecomposition.lib ..\..\lib\Release\BulletMultiThreaded.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletWorldImporter.lib ..\..\lib\Release\BulletSoftBody.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\BulletFileLoader.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppAllBulletDemos.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppAllBulletDemos.pdb"
SubSystem="1"
ImportLibrary="Release\AppAllBulletDemos.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppAllBulletDemos.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppAllBulletDemos.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\GLUI.lib ..\..\lib\MinSizeRel\GIMPACTUtils.lib ..\..\lib\MinSizeRel\ConvexDecomposition.lib ..\..\lib\MinSizeRel\BulletMultiThreaded.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletWorldImporter.lib ..\..\lib\MinSizeRel\BulletSoftBody.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\BulletFileLoader.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppAllBulletDemos.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppAllBulletDemos.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppAllBulletDemos.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppAllBulletDemos.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppAllBulletDemos.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\GLUI.lib ..\..\lib\RelWithDebInfo\GIMPACTUtils.lib ..\..\lib\RelWithDebInfo\ConvexDecomposition.lib ..\..\lib\RelWithDebInfo\BulletMultiThreaded.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletWorldImporter.lib ..\..\lib\RelWithDebInfo\BulletSoftBody.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\BulletFileLoader.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppAllBulletDemos.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppAllBulletDemos.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppAllBulletDemos.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\AllBulletDemos\Main.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\AllBulletDemos\DemoEntries.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\CcdPhysicsDemo\CcdPhysicsDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\BasicDemo\BasicDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspConverter.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspLoader.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\DynamicControlDemo\MotorDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\ConcaveDemo\ConcavePhysicsDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\ConcaveRaycastDemo\ConcaveRaycastDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\ConcaveConvexcastDemo\ConcaveConvexcastDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\ConvexDecompositionDemo\ConvexDecompositionDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\SliderConstraintDemo\SliderConstraintDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\RagdollDemo\RagdollDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\GimpactTestDemo\GimpactTestDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\Raytracer\Raytracer.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\GjkConvexCastDemo\LinearConvexCastDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\ForkLiftDemo\ForkLiftDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\SoftDemo\SoftDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\ConstraintDemo\ConstraintDemo.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,291 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppBasicDemo"
ProjectGUID="{EE6DB91D-7137-4BCE-91C9-8E0E39C35F41}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppBasicDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBasicDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBasicDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBasicDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppBasicDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppBasicDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBasicDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBasicDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBasicDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppBasicDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppBasicDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBasicDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBasicDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBasicDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppBasicDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppBasicDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBasicDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBasicDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBasicDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppBasicDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\BasicDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\BasicDemo\BasicDemo.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\BasicDemo\BasicDemo.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,291 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppBenchmarks"
ProjectGUID="{AE88279E-B4F8-4C8F-A9BF-7FF9558718C4}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppBenchmarks.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBenchmarks.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBenchmarks.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBenchmarks.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppBenchmarks.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppBenchmarks.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBenchmarks.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBenchmarks.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBenchmarks.pdb"
SubSystem="1"
ImportLibrary="Release\AppBenchmarks.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppBenchmarks.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBenchmarks.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBenchmarks.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBenchmarks.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppBenchmarks.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppBenchmarks.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBenchmarks.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBenchmarks.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBenchmarks.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppBenchmarks.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\Benchmarks\main.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\Benchmarks\BenchmarkDemo.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\Benchmarks\BenchmarkDemo.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,291 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppBox2dDemo"
ProjectGUID="{73669995-CA53-4996-B312-4585B6FC3E00}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppBox2dDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBox2dDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBox2dDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBox2dDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppBox2dDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppBox2dDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBox2dDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBox2dDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBox2dDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppBox2dDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppBox2dDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBox2dDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBox2dDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBox2dDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppBox2dDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppBox2dDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBox2dDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBox2dDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBox2dDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppBox2dDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\Box2dDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\Box2dDemo\Box2dDemo.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\Box2dDemo\Box2dDemo.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,287 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppBspPhysicsDemo"
ProjectGUID="{8C07F9B8-851C-4279-BE75-3C9B4CBF2662}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppBspPhysicsDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBspPhysicsDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBspPhysicsDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBspPhysicsDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppBspPhysicsDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppBspPhysicsDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBspPhysicsDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBspPhysicsDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBspPhysicsDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppBspPhysicsDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppBspPhysicsDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBspPhysicsDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBspPhysicsDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBspPhysicsDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppBspPhysicsDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppBspPhysicsDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppBspPhysicsDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppBspPhysicsDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppBspPhysicsDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppBspPhysicsDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\BspDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspLoader.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspConverter.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,284 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppCcdPhysicsDemo"
ProjectGUID="{79F44E07-D297-4E52-8725-F21D0690137A}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppCcdPhysicsDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCcdPhysicsDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCcdPhysicsDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCcdPhysicsDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppCcdPhysicsDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppCcdPhysicsDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCcdPhysicsDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCcdPhysicsDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCcdPhysicsDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppCcdPhysicsDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppCcdPhysicsDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCcdPhysicsDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCcdPhysicsDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCcdPhysicsDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppCcdPhysicsDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppCcdPhysicsDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCcdPhysicsDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCcdPhysicsDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCcdPhysicsDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppCcdPhysicsDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\CcdPhysicsDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\CcdPhysicsDemo\CcdPhysicsDemo.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,309 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppCharacterDemo"
ProjectGUID="{C54FC433-7D83-4769-B606-E3B295A098CD}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppCharacterDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCharacterDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCharacterDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCharacterDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppCharacterDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppCharacterDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCharacterDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCharacterDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCharacterDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppCharacterDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppCharacterDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCharacterDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCharacterDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCharacterDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppCharacterDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppCharacterDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCharacterDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCharacterDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCharacterDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppCharacterDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\CharacterDemo\DynamicCharacterController.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\CharacterDemo\CharacterDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspConverter.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspLoader.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\CharacterDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\CharacterDemo\DynamicCharacterController.h">
</File>
<File
RelativePath="..\..\..\..\Demos\CharacterDemo\CharacterDemo.h">
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspConverter.h">
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspLoader.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppCollisionDemo"
ProjectGUID="{5722F3DD-44BB-427D-A9B0-BD92B1C85176}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppCollisionDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCollisionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCollisionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCollisionDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppCollisionDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppCollisionDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCollisionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCollisionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCollisionDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppCollisionDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppCollisionDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCollisionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCollisionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCollisionDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppCollisionDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppCollisionDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCollisionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCollisionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCollisionDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppCollisionDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\CollisionDemo\CollisionDemo.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,291 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppCollisionInterfaceDemo"
ProjectGUID="{AC290CD5-A0ED-4A77-A19D-EF67A50F2823}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppCollisionInterfaceDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCollisionInterfaceDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCollisionInterfaceDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCollisionInterfaceDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppCollisionInterfaceDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppCollisionInterfaceDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCollisionInterfaceDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCollisionInterfaceDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCollisionInterfaceDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppCollisionInterfaceDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppCollisionInterfaceDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCollisionInterfaceDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCollisionInterfaceDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCollisionInterfaceDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppCollisionInterfaceDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppCollisionInterfaceDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppCollisionInterfaceDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppCollisionInterfaceDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppCollisionInterfaceDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppCollisionInterfaceDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\CollisionInterfaceDemo\CollisionInterfaceDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\CollisionInterfaceDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\CollisionInterfaceDemo\CollisionInterfaceDemo.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppConcaveConvexCastDemo"
ProjectGUID="{BBA31FB1-A23B-4BD1-8081-51E39BA022D9}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppConcaveConvexCastDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConcaveConvexCastDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConcaveConvexCastDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConcaveConvexCastDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppConcaveConvexCastDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppConcaveConvexCastDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConcaveConvexCastDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConcaveConvexCastDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConcaveConvexCastDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppConcaveConvexCastDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppConcaveConvexCastDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConcaveConvexCastDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConcaveConvexCastDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConcaveConvexCastDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppConcaveConvexCastDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppConcaveConvexCastDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConcaveConvexCastDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConcaveConvexCastDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConcaveConvexCastDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppConcaveConvexCastDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\ConcaveConvexcastDemo\ConcaveConvexcastDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\ConcaveConvexcastDemo\main.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,284 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppConcaveDemo"
ProjectGUID="{09F82DF9-B88C-4B76-ABF7-6F80847A7BD8}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppConcaveDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConcaveDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletWorldImporter.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\BulletFileLoader.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConcaveDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConcaveDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppConcaveDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppConcaveDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConcaveDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletWorldImporter.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\BulletFileLoader.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConcaveDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConcaveDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppConcaveDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppConcaveDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConcaveDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletWorldImporter.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\BulletFileLoader.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConcaveDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConcaveDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppConcaveDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppConcaveDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConcaveDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletWorldImporter.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\BulletFileLoader.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConcaveDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConcaveDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppConcaveDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\ConcaveDemo\ConcavePhysicsDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\ConcaveDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,284 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppConcaveRayCastDemo"
ProjectGUID="{1895522B-D023-43EF-BE0C-E410AA81A88A}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppConcaveRayCastDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConcaveRayCastDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConcaveRayCastDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConcaveRayCastDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppConcaveRayCastDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppConcaveRayCastDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConcaveRayCastDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConcaveRayCastDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConcaveRayCastDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppConcaveRayCastDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppConcaveRayCastDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConcaveRayCastDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConcaveRayCastDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConcaveRayCastDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppConcaveRayCastDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppConcaveRayCastDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConcaveRayCastDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConcaveRayCastDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConcaveRayCastDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppConcaveRayCastDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\ConcaveRaycastDemo\ConcaveRaycastDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\ConcaveRaycastDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,288 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppConstraintDemo"
ProjectGUID="{A116D54E-662D-4C7E-9247-79F2F99CE4C4}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppConstraintDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConstraintDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletWorldImporter.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\lib\Debug\BulletFileLoader.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConstraintDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConstraintDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppConstraintDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppConstraintDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConstraintDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletWorldImporter.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\lib\Release\BulletFileLoader.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConstraintDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConstraintDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppConstraintDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppConstraintDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConstraintDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletWorldImporter.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\lib\MinSizeRel\BulletFileLoader.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConstraintDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConstraintDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppConstraintDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppConstraintDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConstraintDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletWorldImporter.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\lib\RelWithDebInfo\BulletFileLoader.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConstraintDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConstraintDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppConstraintDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\ConstraintDemo\ConstraintDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\ConstraintDemo\main.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\ConstraintDemo\ConstraintDemo.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,278 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppContinuousConvexCollisionDemo"
ProjectGUID="{281DA426-6DC7-4983-96E0-F48F0EAAAAE2}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppContinuousConvexCollisionDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppContinuousConvexCollisionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppContinuousConvexCollisionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppContinuousConvexCollisionDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppContinuousConvexCollisionDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppContinuousConvexCollisionDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppContinuousConvexCollisionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppContinuousConvexCollisionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppContinuousConvexCollisionDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppContinuousConvexCollisionDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppContinuousConvexCollisionDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppContinuousConvexCollisionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppContinuousConvexCollisionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppContinuousConvexCollisionDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppContinuousConvexCollisionDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppContinuousConvexCollisionDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppContinuousConvexCollisionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppContinuousConvexCollisionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppContinuousConvexCollisionDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppContinuousConvexCollisionDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\ContinuousConvexCollision\ContinuousConvexCollisionDemo.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,288 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppConvexDecompositionDemo"
ProjectGUID="{C95B26B7-824D-44E7-91AC-4E855995E400}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppConvexDecompositionDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConvexDecompositionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletWorldImporter.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\lib\Debug\BulletFileLoader.lib ..\..\lib\Debug\ConvexDecomposition.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConvexDecompositionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConvexDecompositionDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppConvexDecompositionDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppConvexDecompositionDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConvexDecompositionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletWorldImporter.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\lib\Release\BulletFileLoader.lib ..\..\lib\Release\ConvexDecomposition.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConvexDecompositionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConvexDecompositionDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppConvexDecompositionDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppConvexDecompositionDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConvexDecompositionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletWorldImporter.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\lib\MinSizeRel\BulletFileLoader.lib ..\..\lib\MinSizeRel\ConvexDecomposition.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConvexDecompositionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConvexDecompositionDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppConvexDecompositionDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppConvexDecompositionDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppConvexDecompositionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletWorldImporter.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\lib\RelWithDebInfo\BulletFileLoader.lib ..\..\lib\RelWithDebInfo\ConvexDecomposition.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppConvexDecompositionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppConvexDecompositionDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppConvexDecompositionDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\ConvexDecompositionDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\ConvexDecompositionDemo\ConvexDecompositionDemo.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\ConvexDecompositionDemo\ConvexDecompositionDemo.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,278 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppDoublePrecisionDemo"
ProjectGUID="{3A481BA6-2D99-492C-A804-90D3CDFE0856}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppDoublePrecisionDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppDoublePrecisionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppDoublePrecisionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppDoublePrecisionDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppDoublePrecisionDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppDoublePrecisionDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppDoublePrecisionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppDoublePrecisionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppDoublePrecisionDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppDoublePrecisionDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppDoublePrecisionDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppDoublePrecisionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppDoublePrecisionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppDoublePrecisionDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppDoublePrecisionDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppDoublePrecisionDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppDoublePrecisionDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppDoublePrecisionDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppDoublePrecisionDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppDoublePrecisionDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\DoublePrecisionDemo\DoublePrecisionDemo.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppMotorDemo"
ProjectGUID="{9C414607-0532-4BA5-A912-348C1450B5AB}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppMotorDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMotorDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMotorDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMotorDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppMotorDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppMotorDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMotorDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMotorDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMotorDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppMotorDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppMotorDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMotorDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMotorDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMotorDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppMotorDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppMotorDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMotorDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMotorDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMotorDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppMotorDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\DynamicControlDemo\MotorDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\DynamicControlDemo\main.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,284 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppForkLiftDemo"
ProjectGUID="{B254C6C6-381F-4008-AFE2-8A54F493B245}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppForkLiftDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppForkLiftDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppForkLiftDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppForkLiftDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppForkLiftDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppForkLiftDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppForkLiftDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppForkLiftDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppForkLiftDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppForkLiftDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppForkLiftDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppForkLiftDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppForkLiftDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppForkLiftDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppForkLiftDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppForkLiftDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppForkLiftDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppForkLiftDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppForkLiftDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppForkLiftDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\ForkLiftDemo\ForkLiftDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\ForkLiftDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,294 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppGenericJointDemo"
ProjectGUID="{B5E7260A-E5E3-4A77-B490-F6AE98FE8C96}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppGenericJointDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppGenericJointDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppGenericJointDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppGenericJointDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppGenericJointDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppGenericJointDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppGenericJointDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppGenericJointDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppGenericJointDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppGenericJointDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppGenericJointDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppGenericJointDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppGenericJointDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppGenericJointDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppGenericJointDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppGenericJointDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppGenericJointDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppGenericJointDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppGenericJointDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppGenericJointDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\GenericJointDemo\GenericJointDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\GenericJointDemo\Ragdoll.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\GenericJointDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\GenericJointDemo\GenericJointDemo.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppLinearConvexCastDemo"
ProjectGUID="{91813F58-85F5-46EA-9DE8-B9DF3B2DFBF3}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppLinearConvexCastDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppLinearConvexCastDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppLinearConvexCastDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppLinearConvexCastDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppLinearConvexCastDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppLinearConvexCastDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppLinearConvexCastDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppLinearConvexCastDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppLinearConvexCastDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppLinearConvexCastDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppLinearConvexCastDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppLinearConvexCastDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppLinearConvexCastDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppLinearConvexCastDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppLinearConvexCastDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppLinearConvexCastDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppLinearConvexCastDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppLinearConvexCastDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppLinearConvexCastDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppLinearConvexCastDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\GjkConvexCastDemo\LinearConvexCastDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\GjkConvexCastDemo\main.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,305 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="HfFluidDemo"
ProjectGUID="{9C490B8B-1AB2-410E-90E3-ED7FAEE4927E}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="HfFluidDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../HfFluidDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\HfFluidDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../HfFluidDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\HfFluidDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="HfFluidDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../HfFluidDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\HfFluidDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../HfFluidDemo.pdb"
SubSystem="1"
ImportLibrary="Release\HfFluidDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="HfFluidDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../HfFluidDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\HfFluidDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../HfFluidDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\HfFluidDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="HfFluidDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../HfFluidDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\HfFluidDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../HfFluidDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\HfFluidDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\HeightFieldFluidDemo\HfFluidDemo_GL_ShapeDrawer.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\HeightFieldFluidDemo\BulletHfFluid\btHfFluid.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\HeightFieldFluidDemo\BulletHfFluid\btHfFluidBuoyantConvexShape.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\HeightFieldFluidDemo\BulletHfFluid\btHfFluidBuoyantShapeCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\HeightFieldFluidDemo\BulletHfFluid\btHfFluidCollisionShape.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\HeightFieldFluidDemo\BulletHfFluid\btHfFluidRigidCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\HeightFieldFluidDemo\BulletHfFluid\btHfFluidRigidCollisionConfiguration.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\HeightFieldFluidDemo\BulletHfFluid\btHfFluidRigidDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\HeightFieldFluidDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\HeightFieldFluidDemo\HfFluidDemo.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppHelloWorld"
ProjectGUID="{55E9656A-3F16-43A8-A266-659CA2EB251F}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppHelloWorld.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppHelloWorld.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib "
OutputFile="..\..\..\..\AppHelloWorld.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppHelloWorld.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppHelloWorld.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppHelloWorld.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppHelloWorld.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib "
OutputFile="..\..\..\..\AppHelloWorld.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppHelloWorld.pdb"
SubSystem="1"
ImportLibrary="Release\AppHelloWorld.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppHelloWorld.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppHelloWorld.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib "
OutputFile="..\..\..\..\AppHelloWorld.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppHelloWorld.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppHelloWorld.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppHelloWorld.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppHelloWorld.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib "
OutputFile="..\..\..\..\AppHelloWorld.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppHelloWorld.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppHelloWorld.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\HelloWorld\HelloWorld.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,288 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppInternalEdgeDemo"
ProjectGUID="{7E32F13E-DF3F-4948-9713-40AC0A43DB3A}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppInternalEdgeDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppInternalEdgeDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppInternalEdgeDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppInternalEdgeDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppInternalEdgeDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppInternalEdgeDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppInternalEdgeDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppInternalEdgeDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppInternalEdgeDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppInternalEdgeDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppInternalEdgeDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppInternalEdgeDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppInternalEdgeDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppInternalEdgeDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppInternalEdgeDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppInternalEdgeDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppInternalEdgeDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppInternalEdgeDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppInternalEdgeDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppInternalEdgeDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\InternalEdgeDemo\InternalEdgeDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\InternalEdgeDemo\main.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\InternalEdgeDemo\InternalEdgeDemo.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppMiniCLVectorAdd"
ProjectGUID="{0786F060-E008-4F4E-98DE-3AE2B30589E8}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppMiniCLVectorAdd.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="1"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMiniCLVectorAdd.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\BulletMultiThreaded.lib ..\..\lib\Debug\LinearMath.lib "
OutputFile="..\..\..\..\AppMiniCLVectorAdd.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMiniCLVectorAdd.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppMiniCLVectorAdd.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppMiniCLVectorAdd.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="0"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMiniCLVectorAdd.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\BulletMultiThreaded.lib ..\..\lib\Release\LinearMath.lib "
OutputFile="..\..\..\..\AppMiniCLVectorAdd.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMiniCLVectorAdd.pdb"
SubSystem="1"
ImportLibrary="Release\AppMiniCLVectorAdd.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppMiniCLVectorAdd.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="0"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMiniCLVectorAdd.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\BulletMultiThreaded.lib ..\..\lib\MinSizeRel\LinearMath.lib "
OutputFile="..\..\..\..\AppMiniCLVectorAdd.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMiniCLVectorAdd.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppMiniCLVectorAdd.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppMiniCLVectorAdd.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="0"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMiniCLVectorAdd.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\BulletMultiThreaded.lib ..\..\lib\RelWithDebInfo\LinearMath.lib "
OutputFile="..\..\..\..\AppMiniCLVectorAdd.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMiniCLVectorAdd.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppMiniCLVectorAdd.lib"/>
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\..\..\..\Demos\MiniCL_VectorAdd\VectorAddKernels.cl">
</File>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\MiniCL_VectorAdd\MiniCL_VectorAdd.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,278 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppMovingConcaveDemo"
ProjectGUID="{94E93C38-A6BF-4990-AEEE-45964D569FFA}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppMovingConcaveDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMovingConcaveDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMovingConcaveDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMovingConcaveDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppMovingConcaveDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppMovingConcaveDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMovingConcaveDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMovingConcaveDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMovingConcaveDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppMovingConcaveDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppMovingConcaveDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMovingConcaveDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMovingConcaveDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMovingConcaveDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppMovingConcaveDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppMovingConcaveDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMovingConcaveDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMovingConcaveDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMovingConcaveDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppMovingConcaveDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\MovingConcaveDemo\ConcavePhysicsDemo.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppMultiMaterialDemo"
ProjectGUID="{AD994488-A90C-47C9-9137-1FE274371450}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppMultiMaterialDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMultiMaterialDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMultiMaterialDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMultiMaterialDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppMultiMaterialDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppMultiMaterialDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMultiMaterialDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMultiMaterialDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMultiMaterialDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppMultiMaterialDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppMultiMaterialDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMultiMaterialDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMultiMaterialDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMultiMaterialDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppMultiMaterialDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppMultiMaterialDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMultiMaterialDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMultiMaterialDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMultiMaterialDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppMultiMaterialDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\MultiMaterialDemo\MultiMaterialDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\MultiMaterialDemo\main.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,288 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppMultiThreadedDemo"
ProjectGUID="{A5FF17AA-EE7D-4744-896B-86072F802F24}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppMultiThreadedDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMultiThreadedDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletMultiThreaded.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMultiThreadedDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMultiThreadedDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppMultiThreadedDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppMultiThreadedDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMultiThreadedDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletMultiThreaded.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMultiThreadedDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMultiThreadedDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppMultiThreadedDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppMultiThreadedDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMultiThreadedDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletMultiThreaded.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMultiThreadedDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMultiThreadedDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppMultiThreadedDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppMultiThreadedDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppMultiThreadedDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletMultiThreaded.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppMultiThreadedDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppMultiThreadedDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppMultiThreadedDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\MultiThreadedDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\MultiThreadedDemo\MultiThreadedDemo.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\MultiThreadedDemo\MultiThreadedDemo.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,307 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="OpenGLSupport"
ProjectGUID="{0A5F3C37-4F5E-4644-9837-389D84253F17}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="OpenGLSupport.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/OpenGLSupport.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Debug\OpenGLSupport.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="OpenGLSupport.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/OpenGLSupport.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\OpenGLSupport.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="OpenGLSupport.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/OpenGLSupport.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\OpenGLSupport.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="OpenGLSupport.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/OpenGLSupport.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\OpenGLSupport.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\OpenGL\GLDebugFont.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_DialogDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_DialogWindow.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_ShapeDrawer.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_Simplex1to4.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GLDebugDrawer.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\RenderTexture.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\DemoApplication.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GlutDemoApplication.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GlutStuff.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\Win32DemoApplication.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\OpenGL\GLDebugFont.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_DialogDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_DialogWindow.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_ShapeDrawer.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_Simplex1to4.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GLDebugDrawer.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\RenderTexture.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\DemoApplication.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GlutDemoApplication.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GlutStuff.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\Win32DemoApplication.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,316 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppParticlesOCL_Mini"
ProjectGUID="{A3613447-449D-4578-BE91-A34A165B9F8B}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppParticlesOCL_Mini.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppParticlesOCL_Mini.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\lib\Debug\OpenGLSupport.lib ..\..\..\lib\Debug\BulletDynamics.lib ..\..\..\lib\Debug\BulletCollision.lib ..\..\..\lib\Debug\MiniCL.lib ..\..\..\lib\Debug\BulletMultiThreaded.lib ..\..\..\lib\Debug\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib "
OutputFile="..\..\..\..\..\AppParticlesOCL_Mini.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\..\../AppParticlesOCL_Mini.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppParticlesOCL_Mini.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppParticlesOCL_Mini.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppParticlesOCL_Mini.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\lib\Release\OpenGLSupport.lib ..\..\..\lib\Release\BulletDynamics.lib ..\..\..\lib\Release\BulletCollision.lib ..\..\..\lib\Release\MiniCL.lib ..\..\..\lib\Release\BulletMultiThreaded.lib ..\..\..\lib\Release\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib "
OutputFile="..\..\..\..\..\AppParticlesOCL_Mini.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\..\../AppParticlesOCL_Mini.pdb"
SubSystem="1"
ImportLibrary="Release\AppParticlesOCL_Mini.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppParticlesOCL_Mini.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppParticlesOCL_Mini.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\..\lib\MinSizeRel\BulletCollision.lib ..\..\..\lib\MinSizeRel\MiniCL.lib ..\..\..\lib\MinSizeRel\BulletMultiThreaded.lib ..\..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib "
OutputFile="..\..\..\..\..\AppParticlesOCL_Mini.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\..\../AppParticlesOCL_Mini.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppParticlesOCL_Mini.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppParticlesOCL_Mini.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppParticlesOCL_Mini.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\..\lib\RelWithDebInfo\MiniCL.lib ..\..\..\lib\RelWithDebInfo\BulletMultiThreaded.lib ..\..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib "
OutputFile="..\..\..\..\..\AppParticlesOCL_Mini.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\..\../AppParticlesOCL_Mini.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppParticlesOCL_Mini.lib"/>
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\ParticlesOCL.cl">
</File>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\btParticlesDemoDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\main.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\ParticlesDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\shaders.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\MiniCL\MiniCLTaskWrap.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclUtils.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclCommon.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\btParticlesDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\btParticlesSharedDefs.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\btParticlesSharedTypes.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\ParticlesDemo.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\shaders.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclUtils.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclCommon.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppRagdollDemo"
ProjectGUID="{8D5893A7-1EF1-4F16-9096-D66B5200B05B}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppRagdollDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppRagdollDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppRagdollDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppRagdollDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppRagdollDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppRagdollDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppRagdollDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppRagdollDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppRagdollDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppRagdollDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppRagdollDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppRagdollDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppRagdollDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppRagdollDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppRagdollDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppRagdollDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppRagdollDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppRagdollDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppRagdollDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppRagdollDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\RagdollDemo\RagdollDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\RagdollDemo\main.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppRaytracer"
ProjectGUID="{45BD64FF-F0E2-442D-9508-83310D97E5CC}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppRaytracer.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppRaytracer.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppRaytracer.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppRaytracer.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppRaytracer.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppRaytracer.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppRaytracer.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppRaytracer.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppRaytracer.pdb"
SubSystem="1"
ImportLibrary="Release\AppRaytracer.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppRaytracer.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppRaytracer.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppRaytracer.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppRaytracer.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppRaytracer.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppRaytracer.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppRaytracer.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppRaytracer.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppRaytracer.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppRaytracer.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\Raytracer\Raytracer.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\Raytracer\main.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,291 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppSerializeDemo"
ProjectGUID="{161A1F40-FC53-461B-A7F6-A0A6CE6F18D0}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppSerializeDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSerializeDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletWorldImporter.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\BulletFileLoader.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSerializeDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSerializeDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppSerializeDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppSerializeDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSerializeDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletWorldImporter.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\BulletFileLoader.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSerializeDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSerializeDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppSerializeDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppSerializeDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSerializeDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletWorldImporter.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\BulletFileLoader.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSerializeDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSerializeDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppSerializeDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppSerializeDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSerializeDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletWorldImporter.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\BulletFileLoader.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSerializeDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSerializeDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppSerializeDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\SerializeDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\SerializeDemo\SerializeDemo.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\SerializeDemo\SerializeDemo.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,278 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppSimplexDemo"
ProjectGUID="{21CC29D1-C7AF-4115-BA1D-F80066E786FD}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppSimplexDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSimplexDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSimplexDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSimplexDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppSimplexDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppSimplexDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSimplexDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSimplexDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSimplexDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppSimplexDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppSimplexDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSimplexDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSimplexDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSimplexDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppSimplexDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppSimplexDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSimplexDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSimplexDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSimplexDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppSimplexDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\SimplexDemo\SimplexDemo.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppSliderConstraintDemo"
ProjectGUID="{AF5FD095-E122-416B-8DEC-88AE937C645B}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppSliderConstraintDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSliderConstraintDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSliderConstraintDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSliderConstraintDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppSliderConstraintDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppSliderConstraintDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSliderConstraintDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSliderConstraintDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSliderConstraintDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppSliderConstraintDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppSliderConstraintDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSliderConstraintDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSliderConstraintDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSliderConstraintDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppSliderConstraintDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppSliderConstraintDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSliderConstraintDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSliderConstraintDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSliderConstraintDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppSliderConstraintDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\SliderConstraintDemo\SliderConstraintDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\SliderConstraintDemo\main.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,284 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppSoftBodyDemo"
ProjectGUID="{44AB38BD-B714-4AAA-A09D-FCB472183719}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppSoftBodyDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSoftBodyDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletSoftBody.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSoftBodyDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSoftBodyDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppSoftBodyDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppSoftBodyDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSoftBodyDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletSoftBody.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSoftBodyDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSoftBodyDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppSoftBodyDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppSoftBodyDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSoftBodyDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletSoftBody.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSoftBodyDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSoftBodyDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppSoftBodyDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppSoftBodyDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppSoftBodyDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletSoftBody.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppSoftBodyDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppSoftBodyDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppSoftBodyDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\SoftDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\SoftDemo\SoftDemo.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppThreadingDemo"
ProjectGUID="{5C7C8347-478D-4A64-B8C6-32FEDBF64A16}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppThreadingDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppThreadingDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletMultiThreaded.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppThreadingDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppThreadingDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppThreadingDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppThreadingDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppThreadingDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletMultiThreaded.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppThreadingDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppThreadingDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppThreadingDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppThreadingDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppThreadingDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletMultiThreaded.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppThreadingDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppThreadingDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppThreadingDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppThreadingDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppThreadingDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletMultiThreaded.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppThreadingDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppThreadingDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppThreadingDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\ThreadingDemo\main.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppUserCollisionAlgorithm"
ProjectGUID="{9711F095-AC8F-4941-9B23-767AEA07D487}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppUserCollisionAlgorithm.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppUserCollisionAlgorithm.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppUserCollisionAlgorithm.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppUserCollisionAlgorithm.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppUserCollisionAlgorithm.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppUserCollisionAlgorithm.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppUserCollisionAlgorithm.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppUserCollisionAlgorithm.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppUserCollisionAlgorithm.pdb"
SubSystem="1"
ImportLibrary="Release\AppUserCollisionAlgorithm.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppUserCollisionAlgorithm.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppUserCollisionAlgorithm.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppUserCollisionAlgorithm.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppUserCollisionAlgorithm.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppUserCollisionAlgorithm.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppUserCollisionAlgorithm.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppUserCollisionAlgorithm.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppUserCollisionAlgorithm.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppUserCollisionAlgorithm.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppUserCollisionAlgorithm.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\UserCollisionAlgorithm\UserCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\bullet.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppVectorAdd_Mini"
ProjectGUID="{067ED865-299F-4C39-A28F-261C748E80D9}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppVectorAdd_Mini.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppVectorAdd_Mini.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\lib\Debug\MiniCL.lib ..\..\..\lib\Debug\BulletMultiThreaded.lib ..\..\..\lib\Debug\LinearMath.lib "
OutputFile="..\..\..\..\..\AppVectorAdd_Mini.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\..\../AppVectorAdd_Mini.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppVectorAdd_Mini.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppVectorAdd_Mini.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppVectorAdd_Mini.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\lib\Release\MiniCL.lib ..\..\..\lib\Release\BulletMultiThreaded.lib ..\..\..\lib\Release\LinearMath.lib "
OutputFile="..\..\..\..\..\AppVectorAdd_Mini.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\..\../AppVectorAdd_Mini.pdb"
SubSystem="1"
ImportLibrary="Release\AppVectorAdd_Mini.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppVectorAdd_Mini.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppVectorAdd_Mini.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\lib\MinSizeRel\MiniCL.lib ..\..\..\lib\MinSizeRel\BulletMultiThreaded.lib ..\..\..\lib\MinSizeRel\LinearMath.lib "
OutputFile="..\..\..\..\..\AppVectorAdd_Mini.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\..\../AppVectorAdd_Mini.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppVectorAdd_Mini.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppVectorAdd_Mini.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppVectorAdd_Mini.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_MINICL,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\lib\RelWithDebInfo\MiniCL.lib ..\..\..\lib\RelWithDebInfo\BulletMultiThreaded.lib ..\..\..\lib\RelWithDebInfo\LinearMath.lib "
OutputFile="..\..\..\..\..\AppVectorAdd_Mini.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\..\../AppVectorAdd_Mini.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppVectorAdd_Mini.lib"/>
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\..\..\..\..\Demos\VectorAdd_OpenCL\VectorAddKernels.cl">
</File>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Demos\VectorAdd_OpenCL\MiniCL_VectorAdd.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppVehicleDemo"
ProjectGUID="{C5A53AB6-A686-4D85-8E05-5769A1C7610F}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppVehicleDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppVehicleDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Debug\OpenGLSupport.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppVehicleDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppVehicleDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppVehicleDemo.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppVehicleDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppVehicleDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\Release\OpenGLSupport.lib ..\..\lib\Release\BulletDynamics.lib ..\..\lib\Release\BulletCollision.lib ..\..\lib\Release\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppVehicleDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppVehicleDemo.pdb"
SubSystem="1"
ImportLibrary="Release\AppVehicleDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppVehicleDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppVehicleDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\MinSizeRel\OpenGLSupport.lib ..\..\lib\MinSizeRel\BulletDynamics.lib ..\..\lib\MinSizeRel\BulletCollision.lib ..\..\lib\MinSizeRel\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppVehicleDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppVehicleDemo.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppVehicleDemo.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppVehicleDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppVehicleDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Demos\OpenGL;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\lib\RelWithDebInfo\OpenGLSupport.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
OutputFile="..\..\..\..\AppVehicleDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppVehicleDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppVehicleDemo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\VehicleDemo\VehicleDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\VehicleDemo\main.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,328 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="ConvexDecomposition"
ProjectGUID="{00DF814C-45C7-4347-86C1-2206FAA1E684}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="ConvexDecomposition.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/ConvexDecomposition.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Debug\ConvexDecomposition.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="ConvexDecomposition.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/ConvexDecomposition.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\ConvexDecomposition.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="ConvexDecomposition.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/ConvexDecomposition.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\ConvexDecomposition.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="ConvexDecomposition.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/ConvexDecomposition.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\ConvexDecomposition.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\bestfitobb.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\ConvexBuilder.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\cd_wavefront.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\fitsphere.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\meshvolume.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\raytri.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\vlookup.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\bestfit.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\cd_hull.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\ConvexDecomposition.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\concavity.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\float_math.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\planetri.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\splitplane.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\ConvexDecomposition.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\cd_vector.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\concavity.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\float_math.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\planetri.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\splitplane.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\bestfitobb.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\ConvexBuilder.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\cd_wavefront.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\fitsphere.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\meshvolume.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\raytri.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\vlookup.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\bestfit.h">
</File>
<File
RelativePath="..\..\..\..\Extras\ConvexDecomposition\cd_hull.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,247 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="GIMPACTUtils"
ProjectGUID="{22A6EDA5-1736-4B64-8CE3-E2EDFABF596C}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="GIMPACTUtils.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\GIMPACT\include;..\..\..\..\src;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/GIMPACTUtils.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\GIMPACT\include;..\..\..\..\src;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Debug\GIMPACTUtils.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="GIMPACTUtils.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\GIMPACT\include;..\..\..\..\src;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/GIMPACTUtils.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\GIMPACT\include;..\..\..\..\src;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\GIMPACTUtils.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="GIMPACTUtils.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\GIMPACT\include;..\..\..\..\src;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/GIMPACTUtils.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\GIMPACT\include;..\..\..\..\src;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\GIMPACTUtils.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="GIMPACTUtils.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\GIMPACT\include;..\..\..\..\src;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/GIMPACTUtils.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras\GIMPACT\include;..\..\..\..\src;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\GIMPACTUtils.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Extras\GIMPACTUtils\btGImpactConvexDecompositionShape.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Extras\GIMPACTUtils\btGImpactConvexDecompositionShape.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,271 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletFileLoader"
ProjectGUID="{467C90AB-F553-4131-9D27-BF94DD0D000E}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletFileLoader.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\lib\Debug/BulletFileLoader.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib\Debug\BulletFileLoader.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletFileLoader.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\lib\Release/BulletFileLoader.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib\Release\BulletFileLoader.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletFileLoader.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\lib\MinSizeRel/BulletFileLoader.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib\MinSizeRel\BulletFileLoader.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletFileLoader.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\lib\RelWithDebInfo/BulletFileLoader.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib\RelWithDebInfo\BulletFileLoader.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Extras\Serialize\BulletFileLoader\bChunk.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Extras\Serialize\BulletFileLoader\bDNA.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Extras\Serialize\BulletFileLoader\bFile.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Extras\Serialize\BulletFileLoader\btBulletFile.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Extras\Serialize\BulletFileLoader\bChunk.h">
</File>
<File
RelativePath="..\..\..\..\..\Extras\Serialize\BulletFileLoader\bCommon.h">
</File>
<File
RelativePath="..\..\..\..\..\Extras\Serialize\BulletFileLoader\bDefines.h">
</File>
<File
RelativePath="..\..\..\..\..\Extras\Serialize\BulletFileLoader\bDNA.h">
</File>
<File
RelativePath="..\..\..\..\..\Extras\Serialize\BulletFileLoader\bFile.h">
</File>
<File
RelativePath="..\..\..\..\..\Extras\Serialize\BulletFileLoader\btBulletFile.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,247 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletWorldImporter"
ProjectGUID="{0620EB08-1C45-4E32-9A16-1527D7DCC2EB}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletWorldImporter.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Extras\Serialize\BulletFileLoader;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\lib\Debug/BulletWorldImporter.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Extras\Serialize\BulletFileLoader;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib\Debug\BulletWorldImporter.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletWorldImporter.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Extras\Serialize\BulletFileLoader;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\lib\Release/BulletWorldImporter.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Extras\Serialize\BulletFileLoader;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib\Release\BulletWorldImporter.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletWorldImporter.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Extras\Serialize\BulletFileLoader;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\lib\MinSizeRel/BulletWorldImporter.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Extras\Serialize\BulletFileLoader;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib\MinSizeRel\BulletWorldImporter.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletWorldImporter.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Extras\Serialize\BulletFileLoader;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\lib\RelWithDebInfo/BulletWorldImporter.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Extras\Serialize\BulletFileLoader;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib\RelWithDebInfo\BulletWorldImporter.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Extras\Serialize\BulletWorldImporter\btBulletWorldImporter.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Extras\Serialize\BulletWorldImporter\btBulletWorldImporter.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,355 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="GLUI"
ProjectGUID="{8544C5D3-7D48-4230-9FCF-B9AE1F32D51A}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="GLUI.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\glut;..\..\..\..\Extras\glui;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,_CRT_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/GLUI.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\glut;..\..\..\..\Extras\glui;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,_CRT_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,_CRT_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Debug\GLUI.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="GLUI.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\glut;..\..\..\..\Extras\glui;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,_CRT_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/GLUI.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\glut;..\..\..\..\Extras\glui;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,_CRT_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,_CRT_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\GLUI.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="GLUI.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\glut;..\..\..\..\Extras\glui;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,_CRT_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/GLUI.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\glut;..\..\..\..\Extras\glui;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,_CRT_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,_CRT_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\GLUI.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="GLUI.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\glut;..\..\..\..\Extras\glui;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,_CRT_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/GLUI.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\glut;..\..\..\..\Extras\glui;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,_CRT_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,_CRT_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\GLUI.lib"/>
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\..\..\..\Extras\glui\GL">
</File>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Extras\glui\glui_checkbox.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_panel.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_spinner.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_treepanel.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_column.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_radio.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_statictext.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_window.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_add_controls.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_commandline.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_list.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_rollout.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_string.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\quaternion.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\algebra3.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_bitmap_img_data.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_control.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_listbox.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_rotation.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_textbox.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_bitmaps.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_edittext.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_mouse_iaction.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_scrollbar.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_translation.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\arcball.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_button.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_filebrowser.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_node.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_separator.cpp">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_tree.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Extras\glui\arcball.h">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_internal.h">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\glui_internal_control.h">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\quaternion.h">
</File>
<File
RelativePath="..\..\..\..\Extras\glui\algebra3.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,871 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletCollision"
ProjectGUID="{3D373D59-7DAC-42EA-A161-05BEAE169BE1}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletCollision.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Debug\BulletCollision.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletCollision.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\BulletCollision.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletCollision.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\BulletCollision.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletCollision.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\BulletCollision.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btAxisSweep3.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvt.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionObject.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btGhostObject.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btInternalEdgeUtility.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btManifoldResult.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btUnionFind.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBoxShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBox2dShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCapsuleShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCollisionShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCompoundShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConcaveShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConeShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexHullShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexInternalShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexPointCloudShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvex2dShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCylinderShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btEmptyShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultiSphereShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btOptimizedBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btShapeHull.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btSphereShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStaticPlaneShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStridingMeshInterface.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTetrahedronShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleBuffer.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleCallback.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMesh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btUniformScalingShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btContactProcessing.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGenericPoolAllocator.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactQuantizedBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btTriangleShapeEx.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_box_set.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_contact.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_memory.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_tri_collision.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btConvexCast.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa2.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btPersistentManifold.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btRaycastCallback.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btInternalEdgeUtility.h">
</File>
<File
RelativePath="..\..\..\..\src\btBulletCollisionCommon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btAxisSweep3.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvt.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCallback.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionObject.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btGhostObject.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btManifoldResult.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btUnionFind.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBoxShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBox2dShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCapsuleShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCollisionMargin.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCollisionShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCompoundShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConcaveShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConeShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexHullShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexInternalShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexPointCloudShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvex2dShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCylinderShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btEmptyShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMaterial.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultiSphereShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btOptimizedBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btShapeHull.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btSphereShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStaticPlaneShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStridingMeshInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTetrahedronShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleBuffer.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleCallback.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleInfoMap.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMesh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btUniformScalingShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btBoxCollision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btClipPolygon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btContactProcessing.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGenericPoolAllocator.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGeometryOperations.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactMassUtil.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactQuantizedBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btQuantization.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btTriangleShapeEx.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_array.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_basic_geometry_operations.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_bitset.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_box_collision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_box_set.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_clip_polygon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_contact.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_geom_types.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_geometry.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_hash_table.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_linear_math.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_math.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_memory.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_radixsort.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_tri_collision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btConvexCast.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btConvexPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btDiscreteCollisionDetectorInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa2.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btManifoldPoint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btPersistentManifold.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btPointCollector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btRaycastCallback.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btSimplexSolverInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,391 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletDynamics"
ProjectGUID="{BB1EC392-AC70-4F04-9108-7FDDC54E31D4}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletDynamics.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Debug\BulletDynamics.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletDynamics.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\BulletDynamics.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletDynamics.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\BulletDynamics.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletDynamics.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\BulletDynamics.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletDynamics\Character\btKinematicCharacterController.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btConeTwistConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btContactConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHinge2Constraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHingeConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSliderConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btUniversalConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btContinuousDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btRigidBody.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\Bullet-C-API.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btWheelInfo.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\btBulletDynamicsCommon.h">
</File>
<File
RelativePath="..\..\..\..\src\btBulletCollisionCommon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btConeTwistConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btContactConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btContactSolverInfo.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHinge2Constraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHingeConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btJacobianEntry.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSliderConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolverBody.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolverConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btUniversalConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btActionInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btContinuousDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btRigidBody.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btVehicleRaycaster.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btWheelInfo.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Character\btCharacterControllerInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Character\btKinematicCharacterController.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,385 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletMultiThreaded"
ProjectGUID="{F8991FFA-80C5-4E4F-A871-CA66007804E9}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletMultiThreaded.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Debug\BulletMultiThreaded.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletMultiThreaded.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\BulletMultiThreaded.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletMultiThreaded.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\BulletMultiThreaded.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletMultiThreaded.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\BulletMultiThreaded.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuFakeDma.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuLibspe2Support.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btThreadSupportInterface.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\Win32ThreadSupport.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PosixThreadSupport.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SequentialThreadSupport.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionTaskProcess.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuGatheringCollisionDispatcher.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btParallelConstraintSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphase.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PlatformDefinitions.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PpuAddressSpace.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuFakeDma.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuDoubleBuffer.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuLibspe2Support.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btThreadSupportInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\Win32ThreadSupport.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PosixThreadSupport.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SequentialThreadSupport.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionTaskProcess.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuGatheringCollisionDispatcher.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btParallelConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\Box.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuConvexPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphaseSharedCode.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphaseSharedDefs.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphaseSharedTypes.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpuDefines.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpuUtilsSharedCode.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpuUtilsSharedDefs.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,298 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletSoftBody"
ProjectGUID="{60CF2BBA-43E1-4D88-A5E1-4F935D41207D}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletSoftBody.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Debug\BulletSoftBody.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletSoftBody.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\BulletSoftBody.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletSoftBody.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\BulletSoftBody.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletSoftBody.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\BulletSoftBody.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBody.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyHelpers.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftSoftCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btDefaultSoftBodySolver.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBody.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyHelpers.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftSoftCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSparseSDF.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodySolvers.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btDefaultSoftBodySolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodySolverVertexBuffer.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,325 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="LinearMath"
ProjectGUID="{01410FDF-213A-403A-8012-92185FAC02E3}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="LinearMath.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Debug\LinearMath.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="LinearMath.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\LinearMath.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="LinearMath.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\LinearMath.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="LinearMath.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\LinearMath.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\LinearMath\btAabbUtil2.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedObjectArray.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btDefaultMotionState.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btHashMap.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btIDebugDraw.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btList.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMatrix3x3.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMinMax.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMotionState.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btPoolAllocator.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuadWord.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuaternion.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btRandom.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btScalar.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btStackAlloc.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransform.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransformUtil.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btVector3.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,268 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="MiniCL"
ProjectGUID="{8101E540-DAC8-4ECC-9F65-00FB2716F588}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="MiniCL.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/MiniCL.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Debug\MiniCL.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="MiniCL.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/MiniCL.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\MiniCL.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="MiniCL.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/MiniCL.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\MiniCL.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="MiniCL.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/MiniCL.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\MiniCL.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\MiniCL\MiniCL.cpp">
</File>
<File
RelativePath="..\..\..\..\src\MiniCL\MiniCLTaskScheduler.cpp">
</File>
<File
RelativePath="..\..\..\..\src\MiniCL\MiniCLTask\MiniCLTask.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\MiniCL\MiniCLTaskScheduler.h">
</File>
<File
RelativePath="..\..\..\..\src\MiniCL\MiniCLTask\MiniCLTask.h">
</File>
<File
RelativePath="..\..\..\..\src\MiniCL\cl.h">
</File>
<File
RelativePath="..\..\..\..\src\MiniCL\cl_gl.h">
</File>
<File
RelativePath="..\..\..\..\src\MiniCL\cl_platform.h">
</File>
<File
RelativePath="..\..\..\..\src\MiniCL\cl_MiniCL_Defs.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,135 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppOpenCLClothDemo_AMD", "Demos\OpenCLClothDemo\AMD\AppOpenCLClothDemo_AMD.vcproj", "{14E7F3EF-31AD-4C33-B8B5-3660ACE5926E}"
ProjectSection(ProjectDependencies) = postProject
{42361612-E0E6-4C0E-A677-F87952057968} = {42361612-E0E6-4C0E-A677-F87952057968}
{A5C2F21A-8806-4157-8A5C-83B703EA950C} = {A5C2F21A-8806-4157-8A5C-83B703EA950C}
{E868D926-E65E-4C9C-A384-609CDD1C4396} = {E868D926-E65E-4C9C-A384-609CDD1C4396}
{013A1F89-0772-44CA-A501-CF205620704C} = {013A1F89-0772-44CA-A501-CF205620704C}
{4F85BAB8-7909-493A-B3C0-0D04043DFDDE} = {4F85BAB8-7909-493A-B3C0-0D04043DFDDE}
{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815} = {6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}
{20314BDF-B9C4-4660-87BA-37F60D4EB436} = {20314BDF-B9C4-4660-87BA-37F60D4EB436}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppParticlesOCL_AMD", "Demos\ParticlesOpenCL\AMD\AppParticlesOCL_AMD.vcproj", "{C4F21E06-9E0F-44B9-878C-F9D4F0E75F62}"
ProjectSection(ProjectDependencies) = postProject
{A5C2F21A-8806-4157-8A5C-83B703EA950C} = {A5C2F21A-8806-4157-8A5C-83B703EA950C}
{E868D926-E65E-4C9C-A384-609CDD1C4396} = {E868D926-E65E-4C9C-A384-609CDD1C4396}
{4F85BAB8-7909-493A-B3C0-0D04043DFDDE} = {4F85BAB8-7909-493A-B3C0-0D04043DFDDE}
{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815} = {6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}
{20314BDF-B9C4-4660-87BA-37F60D4EB436} = {20314BDF-B9C4-4660-87BA-37F60D4EB436}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppVectorAdd_AMD", "Demos\VectorAdd_OpenCL\AMD\AppVectorAdd_AMD.vcproj", "{C712F73A-722D-44C7-82B6-73DF879314FF}"
ProjectSection(ProjectDependencies) = postProject
{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815} = {6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}
{20314BDF-B9C4-4660-87BA-37F60D4EB436} = {20314BDF-B9C4-4660-87BA-37F60D4EB436}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletCollision", "src\BulletCollision\BulletCollision.vcproj", "{A5C2F21A-8806-4157-8A5C-83B703EA950C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletDynamics", "src\BulletDynamics\BulletDynamics.vcproj", "{E868D926-E65E-4C9C-A384-609CDD1C4396}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletMultiThreaded", "src\BulletMultiThreaded\BulletMultiThreaded.vcproj", "{20314BDF-B9C4-4660-87BA-37F60D4EB436}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletSoftBody", "src\BulletSoftBody\BulletSoftBody.vcproj", "{42361612-E0E6-4C0E-A677-F87952057968}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletSoftBodySolvers_OpenCL_AMD", "src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\AMD\BulletSoftBodySolvers_OpenCL_AMD.vcproj", "{013A1F89-0772-44CA-A501-CF205620704C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LinearMath", "src\LinearMath\LinearMath.vcproj", "{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenGLSupport", "Demos\OpenGL\OpenGLSupport.vcproj", "{4F85BAB8-7909-493A-B3C0-0D04043DFDDE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
MinSizeRel|Win32 = MinSizeRel|Win32
Release|Win32 = Release|Win32
RelWithDebInfo|Win32 = RelWithDebInfo|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{14E7F3EF-31AD-4C33-B8B5-3660ACE5926E}.Debug|Win32.ActiveCfg = Debug|Win32
{14E7F3EF-31AD-4C33-B8B5-3660ACE5926E}.Debug|Win32.Build.0 = Debug|Win32
{14E7F3EF-31AD-4C33-B8B5-3660ACE5926E}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{14E7F3EF-31AD-4C33-B8B5-3660ACE5926E}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{14E7F3EF-31AD-4C33-B8B5-3660ACE5926E}.Release|Win32.ActiveCfg = Release|Win32
{14E7F3EF-31AD-4C33-B8B5-3660ACE5926E}.Release|Win32.Build.0 = Release|Win32
{14E7F3EF-31AD-4C33-B8B5-3660ACE5926E}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{14E7F3EF-31AD-4C33-B8B5-3660ACE5926E}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{C4F21E06-9E0F-44B9-878C-F9D4F0E75F62}.Debug|Win32.ActiveCfg = Debug|Win32
{C4F21E06-9E0F-44B9-878C-F9D4F0E75F62}.Debug|Win32.Build.0 = Debug|Win32
{C4F21E06-9E0F-44B9-878C-F9D4F0E75F62}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{C4F21E06-9E0F-44B9-878C-F9D4F0E75F62}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{C4F21E06-9E0F-44B9-878C-F9D4F0E75F62}.Release|Win32.ActiveCfg = Release|Win32
{C4F21E06-9E0F-44B9-878C-F9D4F0E75F62}.Release|Win32.Build.0 = Release|Win32
{C4F21E06-9E0F-44B9-878C-F9D4F0E75F62}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{C4F21E06-9E0F-44B9-878C-F9D4F0E75F62}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{C712F73A-722D-44C7-82B6-73DF879314FF}.Debug|Win32.ActiveCfg = Debug|Win32
{C712F73A-722D-44C7-82B6-73DF879314FF}.Debug|Win32.Build.0 = Debug|Win32
{C712F73A-722D-44C7-82B6-73DF879314FF}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{C712F73A-722D-44C7-82B6-73DF879314FF}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{C712F73A-722D-44C7-82B6-73DF879314FF}.Release|Win32.ActiveCfg = Release|Win32
{C712F73A-722D-44C7-82B6-73DF879314FF}.Release|Win32.Build.0 = Release|Win32
{C712F73A-722D-44C7-82B6-73DF879314FF}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{C712F73A-722D-44C7-82B6-73DF879314FF}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{A5C2F21A-8806-4157-8A5C-83B703EA950C}.Debug|Win32.ActiveCfg = Debug|Win32
{A5C2F21A-8806-4157-8A5C-83B703EA950C}.Debug|Win32.Build.0 = Debug|Win32
{A5C2F21A-8806-4157-8A5C-83B703EA950C}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{A5C2F21A-8806-4157-8A5C-83B703EA950C}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{A5C2F21A-8806-4157-8A5C-83B703EA950C}.Release|Win32.ActiveCfg = Release|Win32
{A5C2F21A-8806-4157-8A5C-83B703EA950C}.Release|Win32.Build.0 = Release|Win32
{A5C2F21A-8806-4157-8A5C-83B703EA950C}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{A5C2F21A-8806-4157-8A5C-83B703EA950C}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{E868D926-E65E-4C9C-A384-609CDD1C4396}.Debug|Win32.ActiveCfg = Debug|Win32
{E868D926-E65E-4C9C-A384-609CDD1C4396}.Debug|Win32.Build.0 = Debug|Win32
{E868D926-E65E-4C9C-A384-609CDD1C4396}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{E868D926-E65E-4C9C-A384-609CDD1C4396}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{E868D926-E65E-4C9C-A384-609CDD1C4396}.Release|Win32.ActiveCfg = Release|Win32
{E868D926-E65E-4C9C-A384-609CDD1C4396}.Release|Win32.Build.0 = Release|Win32
{E868D926-E65E-4C9C-A384-609CDD1C4396}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{E868D926-E65E-4C9C-A384-609CDD1C4396}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{20314BDF-B9C4-4660-87BA-37F60D4EB436}.Debug|Win32.ActiveCfg = Debug|Win32
{20314BDF-B9C4-4660-87BA-37F60D4EB436}.Debug|Win32.Build.0 = Debug|Win32
{20314BDF-B9C4-4660-87BA-37F60D4EB436}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{20314BDF-B9C4-4660-87BA-37F60D4EB436}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{20314BDF-B9C4-4660-87BA-37F60D4EB436}.Release|Win32.ActiveCfg = Release|Win32
{20314BDF-B9C4-4660-87BA-37F60D4EB436}.Release|Win32.Build.0 = Release|Win32
{20314BDF-B9C4-4660-87BA-37F60D4EB436}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{20314BDF-B9C4-4660-87BA-37F60D4EB436}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{42361612-E0E6-4C0E-A677-F87952057968}.Debug|Win32.ActiveCfg = Debug|Win32
{42361612-E0E6-4C0E-A677-F87952057968}.Debug|Win32.Build.0 = Debug|Win32
{42361612-E0E6-4C0E-A677-F87952057968}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{42361612-E0E6-4C0E-A677-F87952057968}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{42361612-E0E6-4C0E-A677-F87952057968}.Release|Win32.ActiveCfg = Release|Win32
{42361612-E0E6-4C0E-A677-F87952057968}.Release|Win32.Build.0 = Release|Win32
{42361612-E0E6-4C0E-A677-F87952057968}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{42361612-E0E6-4C0E-A677-F87952057968}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{013A1F89-0772-44CA-A501-CF205620704C}.Debug|Win32.ActiveCfg = Debug|Win32
{013A1F89-0772-44CA-A501-CF205620704C}.Debug|Win32.Build.0 = Debug|Win32
{013A1F89-0772-44CA-A501-CF205620704C}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{013A1F89-0772-44CA-A501-CF205620704C}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{013A1F89-0772-44CA-A501-CF205620704C}.Release|Win32.ActiveCfg = Release|Win32
{013A1F89-0772-44CA-A501-CF205620704C}.Release|Win32.Build.0 = Release|Win32
{013A1F89-0772-44CA-A501-CF205620704C}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{013A1F89-0772-44CA-A501-CF205620704C}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}.Debug|Win32.ActiveCfg = Debug|Win32
{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}.Debug|Win32.Build.0 = Debug|Win32
{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}.Release|Win32.ActiveCfg = Release|Win32
{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}.Release|Win32.Build.0 = Release|Win32
{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{4F85BAB8-7909-493A-B3C0-0D04043DFDDE}.Debug|Win32.ActiveCfg = Debug|Win32
{4F85BAB8-7909-493A-B3C0-0D04043DFDDE}.Debug|Win32.Build.0 = Debug|Win32
{4F85BAB8-7909-493A-B3C0-0D04043DFDDE}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{4F85BAB8-7909-493A-B3C0-0D04043DFDDE}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{4F85BAB8-7909-493A-B3C0-0D04043DFDDE}.Release|Win32.ActiveCfg = Release|Win32
{4F85BAB8-7909-493A-B3C0-0D04043DFDDE}.Release|Win32.Build.0 = Release|Win32
{4F85BAB8-7909-493A-B3C0-0D04043DFDDE}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{4F85BAB8-7909-493A-B3C0-0D04043DFDDE}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -1,304 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppOpenCLClothDemo_AMD"
ProjectGUID="{14E7F3EF-31AD-4C33-B8B5-3660ACE5926E}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppOpenCLClothDemo_AMD.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppOpenCLClothDemo_AMD_Debug.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\Debug\OpenGLSupport.lib ..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\AMD\Debug\BulletSoftBodySolvers_OpenCL_AMD.lib ..\..\..\src\BulletMultiThreaded\Debug\BulletMultiThreaded.lib ..\..\..\src\BulletSoftBody\Debug\BulletSoftBody.lib ..\..\..\src\BulletDynamics\Debug\BulletDynamics.lib ..\..\..\src\BulletCollision\Debug\BulletCollision.lib ..\..\..\src\LinearMath\Debug\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(ATISTREAMSDKROOT)lib\x86\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppOpenCLClothDemo_AMD_Debug.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppOpenCLClothDemo_AMD_Debug.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppOpenCLClothDemo_AMD_Debug.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppOpenCLClothDemo_AMD.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppOpenCLClothDemo_AMD.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\Release\OpenGLSupport.lib ..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\AMD\Release\BulletSoftBodySolvers_OpenCL_AMD.lib ..\..\..\src\BulletMultiThreaded\Release\BulletMultiThreaded.lib ..\..\..\src\BulletSoftBody\Release\BulletSoftBody.lib ..\..\..\src\BulletDynamics\Release\BulletDynamics.lib ..\..\..\src\BulletCollision\Release\BulletCollision.lib ..\..\..\src\LinearMath\Release\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(ATISTREAMSDKROOT)lib\x86\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppOpenCLClothDemo_AMD.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppOpenCLClothDemo_AMD.pdb"
SubSystem="1"
ImportLibrary="Release\AppOpenCLClothDemo_AMD.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppOpenCLClothDemo_AMD.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppOpenCLClothDemo_AMD_MinsizeRel.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\MinSizeRel\OpenGLSupport.lib ..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\AMD\MinSizeRel\BulletSoftBodySolvers_OpenCL_AMD.lib ..\..\..\src\BulletMultiThreaded\MinSizeRel\BulletMultiThreaded.lib ..\..\..\src\BulletSoftBody\MinSizeRel\BulletSoftBody.lib ..\..\..\src\BulletDynamics\MinSizeRel\BulletDynamics.lib ..\..\..\src\BulletCollision\MinSizeRel\BulletCollision.lib ..\..\..\src\LinearMath\MinSizeRel\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(ATISTREAMSDKROOT)lib\x86\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppOpenCLClothDemo_AMD_MinsizeRel.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppOpenCLClothDemo_AMD_MinsizeRel.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppOpenCLClothDemo_AMD_MinsizeRel.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppOpenCLClothDemo_AMD.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppOpenCLClothDemo_AMD_RelWithDebugInfo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\RelWithDebInfo\OpenGLSupport.lib ..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\AMD\RelWithDebInfo\BulletSoftBodySolvers_OpenCL_AMD.lib ..\..\..\src\BulletMultiThreaded\RelWithDebInfo\BulletMultiThreaded.lib ..\..\..\src\BulletSoftBody\RelWithDebInfo\BulletSoftBody.lib ..\..\..\src\BulletDynamics\RelWithDebInfo\BulletDynamics.lib ..\..\..\src\BulletCollision\RelWithDebInfo\BulletCollision.lib ..\..\..\src\LinearMath\RelWithDebInfo\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(ATISTREAMSDKROOT)lib\x86\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppOpenCLClothDemo_AMD_RelWithDebugInfo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppOpenCLClothDemo_AMD_RelWithDebugInfo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppOpenCLClothDemo_AMD_RelWithDebugInfo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\cl_cloth_demo.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclUtils.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclCommon.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\gl_win.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\clstuff.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\bmpLoader.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclUtils.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclCommon.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\bmpLoader.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\clstuff.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\gl_win.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,299 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="OpenGLSupport"
ProjectGUID="{4F85BAB8-7909-493A-B3C0-0D04043DFDDE}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="OpenGLSupport.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/OpenGLSupport.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\OpenGLSupport.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="OpenGLSupport.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/OpenGLSupport.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\OpenGLSupport.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="OpenGLSupport.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/OpenGLSupport.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\OpenGLSupport.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="OpenGLSupport.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/OpenGLSupport.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\OpenGLSupport.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\OpenGL\GLDebugFont.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_DialogDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_DialogWindow.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_ShapeDrawer.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_Simplex1to4.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GLDebugDrawer.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\RenderTexture.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\DemoApplication.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GlutDemoApplication.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GlutStuff.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\Win32DemoApplication.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\OpenGL\GLDebugFont.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_DialogDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_DialogWindow.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_ShapeDrawer.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_Simplex1to4.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GLDebugDrawer.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\RenderTexture.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\DemoApplication.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GlutDemoApplication.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GlutStuff.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\Win32DemoApplication.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,313 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppParticlesOCL_AMD"
ProjectGUID="{C4F21E06-9E0F-44B9-878C-F9D4F0E75F62}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppParticlesOCL_AMD.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppParticlesOCL_AMD_Debug.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\Debug\OpenGLSupport.lib ..\..\..\src\BulletDynamics\Debug\BulletDynamics.lib ..\..\..\src\BulletCollision\Debug\BulletCollision.lib ..\..\..\src\BulletMultiThreaded\Debug\BulletMultiThreaded.lib ..\..\..\src\LinearMath\Debug\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(ATISTREAMSDKROOT)lib\x86\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppParticlesOCL_AMD_Debug.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppParticlesOCL_AMD_Debug.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppParticlesOCL_AMD_Debug.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppParticlesOCL_AMD.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppParticlesOCL_AMD.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\Release\OpenGLSupport.lib ..\..\..\src\BulletDynamics\Release\BulletDynamics.lib ..\..\..\src\BulletCollision\Release\BulletCollision.lib ..\..\..\src\BulletMultiThreaded\Release\BulletMultiThreaded.lib ..\..\..\src\LinearMath\Release\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(ATISTREAMSDKROOT)lib\x86\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppParticlesOCL_AMD.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppParticlesOCL_AMD.pdb"
SubSystem="1"
ImportLibrary="Release\AppParticlesOCL_AMD.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppParticlesOCL_AMD.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppParticlesOCL_AMD_MinsizeRel.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\MinSizeRel\OpenGLSupport.lib ..\..\..\src\BulletDynamics\MinSizeRel\BulletDynamics.lib ..\..\..\src\BulletCollision\MinSizeRel\BulletCollision.lib ..\..\..\src\BulletMultiThreaded\MinSizeRel\BulletMultiThreaded.lib ..\..\..\src\LinearMath\MinSizeRel\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(ATISTREAMSDKROOT)lib\x86\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppParticlesOCL_AMD_MinsizeRel.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppParticlesOCL_AMD_MinsizeRel.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppParticlesOCL_AMD_MinsizeRel.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppParticlesOCL_AMD.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppParticlesOCL_AMD_RelWithDebugInfo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\RelWithDebInfo\OpenGLSupport.lib ..\..\..\src\BulletDynamics\RelWithDebInfo\BulletDynamics.lib ..\..\..\src\BulletCollision\RelWithDebInfo\BulletCollision.lib ..\..\..\src\BulletMultiThreaded\RelWithDebInfo\BulletMultiThreaded.lib ..\..\..\src\LinearMath\RelWithDebInfo\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(ATISTREAMSDKROOT)lib\x86\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppParticlesOCL_AMD_RelWithDebugInfo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppParticlesOCL_AMD_RelWithDebugInfo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppParticlesOCL_AMD_RelWithDebugInfo.lib"/>
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\ParticlesOCL.cl">
</File>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclUtils.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclCommon.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\btParticlesDemoDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\main.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\ParticlesDemo.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\shaders.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\btParticlesDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\btParticlesSharedDefs.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\btParticlesSharedTypes.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\ParticlesDemo.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\shaders.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclUtils.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclCommon.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,273 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppVectorAdd_AMD"
ProjectGUID="{C712F73A-722D-44C7-82B6-73DF879314FF}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppVectorAdd_AMD.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppVectorAdd_AMD_Debug.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\src\BulletMultiThreaded\Debug\BulletMultiThreaded.lib ..\..\..\src\LinearMath\Debug\LinearMath.lib &quot;$(ATISTREAMSDKROOT)lib\x86\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppVectorAdd_AMD_Debug.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppVectorAdd_AMD_Debug.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppVectorAdd_AMD_Debug.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppVectorAdd_AMD.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppVectorAdd_AMD.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\src\BulletMultiThreaded\Release\BulletMultiThreaded.lib ..\..\..\src\LinearMath\Release\LinearMath.lib &quot;$(ATISTREAMSDKROOT)lib\x86\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppVectorAdd_AMD.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppVectorAdd_AMD.pdb"
SubSystem="1"
ImportLibrary="Release\AppVectorAdd_AMD.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppVectorAdd_AMD.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppVectorAdd_AMD_MinsizeRel.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\src\BulletMultiThreaded\MinSizeRel\BulletMultiThreaded.lib ..\..\..\src\LinearMath\MinSizeRel\LinearMath.lib &quot;$(ATISTREAMSDKROOT)lib\x86\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppVectorAdd_AMD_MinsizeRel.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppVectorAdd_AMD_MinsizeRel.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppVectorAdd_AMD_MinsizeRel.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppVectorAdd_AMD.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppVectorAdd_AMD_RelWithDebugInfo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\src\BulletMultiThreaded\RelWithDebInfo\BulletMultiThreaded.lib ..\..\..\src\LinearMath\RelWithDebInfo\LinearMath.lib &quot;$(ATISTREAMSDKROOT)lib\x86\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppVectorAdd_AMD_RelWithDebugInfo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppVectorAdd_AMD_RelWithDebugInfo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppVectorAdd_AMD_RelWithDebugInfo.lib"/>
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\..\..\..\..\Demos\VectorAdd_OpenCL\VectorAddKernels.cl">
</File>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Demos\VectorAdd_OpenCL\MiniCL_VectorAdd.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,863 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletCollision"
ProjectGUID="{A5C2F21A-8806-4157-8A5C-83B703EA950C}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletCollision.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletCollision.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletCollision.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletCollision.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletCollision.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletCollision.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletCollision.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletCollision.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btAxisSweep3.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvt.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionObject.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btGhostObject.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btInternalEdgeUtility.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btManifoldResult.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btUnionFind.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBoxShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBox2dShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCapsuleShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCollisionShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCompoundShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConcaveShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConeShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexHullShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexInternalShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexPointCloudShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvex2dShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCylinderShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btEmptyShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultiSphereShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btOptimizedBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btShapeHull.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btSphereShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStaticPlaneShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStridingMeshInterface.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTetrahedronShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleBuffer.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleCallback.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMesh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btUniformScalingShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btContactProcessing.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGenericPoolAllocator.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactQuantizedBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btTriangleShapeEx.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_box_set.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_contact.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_memory.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_tri_collision.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btConvexCast.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa2.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btPersistentManifold.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btRaycastCallback.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btInternalEdgeUtility.h">
</File>
<File
RelativePath="..\..\..\..\src\btBulletCollisionCommon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btAxisSweep3.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvt.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCallback.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionObject.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btGhostObject.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btManifoldResult.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btUnionFind.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBoxShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBox2dShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCapsuleShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCollisionMargin.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCollisionShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCompoundShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConcaveShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConeShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexHullShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexInternalShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexPointCloudShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvex2dShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCylinderShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btEmptyShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMaterial.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultiSphereShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btOptimizedBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btShapeHull.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btSphereShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStaticPlaneShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStridingMeshInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTetrahedronShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleBuffer.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleCallback.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleInfoMap.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMesh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btUniformScalingShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btBoxCollision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btClipPolygon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btContactProcessing.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGenericPoolAllocator.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGeometryOperations.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactMassUtil.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactQuantizedBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btQuantization.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btTriangleShapeEx.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_array.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_basic_geometry_operations.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_bitset.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_box_collision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_box_set.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_clip_polygon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_contact.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_geom_types.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_geometry.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_hash_table.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_linear_math.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_math.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_memory.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_radixsort.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_tri_collision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btConvexCast.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btConvexPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btDiscreteCollisionDetectorInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa2.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btManifoldPoint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btPersistentManifold.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btPointCollector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btRaycastCallback.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btSimplexSolverInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,383 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletDynamics"
ProjectGUID="{E868D926-E65E-4C9C-A384-609CDD1C4396}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletDynamics.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletDynamics.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletDynamics.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletDynamics.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletDynamics.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletDynamics.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletDynamics.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletDynamics.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletDynamics\Character\btKinematicCharacterController.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btConeTwistConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btContactConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHinge2Constraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHingeConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSliderConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btUniversalConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btContinuousDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btRigidBody.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\Bullet-C-API.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btWheelInfo.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\btBulletDynamicsCommon.h">
</File>
<File
RelativePath="..\..\..\..\src\btBulletCollisionCommon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btConeTwistConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btContactConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btContactSolverInfo.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHinge2Constraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHingeConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btJacobianEntry.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSliderConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolverBody.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolverConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btUniversalConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btActionInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btContinuousDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btRigidBody.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btVehicleRaycaster.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btWheelInfo.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Character\btCharacterControllerInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Character\btKinematicCharacterController.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,377 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletMultiThreaded"
ProjectGUID="{20314BDF-B9C4-4660-87BA-37F60D4EB436}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletMultiThreaded.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletMultiThreaded.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletMultiThreaded.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletMultiThreaded.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletMultiThreaded.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletMultiThreaded.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletMultiThreaded.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletMultiThreaded.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuFakeDma.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuLibspe2Support.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btThreadSupportInterface.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\Win32ThreadSupport.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PosixThreadSupport.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SequentialThreadSupport.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionTaskProcess.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuGatheringCollisionDispatcher.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btParallelConstraintSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphase.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PlatformDefinitions.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PpuAddressSpace.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuFakeDma.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuDoubleBuffer.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuLibspe2Support.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btThreadSupportInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\Win32ThreadSupport.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PosixThreadSupport.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SequentialThreadSupport.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionTaskProcess.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuGatheringCollisionDispatcher.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btParallelConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\Box.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuConvexPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphaseSharedCode.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphaseSharedDefs.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphaseSharedTypes.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpuDefines.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpuUtilsSharedCode.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpuUtilsSharedDefs.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletSoftBodySolvers_OpenCL_AMD"
ProjectGUID="{013A1F89-0772-44CA-A501-CF205620704C}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletSoftBodySolvers_OpenCL_AMD.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletSoftBodySolvers_OpenCL_AMD.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletSoftBodySolvers_OpenCL_AMD.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletSoftBodySolvers_OpenCL_AMD.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletSoftBodySolvers_OpenCL_AMD.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletSoftBodySolvers_OpenCL_AMD.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletSoftBodySolvers_OpenCL_AMD.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletSoftBodySolvers_OpenCL_AMD.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletSoftBodySolvers_OpenCL_AMD.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletSoftBodySolvers_OpenCL_AMD.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletSoftBodySolvers_OpenCL_AMD.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(ATISTREAMSDKROOT)include&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,USE_AMD_OPENCL,CL_PLATFORM_AMD,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletSoftBodySolvers_OpenCL_AMD.lib"/>
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\UpdateNormals.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\Integrate.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\UpdatePositions.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\UpdateNodes.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\SolvePositions.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\UpdatePositionsFromVelocities.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\ApplyForces.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\PrepareLinks.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\VSolveLinks.cl">
</File>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCL.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCL.h">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\CPU\btSoftBodySolverData.h">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverVertexData_OpenCL.h">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverTriangleData_OpenCL.h">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverLinkData_OpenCL.h">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverBuffer_OpenCL.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,290 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletSoftBody"
ProjectGUID="{42361612-E0E6-4C0E-A677-F87952057968}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletSoftBody.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletSoftBody.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletSoftBody.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletSoftBody.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletSoftBody.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletSoftBody.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletSoftBody.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletSoftBody.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBody.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyHelpers.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftSoftCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btDefaultSoftBodySolver.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBody.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyHelpers.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftSoftCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSparseSDF.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodySolvers.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btDefaultSoftBodySolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodySolverVertexBuffer.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,317 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="LinearMath"
ProjectGUID="{6531CCD6-37CD-4EA2-9FE2-BFBAD09DC815}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="LinearMath.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\LinearMath.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="LinearMath.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\LinearMath.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="LinearMath.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\LinearMath.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="LinearMath.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\LinearMath.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\LinearMath\btAabbUtil2.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedObjectArray.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btDefaultMotionState.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btHashMap.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btIDebugDraw.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btList.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMatrix3x3.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMinMax.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMotionState.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btPoolAllocator.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuadWord.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuaternion.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btRandom.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btScalar.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btStackAlloc.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransform.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransformUtil.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btVector3.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,92 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppDX11ClothDemo", "Demos\DX11ClothDemo\AppDX11ClothDemo.vcproj", "{33295DAF-D179-485E-9723-E9AB006464FC}"
ProjectSection(ProjectDependencies) = postProject
{7A8E1B76-0DA5-4C03-9D93-99BE0CD3E09E} = {7A8E1B76-0DA5-4C03-9D93-99BE0CD3E09E}
{21C8F687-6EB9-4EE0-A5E4-2B3182AC4E72} = {21C8F687-6EB9-4EE0-A5E4-2B3182AC4E72}
{9D2761AC-C8C5-405E-9202-017B3D647930} = {9D2761AC-C8C5-405E-9202-017B3D647930}
{B4DDD5C4-1ED4-43BA-9579-51CC60A31DB0} = {B4DDD5C4-1ED4-43BA-9579-51CC60A31DB0}
{A34A72FD-C315-41CA-BE55-DB5D2783D3F3} = {A34A72FD-C315-41CA-BE55-DB5D2783D3F3}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletCollision", "src\BulletCollision\BulletCollision.vcproj", "{A34A72FD-C315-41CA-BE55-DB5D2783D3F3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletDynamics", "src\BulletDynamics\BulletDynamics.vcproj", "{7A8E1B76-0DA5-4C03-9D93-99BE0CD3E09E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletMultiThreaded", "src\BulletMultiThreaded\BulletMultiThreaded.vcproj", "{AA63C563-1518-42AC-91EA-E0FA73FDB3CB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletSoftBody", "src\BulletSoftBody\BulletSoftBody.vcproj", "{21C8F687-6EB9-4EE0-A5E4-2B3182AC4E72}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletSoftBodySolvers_DX11", "src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\BulletSoftBodySolvers_DX11.vcproj", "{B4DDD5C4-1ED4-43BA-9579-51CC60A31DB0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LinearMath", "src\LinearMath\LinearMath.vcproj", "{9D2761AC-C8C5-405E-9202-017B3D647930}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
MinSizeRel|Win32 = MinSizeRel|Win32
Release|Win32 = Release|Win32
RelWithDebInfo|Win32 = RelWithDebInfo|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{33295DAF-D179-485E-9723-E9AB006464FC}.Debug|Win32.ActiveCfg = Debug|Win32
{33295DAF-D179-485E-9723-E9AB006464FC}.Debug|Win32.Build.0 = Debug|Win32
{33295DAF-D179-485E-9723-E9AB006464FC}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{33295DAF-D179-485E-9723-E9AB006464FC}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{33295DAF-D179-485E-9723-E9AB006464FC}.Release|Win32.ActiveCfg = Release|Win32
{33295DAF-D179-485E-9723-E9AB006464FC}.Release|Win32.Build.0 = Release|Win32
{33295DAF-D179-485E-9723-E9AB006464FC}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{33295DAF-D179-485E-9723-E9AB006464FC}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{A34A72FD-C315-41CA-BE55-DB5D2783D3F3}.Debug|Win32.ActiveCfg = Debug|Win32
{A34A72FD-C315-41CA-BE55-DB5D2783D3F3}.Debug|Win32.Build.0 = Debug|Win32
{A34A72FD-C315-41CA-BE55-DB5D2783D3F3}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{A34A72FD-C315-41CA-BE55-DB5D2783D3F3}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{A34A72FD-C315-41CA-BE55-DB5D2783D3F3}.Release|Win32.ActiveCfg = Release|Win32
{A34A72FD-C315-41CA-BE55-DB5D2783D3F3}.Release|Win32.Build.0 = Release|Win32
{A34A72FD-C315-41CA-BE55-DB5D2783D3F3}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{A34A72FD-C315-41CA-BE55-DB5D2783D3F3}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{7A8E1B76-0DA5-4C03-9D93-99BE0CD3E09E}.Debug|Win32.ActiveCfg = Debug|Win32
{7A8E1B76-0DA5-4C03-9D93-99BE0CD3E09E}.Debug|Win32.Build.0 = Debug|Win32
{7A8E1B76-0DA5-4C03-9D93-99BE0CD3E09E}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{7A8E1B76-0DA5-4C03-9D93-99BE0CD3E09E}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{7A8E1B76-0DA5-4C03-9D93-99BE0CD3E09E}.Release|Win32.ActiveCfg = Release|Win32
{7A8E1B76-0DA5-4C03-9D93-99BE0CD3E09E}.Release|Win32.Build.0 = Release|Win32
{7A8E1B76-0DA5-4C03-9D93-99BE0CD3E09E}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{7A8E1B76-0DA5-4C03-9D93-99BE0CD3E09E}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{AA63C563-1518-42AC-91EA-E0FA73FDB3CB}.Debug|Win32.ActiveCfg = Debug|Win32
{AA63C563-1518-42AC-91EA-E0FA73FDB3CB}.Debug|Win32.Build.0 = Debug|Win32
{AA63C563-1518-42AC-91EA-E0FA73FDB3CB}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{AA63C563-1518-42AC-91EA-E0FA73FDB3CB}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{AA63C563-1518-42AC-91EA-E0FA73FDB3CB}.Release|Win32.ActiveCfg = Release|Win32
{AA63C563-1518-42AC-91EA-E0FA73FDB3CB}.Release|Win32.Build.0 = Release|Win32
{AA63C563-1518-42AC-91EA-E0FA73FDB3CB}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{AA63C563-1518-42AC-91EA-E0FA73FDB3CB}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{21C8F687-6EB9-4EE0-A5E4-2B3182AC4E72}.Debug|Win32.ActiveCfg = Debug|Win32
{21C8F687-6EB9-4EE0-A5E4-2B3182AC4E72}.Debug|Win32.Build.0 = Debug|Win32
{21C8F687-6EB9-4EE0-A5E4-2B3182AC4E72}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{21C8F687-6EB9-4EE0-A5E4-2B3182AC4E72}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{21C8F687-6EB9-4EE0-A5E4-2B3182AC4E72}.Release|Win32.ActiveCfg = Release|Win32
{21C8F687-6EB9-4EE0-A5E4-2B3182AC4E72}.Release|Win32.Build.0 = Release|Win32
{21C8F687-6EB9-4EE0-A5E4-2B3182AC4E72}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{21C8F687-6EB9-4EE0-A5E4-2B3182AC4E72}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{B4DDD5C4-1ED4-43BA-9579-51CC60A31DB0}.Debug|Win32.ActiveCfg = Debug|Win32
{B4DDD5C4-1ED4-43BA-9579-51CC60A31DB0}.Debug|Win32.Build.0 = Debug|Win32
{B4DDD5C4-1ED4-43BA-9579-51CC60A31DB0}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{B4DDD5C4-1ED4-43BA-9579-51CC60A31DB0}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{B4DDD5C4-1ED4-43BA-9579-51CC60A31DB0}.Release|Win32.ActiveCfg = Release|Win32
{B4DDD5C4-1ED4-43BA-9579-51CC60A31DB0}.Release|Win32.Build.0 = Release|Win32
{B4DDD5C4-1ED4-43BA-9579-51CC60A31DB0}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{B4DDD5C4-1ED4-43BA-9579-51CC60A31DB0}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{9D2761AC-C8C5-405E-9202-017B3D647930}.Debug|Win32.ActiveCfg = Debug|Win32
{9D2761AC-C8C5-405E-9202-017B3D647930}.Debug|Win32.Build.0 = Debug|Win32
{9D2761AC-C8C5-405E-9202-017B3D647930}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{9D2761AC-C8C5-405E-9202-017B3D647930}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{9D2761AC-C8C5-405E-9202-017B3D647930}.Release|Win32.ActiveCfg = Release|Win32
{9D2761AC-C8C5-405E-9202-017B3D647930}.Release|Win32.Build.0 = Release|Win32
{9D2761AC-C8C5-405E-9202-017B3D647930}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{9D2761AC-C8C5-405E-9202-017B3D647930}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -1,349 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppDX11ClothDemo"
ProjectGUID="{33295DAF-D179-485E-9723-E9AB006464FC}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppDX11ClothDemo.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="1">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\src;..\..\..\..\Demos\DX11ClothDemo\DXUT\Core;..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,UNICODE,_UNICODE,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppDX11ClothDemo_Debug.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\src;..\..\..\..\Demos\DX11ClothDemo\DXUT\Core;..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,UNICODE,_UNICODE,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,UNICODE,_UNICODE,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib d3dcompiler.lib dxerr.lib dxguid.lib d3dx9.lib d3d9.lib winmm.lib comctl32.lib d3dx11.lib ..\..\src\BulletDynamics\Debug\BulletDynamics.lib ..\..\src\BulletCollision\Debug\BulletCollision.lib ..\..\src\LinearMath\Debug\LinearMath.lib ..\..\src\BulletSoftBody\Debug\BulletSoftBody.lib ..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\Debug\BulletSoftBodySolvers_DX11.lib "
OutputFile="..\..\..\..\AppDX11ClothDemo_Debug.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;$(DXSDK_DIR)\Lib\x86\$(OutDir)&quot;,&quot;$(DXSDK_DIR)\Lib\x86&quot;"
ProgramDatabaseFile="..\..\..\../AppDX11ClothDemo_Debug.pdb"
GenerateDebugInformation="TRUE"
SubSystem="2"
ImportLibrary="Debug\AppDX11ClothDemo_Debug.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppDX11ClothDemo.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="1">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\src;..\..\..\..\Demos\DX11ClothDemo\DXUT\Core;..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,UNICODE,_UNICODE,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppDX11ClothDemo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\src;..\..\..\..\Demos\DX11ClothDemo\DXUT\Core;..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,UNICODE,_UNICODE,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,UNICODE,_UNICODE,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib d3dcompiler.lib dxerr.lib dxguid.lib d3dx9.lib d3d9.lib winmm.lib comctl32.lib d3dx11.lib ..\..\src\BulletDynamics\Release\BulletDynamics.lib ..\..\src\BulletCollision\Release\BulletCollision.lib ..\..\src\LinearMath\Release\LinearMath.lib ..\..\src\BulletSoftBody\Release\BulletSoftBody.lib ..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\Release\BulletSoftBodySolvers_DX11.lib "
OutputFile="..\..\..\..\AppDX11ClothDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;$(DXSDK_DIR)\Lib\x86\$(OutDir)&quot;,&quot;$(DXSDK_DIR)\Lib\x86&quot;"
ProgramDatabaseFile="..\..\..\../AppDX11ClothDemo.pdb"
SubSystem="2"
ImportLibrary="Release\AppDX11ClothDemo.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppDX11ClothDemo.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="1">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\src;..\..\..\..\Demos\DX11ClothDemo\DXUT\Core;..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,UNICODE,_UNICODE,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppDX11ClothDemo_MinsizeRel.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\src;..\..\..\..\Demos\DX11ClothDemo\DXUT\Core;..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,UNICODE,_UNICODE,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,UNICODE,_UNICODE,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib d3dcompiler.lib dxerr.lib dxguid.lib d3dx9.lib d3d9.lib winmm.lib comctl32.lib d3dx11.lib ..\..\src\BulletDynamics\MinSizeRel\BulletDynamics.lib ..\..\src\BulletCollision\MinSizeRel\BulletCollision.lib ..\..\src\LinearMath\MinSizeRel\LinearMath.lib ..\..\src\BulletSoftBody\MinSizeRel\BulletSoftBody.lib ..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\MinSizeRel\BulletSoftBodySolvers_DX11.lib "
OutputFile="..\..\..\..\AppDX11ClothDemo_MinsizeRel.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;$(DXSDK_DIR)\Lib\x86\$(OutDir)&quot;,&quot;$(DXSDK_DIR)\Lib\x86&quot;"
ProgramDatabaseFile="..\..\..\../AppDX11ClothDemo_MinsizeRel.pdb"
SubSystem="2"
ImportLibrary="MinSizeRel\AppDX11ClothDemo_MinsizeRel.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppDX11ClothDemo.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="1">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\src;..\..\..\..\Demos\DX11ClothDemo\DXUT\Core;..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,UNICODE,_UNICODE,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppDX11ClothDemo_RelWithDebugInfo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\src;..\..\..\..\Demos\DX11ClothDemo\DXUT\Core;..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,UNICODE,_UNICODE,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,UNICODE,_UNICODE,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib d3dcompiler.lib dxerr.lib dxguid.lib d3dx9.lib d3d9.lib winmm.lib comctl32.lib d3dx11.lib ..\..\src\BulletDynamics\RelWithDebInfo\BulletDynamics.lib ..\..\src\BulletCollision\RelWithDebInfo\BulletCollision.lib ..\..\src\LinearMath\RelWithDebInfo\LinearMath.lib ..\..\src\BulletSoftBody\RelWithDebInfo\BulletSoftBody.lib ..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\RelWithDebInfo\BulletSoftBodySolvers_DX11.lib "
OutputFile="..\..\..\..\AppDX11ClothDemo_RelWithDebugInfo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;$(DXSDK_DIR)\Lib\x86\$(OutDir)&quot;,&quot;$(DXSDK_DIR)\Lib\x86&quot;"
ProgramDatabaseFile="..\..\..\../AppDX11ClothDemo_RelWithDebugInfo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="2"
ImportLibrary="RelWithDebInfo\AppDX11ClothDemo_RelWithDebugInfo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Core\DXUT.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional\DXUTcamera.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Core\DXUTDevice11.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Core\DXUTDevice9.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional\DXUTgui.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Core\DXUTmisc.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional\DXUTres.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional\DXUTsettingsdlg.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional\SDKmesh.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional\SDKmisc.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\cloth_renderer.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Core\DXUT.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional\DXUTcamera.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Core\DXUTDevice11.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Core\DXUTDevice9.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional\DXUTgui.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Core\DXUTmisc.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional\DXUTres.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional\DXUTsettingsdlg.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional\SDKmesh.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\DXUT\Optional\SDKmisc.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\btDirectComputeSupport.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\cap.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\cloth.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\cylinder.h">
</File>
<File
RelativePath="..\..\..\..\Demos\DX11ClothDemo\resource.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,863 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletCollision"
ProjectGUID="{A34A72FD-C315-41CA-BE55-DB5D2783D3F3}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletCollision.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletCollision.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletCollision.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletCollision.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletCollision.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletCollision.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletCollision.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletCollision.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btAxisSweep3.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvt.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionObject.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btGhostObject.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btInternalEdgeUtility.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btManifoldResult.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btUnionFind.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBoxShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBox2dShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCapsuleShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCollisionShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCompoundShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConcaveShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConeShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexHullShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexInternalShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexPointCloudShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvex2dShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCylinderShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btEmptyShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultiSphereShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btOptimizedBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btShapeHull.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btSphereShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStaticPlaneShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStridingMeshInterface.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTetrahedronShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleBuffer.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleCallback.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMesh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btUniformScalingShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btContactProcessing.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGenericPoolAllocator.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactQuantizedBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btTriangleShapeEx.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_box_set.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_contact.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_memory.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_tri_collision.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btConvexCast.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa2.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btPersistentManifold.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btRaycastCallback.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btInternalEdgeUtility.h">
</File>
<File
RelativePath="..\..\..\..\src\btBulletCollisionCommon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btAxisSweep3.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvt.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCallback.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionObject.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btGhostObject.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btManifoldResult.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btUnionFind.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBoxShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBox2dShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCapsuleShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCollisionMargin.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCollisionShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCompoundShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConcaveShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConeShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexHullShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexInternalShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexPointCloudShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvex2dShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCylinderShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btEmptyShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMaterial.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultiSphereShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btOptimizedBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btShapeHull.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btSphereShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStaticPlaneShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStridingMeshInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTetrahedronShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleBuffer.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleCallback.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleInfoMap.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMesh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btUniformScalingShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btBoxCollision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btClipPolygon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btContactProcessing.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGenericPoolAllocator.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGeometryOperations.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactMassUtil.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactQuantizedBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btQuantization.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btTriangleShapeEx.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_array.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_basic_geometry_operations.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_bitset.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_box_collision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_box_set.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_clip_polygon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_contact.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_geom_types.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_geometry.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_hash_table.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_linear_math.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_math.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_memory.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_radixsort.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_tri_collision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btConvexCast.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btConvexPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btDiscreteCollisionDetectorInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa2.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btManifoldPoint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btPersistentManifold.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btPointCollector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btRaycastCallback.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btSimplexSolverInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,383 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletDynamics"
ProjectGUID="{7A8E1B76-0DA5-4C03-9D93-99BE0CD3E09E}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletDynamics.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletDynamics.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletDynamics.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletDynamics.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletDynamics.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletDynamics.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletDynamics.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletDynamics.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletDynamics\Character\btKinematicCharacterController.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btConeTwistConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btContactConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHinge2Constraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHingeConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSliderConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btUniversalConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btContinuousDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btRigidBody.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\Bullet-C-API.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btWheelInfo.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\btBulletDynamicsCommon.h">
</File>
<File
RelativePath="..\..\..\..\src\btBulletCollisionCommon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btConeTwistConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btContactConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btContactSolverInfo.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHinge2Constraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHingeConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btJacobianEntry.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSliderConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolverBody.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolverConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btUniversalConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btActionInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btContinuousDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btRigidBody.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btVehicleRaycaster.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btWheelInfo.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Character\btCharacterControllerInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Character\btKinematicCharacterController.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,377 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletMultiThreaded"
ProjectGUID="{AA63C563-1518-42AC-91EA-E0FA73FDB3CB}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletMultiThreaded.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletMultiThreaded.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletMultiThreaded.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletMultiThreaded.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletMultiThreaded.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletMultiThreaded.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletMultiThreaded.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletMultiThreaded.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuFakeDma.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuLibspe2Support.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btThreadSupportInterface.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\Win32ThreadSupport.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PosixThreadSupport.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SequentialThreadSupport.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionTaskProcess.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuGatheringCollisionDispatcher.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btParallelConstraintSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphase.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PlatformDefinitions.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PpuAddressSpace.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuFakeDma.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuDoubleBuffer.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuLibspe2Support.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btThreadSupportInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\Win32ThreadSupport.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PosixThreadSupport.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SequentialThreadSupport.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionTaskProcess.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuGatheringCollisionDispatcher.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btParallelConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\Box.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuConvexPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphaseSharedCode.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphaseSharedDefs.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphaseSharedTypes.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpuDefines.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpuUtilsSharedCode.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpuUtilsSharedDefs.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,299 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletSoftBodySolvers_DX11"
ProjectGUID="{B4DDD5C4-1ED4-43BA-9579-51CC60A31DB0}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletSoftBodySolvers_DX11.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\..\Glut;..\..\..\..\..\..\src;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\..\cpu;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletSoftBodySolvers_DX11.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\Glut;..\..\..\..\..\..\src;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\..\cpu;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletSoftBodySolvers_DX11.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletSoftBodySolvers_DX11.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\..\Glut;..\..\..\..\..\..\src;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\..\cpu;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletSoftBodySolvers_DX11.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\Glut;..\..\..\..\..\..\src;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\..\cpu;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletSoftBodySolvers_DX11.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletSoftBodySolvers_DX11.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\..\Glut;..\..\..\..\..\..\src;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\..\cpu;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletSoftBodySolvers_DX11.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\Glut;..\..\..\..\..\..\src;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\..\cpu;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletSoftBodySolvers_DX11.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletSoftBodySolvers_DX11.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\..\Glut;..\..\..\..\..\..\src;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\..\cpu;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletSoftBodySolvers_DX11.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\Glut;..\..\..\..\..\..\src;&quot;$(DXSDK_DIR)\Include&quot;;..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\..\cpu;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletSoftBodySolvers_DX11.lib"/>
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\HLSL\OutputToVertexArray.hlsl">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\HLSL\UpdateNormals.hlsl">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\HLSL\Integrate.hlsl">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\HLSL\UpdatePositions.hlsl">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\HLSL\UpdateNodes.hlsl">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\HLSL\SolvePositions.hlsl">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\HLSL\SolvePositionsSIMDBatched.hlsl">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\HLSL\UpdatePositionsFromVelocities.hlsl">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\HLSL\ApplyForces.hlsl">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\HLSL\PrepareLinks.hlsl">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\HLSL\VSolveLinks.hlsl">
</File>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolver_DX11.cpp">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolver_DX11SIMDAware.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolver_DX11.h">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolver_DX11SIMDAware.h">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\CPU\btSoftBodySolverData.h">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverVertexData_DX11.h">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverTriangleData_DX11.h">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverLinkData_DX11.h">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverLinkData_DX11SIMDAware.h">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverBuffer_DX11.h">
</File>
<File
RelativePath="..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverVertexBuffer_DX11.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,290 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletSoftBody"
ProjectGUID="{21C8F687-6EB9-4EE0-A5E4-2B3182AC4E72}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletSoftBody.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletSoftBody.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletSoftBody.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletSoftBody.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletSoftBody.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletSoftBody.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletSoftBody.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletSoftBody.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBody.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyHelpers.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftSoftCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btDefaultSoftBodySolver.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBody.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyHelpers.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftSoftCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSparseSDF.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodySolvers.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btDefaultSoftBodySolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodySolverVertexBuffer.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,317 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="LinearMath"
ProjectGUID="{9D2761AC-C8C5-405E-9202-017B3D647930}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="LinearMath.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\LinearMath.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="LinearMath.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\LinearMath.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="LinearMath.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\LinearMath.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="LinearMath.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\LinearMath.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\LinearMath\btAabbUtil2.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedObjectArray.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btDefaultMotionState.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btHashMap.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btIDebugDraw.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btList.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMatrix3x3.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMinMax.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMotionState.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btPoolAllocator.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuadWord.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuaternion.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btRandom.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btScalar.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btStackAlloc.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransform.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransformUtil.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btVector3.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,133 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppOpenCLClothDemo_NVidia", "Demos\OpenCLClothDemo\NVidia\AppOpenCLClothDemo_NVidia.vcproj", "{C952E5DA-81AA-471B-A387-96B9978C0574}"
ProjectSection(ProjectDependencies) = postProject
{DE29F73C-FF6D-4038-AEE3-AB664356EE00} = {DE29F73C-FF6D-4038-AEE3-AB664356EE00}
{0785B45A-B333-4F71-8957-6858651EB8BB} = {0785B45A-B333-4F71-8957-6858651EB8BB}
{E56CB876-7F63-495D-B49C-8391B904CBF8} = {E56CB876-7F63-495D-B49C-8391B904CBF8}
{4804E7D9-2BFE-4190-9B7E-5767F754B964} = {4804E7D9-2BFE-4190-9B7E-5767F754B964}
{EF5AC3DB-4F24-4312-9012-EB1B17CE847F} = {EF5AC3DB-4F24-4312-9012-EB1B17CE847F}
{4F527FDD-A08B-4128-BC39-DCE7395C1C17} = {4F527FDD-A08B-4128-BC39-DCE7395C1C17}
{B18804F1-4057-4ADE-8621-3EF349F5F72B} = {B18804F1-4057-4ADE-8621-3EF349F5F72B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppParticlesOCL_NVidia", "Demos\ParticlesOpenCL\NVidia\AppParticlesOCL_Nv.vcproj", "{B3475C26-C1DE-425C-8656-B7FB0AF7B77A}"
ProjectSection(ProjectDependencies) = postProject
{DE29F73C-FF6D-4038-AEE3-AB664356EE00} = {DE29F73C-FF6D-4038-AEE3-AB664356EE00}
{0785B45A-B333-4F71-8957-6858651EB8BB} = {0785B45A-B333-4F71-8957-6858651EB8BB}
{4804E7D9-2BFE-4190-9B7E-5767F754B964} = {4804E7D9-2BFE-4190-9B7E-5767F754B964}
{4F527FDD-A08B-4128-BC39-DCE7395C1C17} = {4F527FDD-A08B-4128-BC39-DCE7395C1C17}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppVectorAdd_NVidia", "Demos\VectorAdd_OpenCL\NVidia\AppVectorAdd_NVidia.vcproj", "{AAB9A178-DEB7-4BD8-A021-5AEEE8457494}"
ProjectSection(ProjectDependencies) = postProject
{4F527FDD-A08B-4128-BC39-DCE7395C1C17} = {4F527FDD-A08B-4128-BC39-DCE7395C1C17}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletCollision", "src\BulletCollision\BulletCollision.vcproj", "{4804E7D9-2BFE-4190-9B7E-5767F754B964}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletDynamics", "src\BulletDynamics\BulletDynamics.vcproj", "{DE29F73C-FF6D-4038-AEE3-AB664356EE00}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletMultiThreaded", "src\BulletMultiThreaded\BulletMultiThreaded.vcproj", "{E56CB876-7F63-495D-B49C-8391B904CBF8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletSoftBody", "src\BulletSoftBody\BulletSoftBody.vcproj", "{EF5AC3DB-4F24-4312-9012-EB1B17CE847F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletSoftBodySolvers_OpenCL_NVidia", "src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\NVidia\BulletSoftBodySolvers_OpenCL_NVidia.vcproj", "{B18804F1-4057-4ADE-8621-3EF349F5F72B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LinearMath", "src\LinearMath\LinearMath.vcproj", "{4F527FDD-A08B-4128-BC39-DCE7395C1C17}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenGLSupport", "Demos\OpenGL\OpenGLSupport.vcproj", "{0785B45A-B333-4F71-8957-6858651EB8BB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
MinSizeRel|Win32 = MinSizeRel|Win32
Release|Win32 = Release|Win32
RelWithDebInfo|Win32 = RelWithDebInfo|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C952E5DA-81AA-471B-A387-96B9978C0574}.Debug|Win32.ActiveCfg = Debug|Win32
{C952E5DA-81AA-471B-A387-96B9978C0574}.Debug|Win32.Build.0 = Debug|Win32
{C952E5DA-81AA-471B-A387-96B9978C0574}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{C952E5DA-81AA-471B-A387-96B9978C0574}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{C952E5DA-81AA-471B-A387-96B9978C0574}.Release|Win32.ActiveCfg = Release|Win32
{C952E5DA-81AA-471B-A387-96B9978C0574}.Release|Win32.Build.0 = Release|Win32
{C952E5DA-81AA-471B-A387-96B9978C0574}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{C952E5DA-81AA-471B-A387-96B9978C0574}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{B3475C26-C1DE-425C-8656-B7FB0AF7B77A}.Debug|Win32.ActiveCfg = Debug|Win32
{B3475C26-C1DE-425C-8656-B7FB0AF7B77A}.Debug|Win32.Build.0 = Debug|Win32
{B3475C26-C1DE-425C-8656-B7FB0AF7B77A}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{B3475C26-C1DE-425C-8656-B7FB0AF7B77A}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{B3475C26-C1DE-425C-8656-B7FB0AF7B77A}.Release|Win32.ActiveCfg = Release|Win32
{B3475C26-C1DE-425C-8656-B7FB0AF7B77A}.Release|Win32.Build.0 = Release|Win32
{B3475C26-C1DE-425C-8656-B7FB0AF7B77A}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{B3475C26-C1DE-425C-8656-B7FB0AF7B77A}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{AAB9A178-DEB7-4BD8-A021-5AEEE8457494}.Debug|Win32.ActiveCfg = Debug|Win32
{AAB9A178-DEB7-4BD8-A021-5AEEE8457494}.Debug|Win32.Build.0 = Debug|Win32
{AAB9A178-DEB7-4BD8-A021-5AEEE8457494}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{AAB9A178-DEB7-4BD8-A021-5AEEE8457494}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{AAB9A178-DEB7-4BD8-A021-5AEEE8457494}.Release|Win32.ActiveCfg = Release|Win32
{AAB9A178-DEB7-4BD8-A021-5AEEE8457494}.Release|Win32.Build.0 = Release|Win32
{AAB9A178-DEB7-4BD8-A021-5AEEE8457494}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{AAB9A178-DEB7-4BD8-A021-5AEEE8457494}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{4804E7D9-2BFE-4190-9B7E-5767F754B964}.Debug|Win32.ActiveCfg = Debug|Win32
{4804E7D9-2BFE-4190-9B7E-5767F754B964}.Debug|Win32.Build.0 = Debug|Win32
{4804E7D9-2BFE-4190-9B7E-5767F754B964}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{4804E7D9-2BFE-4190-9B7E-5767F754B964}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{4804E7D9-2BFE-4190-9B7E-5767F754B964}.Release|Win32.ActiveCfg = Release|Win32
{4804E7D9-2BFE-4190-9B7E-5767F754B964}.Release|Win32.Build.0 = Release|Win32
{4804E7D9-2BFE-4190-9B7E-5767F754B964}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{4804E7D9-2BFE-4190-9B7E-5767F754B964}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{DE29F73C-FF6D-4038-AEE3-AB664356EE00}.Debug|Win32.ActiveCfg = Debug|Win32
{DE29F73C-FF6D-4038-AEE3-AB664356EE00}.Debug|Win32.Build.0 = Debug|Win32
{DE29F73C-FF6D-4038-AEE3-AB664356EE00}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{DE29F73C-FF6D-4038-AEE3-AB664356EE00}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{DE29F73C-FF6D-4038-AEE3-AB664356EE00}.Release|Win32.ActiveCfg = Release|Win32
{DE29F73C-FF6D-4038-AEE3-AB664356EE00}.Release|Win32.Build.0 = Release|Win32
{DE29F73C-FF6D-4038-AEE3-AB664356EE00}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{DE29F73C-FF6D-4038-AEE3-AB664356EE00}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{E56CB876-7F63-495D-B49C-8391B904CBF8}.Debug|Win32.ActiveCfg = Debug|Win32
{E56CB876-7F63-495D-B49C-8391B904CBF8}.Debug|Win32.Build.0 = Debug|Win32
{E56CB876-7F63-495D-B49C-8391B904CBF8}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{E56CB876-7F63-495D-B49C-8391B904CBF8}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{E56CB876-7F63-495D-B49C-8391B904CBF8}.Release|Win32.ActiveCfg = Release|Win32
{E56CB876-7F63-495D-B49C-8391B904CBF8}.Release|Win32.Build.0 = Release|Win32
{E56CB876-7F63-495D-B49C-8391B904CBF8}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{E56CB876-7F63-495D-B49C-8391B904CBF8}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{EF5AC3DB-4F24-4312-9012-EB1B17CE847F}.Debug|Win32.ActiveCfg = Debug|Win32
{EF5AC3DB-4F24-4312-9012-EB1B17CE847F}.Debug|Win32.Build.0 = Debug|Win32
{EF5AC3DB-4F24-4312-9012-EB1B17CE847F}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{EF5AC3DB-4F24-4312-9012-EB1B17CE847F}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{EF5AC3DB-4F24-4312-9012-EB1B17CE847F}.Release|Win32.ActiveCfg = Release|Win32
{EF5AC3DB-4F24-4312-9012-EB1B17CE847F}.Release|Win32.Build.0 = Release|Win32
{EF5AC3DB-4F24-4312-9012-EB1B17CE847F}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{EF5AC3DB-4F24-4312-9012-EB1B17CE847F}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{B18804F1-4057-4ADE-8621-3EF349F5F72B}.Debug|Win32.ActiveCfg = Debug|Win32
{B18804F1-4057-4ADE-8621-3EF349F5F72B}.Debug|Win32.Build.0 = Debug|Win32
{B18804F1-4057-4ADE-8621-3EF349F5F72B}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{B18804F1-4057-4ADE-8621-3EF349F5F72B}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{B18804F1-4057-4ADE-8621-3EF349F5F72B}.Release|Win32.ActiveCfg = Release|Win32
{B18804F1-4057-4ADE-8621-3EF349F5F72B}.Release|Win32.Build.0 = Release|Win32
{B18804F1-4057-4ADE-8621-3EF349F5F72B}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{B18804F1-4057-4ADE-8621-3EF349F5F72B}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{4F527FDD-A08B-4128-BC39-DCE7395C1C17}.Debug|Win32.ActiveCfg = Debug|Win32
{4F527FDD-A08B-4128-BC39-DCE7395C1C17}.Debug|Win32.Build.0 = Debug|Win32
{4F527FDD-A08B-4128-BC39-DCE7395C1C17}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{4F527FDD-A08B-4128-BC39-DCE7395C1C17}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{4F527FDD-A08B-4128-BC39-DCE7395C1C17}.Release|Win32.ActiveCfg = Release|Win32
{4F527FDD-A08B-4128-BC39-DCE7395C1C17}.Release|Win32.Build.0 = Release|Win32
{4F527FDD-A08B-4128-BC39-DCE7395C1C17}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{4F527FDD-A08B-4128-BC39-DCE7395C1C17}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{0785B45A-B333-4F71-8957-6858651EB8BB}.Debug|Win32.ActiveCfg = Debug|Win32
{0785B45A-B333-4F71-8957-6858651EB8BB}.Debug|Win32.Build.0 = Debug|Win32
{0785B45A-B333-4F71-8957-6858651EB8BB}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{0785B45A-B333-4F71-8957-6858651EB8BB}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{0785B45A-B333-4F71-8957-6858651EB8BB}.Release|Win32.ActiveCfg = Release|Win32
{0785B45A-B333-4F71-8957-6858651EB8BB}.Release|Win32.Build.0 = Release|Win32
{0785B45A-B333-4F71-8957-6858651EB8BB}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{0785B45A-B333-4F71-8957-6858651EB8BB}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -1,304 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppOpenCLClothDemo_NVidia"
ProjectGUID="{C952E5DA-81AA-471B-A387-96B9978C0574}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppOpenCLClothDemo_NVidia.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppOpenCLClothDemo_NVidia_Debug.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\Debug\OpenGLSupport.lib ..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\NVidia\Debug\BulletSoftBodySolvers_OpenCL_NVidia.lib ..\..\..\src\BulletMultiThreaded\Debug\BulletMultiThreaded.lib ..\..\..\src\BulletSoftBody\Debug\BulletSoftBody.lib ..\..\..\src\BulletDynamics\Debug\BulletDynamics.lib ..\..\..\src\BulletCollision\Debug\BulletCollision.lib ..\..\..\src\LinearMath\Debug\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\lib\Win32\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppOpenCLClothDemo_NVidia_Debug.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppOpenCLClothDemo_NVidia_Debug.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppOpenCLClothDemo_NVidia_Debug.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppOpenCLClothDemo_NVidia.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppOpenCLClothDemo_NVidia.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\Release\OpenGLSupport.lib ..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\NVidia\Release\BulletSoftBodySolvers_OpenCL_NVidia.lib ..\..\..\src\BulletMultiThreaded\Release\BulletMultiThreaded.lib ..\..\..\src\BulletSoftBody\Release\BulletSoftBody.lib ..\..\..\src\BulletDynamics\Release\BulletDynamics.lib ..\..\..\src\BulletCollision\Release\BulletCollision.lib ..\..\..\src\LinearMath\Release\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\lib\Win32\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppOpenCLClothDemo_NVidia.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppOpenCLClothDemo_NVidia.pdb"
SubSystem="1"
ImportLibrary="Release\AppOpenCLClothDemo_NVidia.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppOpenCLClothDemo_NVidia.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppOpenCLClothDemo_NVidia_MinsizeRel.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\MinSizeRel\OpenGLSupport.lib ..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\NVidia\MinSizeRel\BulletSoftBodySolvers_OpenCL_NVidia.lib ..\..\..\src\BulletMultiThreaded\MinSizeRel\BulletMultiThreaded.lib ..\..\..\src\BulletSoftBody\MinSizeRel\BulletSoftBody.lib ..\..\..\src\BulletDynamics\MinSizeRel\BulletDynamics.lib ..\..\..\src\BulletCollision\MinSizeRel\BulletCollision.lib ..\..\..\src\LinearMath\MinSizeRel\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\lib\Win32\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppOpenCLClothDemo_NVidia_MinsizeRel.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppOpenCLClothDemo_NVidia_MinsizeRel.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppOpenCLClothDemo_NVidia_MinsizeRel.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppOpenCLClothDemo_NVidia.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppOpenCLClothDemo_NVidia_RelWithDebugInfo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\RelWithDebInfo\OpenGLSupport.lib ..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\NVidia\RelWithDebInfo\BulletSoftBodySolvers_OpenCL_NVidia.lib ..\..\..\src\BulletMultiThreaded\RelWithDebInfo\BulletMultiThreaded.lib ..\..\..\src\BulletSoftBody\RelWithDebInfo\BulletSoftBody.lib ..\..\..\src\BulletDynamics\RelWithDebInfo\BulletDynamics.lib ..\..\..\src\BulletCollision\RelWithDebInfo\BulletCollision.lib ..\..\..\src\LinearMath\RelWithDebInfo\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\lib\Win32\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppOpenCLClothDemo_NVidia_RelWithDebugInfo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppOpenCLClothDemo_NVidia_RelWithDebugInfo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppOpenCLClothDemo_NVidia_RelWithDebugInfo.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\cl_cloth_demo.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclUtils.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclCommon.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\gl_win.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\clstuff.cpp">
</File>
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\bmpLoader.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclUtils.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclCommon.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\bmpLoader.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\clstuff.h">
</File>
<File
RelativePath="..\..\..\..\..\Demos\OpenCLClothDemo\gl_win.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,299 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="OpenGLSupport"
ProjectGUID="{0785B45A-B333-4F71-8957-6858651EB8BB}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="OpenGLSupport.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/OpenGLSupport.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\OpenGLSupport.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="OpenGLSupport.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/OpenGLSupport.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\OpenGLSupport.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="OpenGLSupport.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/OpenGLSupport.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\OpenGLSupport.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="OpenGLSupport.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/OpenGLSupport.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;..\..\..\..\Extras\ConvexHull;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\OpenGLSupport.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\OpenGL\GLDebugFont.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_DialogDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_DialogWindow.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_ShapeDrawer.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_Simplex1to4.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GLDebugDrawer.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\RenderTexture.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\DemoApplication.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GlutDemoApplication.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GlutStuff.cpp">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\Win32DemoApplication.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\Demos\OpenGL\GLDebugFont.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_DialogDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_DialogWindow.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_ShapeDrawer.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GL_Simplex1to4.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GLDebugDrawer.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\RenderTexture.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\DemoApplication.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GlutDemoApplication.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\GlutStuff.h">
</File>
<File
RelativePath="..\..\..\..\Demos\OpenGL\Win32DemoApplication.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,494 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppParticlesOCL_NVidia"
ProjectGUID="{B3475C26-C1DE-425C-8656-B7FB0AF7B77A}"
RootNamespace="AppParticlesOCL_Nv"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppParticlesOCL_Nv.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="0"
InlineFunctionExpansion="0"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppParticlesOCL_Nv_Debug.pdb"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="2"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\Debug\OpenGLSupport.lib ..\..\..\src\BulletDynamics\Debug\BulletDynamics.lib ..\..\..\src\BulletCollision\Debug\BulletCollision.lib ..\..\..\src\LinearMath\Debug\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\lib\Win32\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppParticlesOCL_Nv_Debug.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\../AppParticlesOCL_Nv_Debug.pdb"
SubSystem="1"
ImportLibrary="Debug\AppParticlesOCL_Nv_Debug.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppParticlesOCL_Nv.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppParticlesOCL_Nv.pdb"
WarningLevel="3"
CompileAs="2"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\Release\OpenGLSupport.lib ..\..\..\src\BulletDynamics\Release\BulletDynamics.lib ..\..\..\src\BulletCollision\Release\BulletCollision.lib ..\..\..\src\LinearMath\Release\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\lib\Win32\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppParticlesOCL_Nv.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppParticlesOCL_Nv.pdb"
SubSystem="1"
ImportLibrary="Release\AppParticlesOCL_Nv.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppParticlesOCL_Nv.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="1"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppParticlesOCL_Nv_MinsizeRel.pdb"
WarningLevel="3"
CompileAs="2"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\MinSizeRel\OpenGLSupport.lib ..\..\..\src\BulletDynamics\MinSizeRel\BulletDynamics.lib ..\..\..\src\BulletCollision\MinSizeRel\BulletCollision.lib ..\..\..\src\LinearMath\MinSizeRel\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\lib\Win32\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppParticlesOCL_Nv_MinsizeRel.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppParticlesOCL_Nv_MinsizeRel.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppParticlesOCL_Nv_MinsizeRel.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppParticlesOCL_Nv.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppParticlesOCL_Nv_RelWithDebugInfo.pdb"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="2"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;..\..\..\..\..\Demos\SharedOpenCL;..\..\..\..\..\Demos\OpenGL;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\OpenGL\RelWithDebInfo\OpenGLSupport.lib ..\..\..\src\BulletDynamics\RelWithDebInfo\BulletDynamics.lib ..\..\..\src\BulletCollision\RelWithDebInfo\BulletCollision.lib ..\..\..\src\LinearMath\RelWithDebInfo\LinearMath.lib ..\..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib ..\..\..\..\..\Glut\glew32.lib &quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\lib\Win32\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppParticlesOCL_Nv_RelWithDebugInfo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\../AppParticlesOCL_Nv_RelWithDebugInfo.pdb"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppParticlesOCL_Nv_RelWithDebugInfo.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclCommon.cpp"
>
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclUtils.cpp"
>
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\btParticlesDemoDynamicsWorld.cpp"
>
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\main.cpp"
>
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\ParticlesDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\shaders.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclCommon.h"
>
</File>
<File
RelativePath="..\..\..\..\..\Demos\SharedOpenCL\btOclUtils.h"
>
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\btParticlesDynamicsWorld.h"
>
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\btParticlesSharedDefs.h"
>
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\btParticlesSharedTypes.h"
>
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\ParticlesDemo.h"
>
</File>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\shaders.h"
>
</File>
</Filter>
<File
RelativePath="..\..\..\..\..\Demos\ParticlesOpenCL\ParticlesOCL.cl"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,273 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="AppVectorAdd_NVidia"
ProjectGUID="{AAB9A178-DEB7-4BD8-A021-5AEEE8457494}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="AppVectorAdd_NVidia.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppVectorAdd_NVidia_Debug.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\src\LinearMath\Debug\LinearMath.lib &quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\lib\Win32\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppVectorAdd_NVidia_Debug.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppVectorAdd_NVidia_Debug.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="Debug\AppVectorAdd_NVidia_Debug.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="AppVectorAdd_NVidia.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppVectorAdd_NVidia.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\src\LinearMath\Release\LinearMath.lib &quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\lib\Win32\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppVectorAdd_NVidia.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppVectorAdd_NVidia.pdb"
SubSystem="1"
ImportLibrary="Release\AppVectorAdd_NVidia.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="AppVectorAdd_NVidia.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppVectorAdd_NVidia_MinsizeRel.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\src\LinearMath\MinSizeRel\LinearMath.lib &quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\lib\Win32\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppVectorAdd_NVidia_MinsizeRel.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppVectorAdd_NVidia_MinsizeRel.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppVectorAdd_NVidia_MinsizeRel.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="AppVectorAdd_NVidia.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\..\../AppVectorAdd_NVidia_RelWithDebugInfo.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\Glut;..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="true"
AdditionalOptions=" /STACK:10000000 /machine:X86 /debug"
AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\..\..\src\LinearMath\RelWithDebInfo\LinearMath.lib &quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\lib\Win32\OpenCL.lib&quot; "
OutputFile="..\..\..\..\..\AppVectorAdd_NVidia_RelWithDebugInfo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\..\..\../AppVectorAdd_NVidia_RelWithDebugInfo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppVectorAdd_NVidia_RelWithDebugInfo.lib"/>
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\..\..\..\..\Demos\VectorAdd_OpenCL\VectorAddKernels.cl">
</File>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Demos\VectorAdd_OpenCL\MiniCL_VectorAdd.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,863 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletCollision"
ProjectGUID="{4804E7D9-2BFE-4190-9B7E-5767F754B964}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletCollision.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletCollision.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletCollision.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletCollision.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletCollision.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletCollision.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletCollision.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletCollision.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletCollision.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btAxisSweep3.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvt.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionObject.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btGhostObject.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btInternalEdgeUtility.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btManifoldResult.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btUnionFind.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBoxShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBox2dShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCapsuleShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCollisionShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCompoundShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConcaveShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConeShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexHullShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexInternalShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexPointCloudShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvex2dShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCylinderShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btEmptyShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultiSphereShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btOptimizedBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btShapeHull.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btSphereShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStaticPlaneShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStridingMeshInterface.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTetrahedronShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleBuffer.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleCallback.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMesh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btUniformScalingShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btContactProcessing.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGenericPoolAllocator.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactQuantizedBvh.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactShape.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btTriangleShapeEx.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_box_set.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_contact.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_memory.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_tri_collision.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btConvexCast.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa2.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btPersistentManifold.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btRaycastCallback.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btInternalEdgeUtility.h">
</File>
<File
RelativePath="..\..\..\..\src\btBulletCollisionCommon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btAxisSweep3.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvt.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCallback.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionObject.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCollisionWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btGhostObject.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btManifoldResult.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\btUnionFind.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBoxShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBox2dShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCapsuleShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCollisionMargin.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCollisionShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCompoundShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConcaveShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConeShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexHullShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexInternalShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexPointCloudShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvex2dShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btCylinderShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btEmptyShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMaterial.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btMultiSphereShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btOptimizedBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btShapeHull.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btSphereShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStaticPlaneShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btStridingMeshInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTetrahedronShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleBuffer.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleCallback.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleInfoMap.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMesh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btTriangleShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\CollisionShapes\btUniformScalingShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btBoxCollision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btClipPolygon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btContactProcessing.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGenericPoolAllocator.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGeometryOperations.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactMassUtil.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactQuantizedBvh.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btGImpactShape.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btQuantization.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\btTriangleShapeEx.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_array.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_basic_geometry_operations.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_bitset.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_box_collision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_box_set.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_clip_polygon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_contact.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_geom_types.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_geometry.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_hash_table.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_linear_math.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_math.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_memory.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_radixsort.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\Gimpact\gim_tri_collision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btConvexCast.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btConvexPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btDiscreteCollisionDetectorInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa2.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btManifoldPoint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btPersistentManifold.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btPointCollector.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btRaycastCallback.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btSimplexSolverInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,383 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletDynamics"
ProjectGUID="{DE29F73C-FF6D-4038-AEE3-AB664356EE00}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletDynamics.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletDynamics.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletDynamics.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletDynamics.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletDynamics.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletDynamics.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletDynamics.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletDynamics.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletDynamics.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletDynamics\Character\btKinematicCharacterController.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btConeTwistConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btContactConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHinge2Constraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHingeConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSliderConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btUniversalConstraint.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btContinuousDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btRigidBody.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\Bullet-C-API.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btWheelInfo.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\btBulletDynamicsCommon.h">
</File>
<File
RelativePath="..\..\..\..\src\btBulletCollisionCommon.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btConeTwistConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btContactConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btContactSolverInfo.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHinge2Constraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btHingeConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btJacobianEntry.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSliderConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolverBody.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btSolverConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\ConstraintSolver\btUniversalConstraint.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btActionInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btContinuousDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Dynamics\btRigidBody.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btVehicleRaycaster.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Vehicle\btWheelInfo.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Character\btCharacterControllerInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletDynamics\Character\btKinematicCharacterController.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,377 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletMultiThreaded"
ProjectGUID="{E56CB876-7F63-495D-B49C-8391B904CBF8}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletMultiThreaded.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletMultiThreaded.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletMultiThreaded.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletMultiThreaded.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletMultiThreaded.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletMultiThreaded.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletMultiThreaded.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletMultiThreaded.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletMultiThreaded.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuFakeDma.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuLibspe2Support.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btThreadSupportInterface.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\Win32ThreadSupport.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PosixThreadSupport.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SequentialThreadSupport.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionTaskProcess.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuGatheringCollisionDispatcher.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btParallelConstraintSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphase.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PlatformDefinitions.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PpuAddressSpace.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuFakeDma.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuDoubleBuffer.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuLibspe2Support.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btThreadSupportInterface.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\Win32ThreadSupport.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\PosixThreadSupport.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SequentialThreadSupport.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuCollisionTaskProcess.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuGatheringCollisionDispatcher.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btParallelConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\Box.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuConvexPenetrationDepthSolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphase.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphaseSharedCode.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphaseSharedDefs.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpu3DGridBroadphaseSharedTypes.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpuDefines.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpuUtilsSharedCode.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletMultiThreaded\btGpuUtilsSharedDefs.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,281 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletSoftBodySolvers_OpenCL_NVidia"
ProjectGUID="{B18804F1-4057-4ADE-8621-3EF349F5F72B}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletSoftBodySolvers_OpenCL_NVidia.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletSoftBodySolvers_OpenCL_NVidia.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletSoftBodySolvers_OpenCL_NVidia.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletSoftBodySolvers_OpenCL_NVidia.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletSoftBodySolvers_OpenCL_NVidia.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletSoftBodySolvers_OpenCL_NVidia.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletSoftBodySolvers_OpenCL_NVidia.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletSoftBodySolvers_OpenCL_NVidia.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletSoftBodySolvers_OpenCL_NVidia.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletSoftBodySolvers_OpenCL_NVidia.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletSoftBodySolvers_OpenCL_NVidia.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\..\Glut;..\..\..\..\..\..\..\src;&quot;$(NVSDKCOMPUTE_ROOT)\OpenCL\common\inc&quot;;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletSoftBodySolvers_OpenCL_NVidia.lib"/>
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\UpdateNormals.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\Integrate.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\UpdatePositions.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\UpdateNodes.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\SolvePositions.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\UpdatePositionsFromVelocities.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\ApplyForces.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\PrepareLinks.cl">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\VSolveLinks.cl">
</File>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCL.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCL.h">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\CPU\btSoftBodySolverData.h">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverVertexData_OpenCL.h">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverTriangleData_OpenCL.h">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverLinkData_OpenCL.h">
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverBuffer_OpenCL.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,290 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletSoftBody"
ProjectGUID="{EF5AC3DB-4F24-4312-9012-EB1B17CE847F}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletSoftBody.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\BulletSoftBody.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletSoftBody.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\BulletSoftBody.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletSoftBody.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\BulletSoftBody.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletSoftBody.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/BulletSoftBody.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\BulletSoftBody.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBody.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyHelpers.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidDynamicsWorld.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftSoftCollisionAlgorithm.cpp">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btDefaultSoftBodySolver.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBody.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyHelpers.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftRigidDynamicsWorld.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftSoftCollisionAlgorithm.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSparseSDF.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodySolvers.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btDefaultSoftBodySolver.h">
</File>
<File
RelativePath="..\..\..\..\src\BulletSoftBody\btSoftBodySolverVertexBuffer.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,317 +0,0 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="LinearMath"
ProjectGUID="{4F527FDD-A08B-4128-BC39-DCE7395C1C17}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="LinearMath.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\LinearMath.lib"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="LinearMath.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\LinearMath.lib"/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="LinearMath.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\LinearMath.lib"/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="LinearMath.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/LinearMath.pdb"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\LinearMath.lib"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.cpp">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\src\LinearMath\btAabbUtil2.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedObjectArray.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btDefaultMotionState.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btHashMap.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btIDebugDraw.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btList.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMatrix3x3.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMinMax.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMotionState.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btPoolAllocator.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuadWord.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuaternion.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btRandom.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btScalar.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btStackAlloc.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransform.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransformUtil.h">
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btVector3.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,14 +1,20 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="AppAllBulletDemos"
ProjectGUID="{EADF384F-2D78-4AA5-8CED-FA3FA545002C}"
Keyword="Win32Proj">
RootNamespace="AppAllBulletDemos"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
@@ -16,51 +22,64 @@
IntermediateDirectory="AppAllBulletDemos.dir\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppAllBulletDemos.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="0"
InlineFunctionExpansion="0"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppAllBulletDemos.pdb"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="2"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
@@ -70,10 +89,32 @@
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppAllBulletDemos.pdb"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\../AppAllBulletDemos.pdb"
SubSystem="1"
ImportLibrary="Debug\AppAllBulletDemos.lib"/>
ImportLibrary="Debug\AppAllBulletDemos.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
@@ -81,49 +122,62 @@
IntermediateDirectory="AppAllBulletDemos.dir\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppAllBulletDemos.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppAllBulletDemos.pdb"
WarningLevel="3"
CompileAs="2"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
@@ -133,9 +187,31 @@
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppAllBulletDemos.pdb"
ProgramDatabaseFile="..\..\..\../AppAllBulletDemos.pdb"
SubSystem="1"
ImportLibrary="Release\AppAllBulletDemos.lib"/>
ImportLibrary="Release\AppAllBulletDemos.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
@@ -143,49 +219,62 @@
IntermediateDirectory="AppAllBulletDemos.dir\MinSizeRel"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppAllBulletDemos.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="1"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppAllBulletDemos.pdb"
WarningLevel="3"
CompileAs="2"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
@@ -195,9 +284,31 @@
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppAllBulletDemos.pdb"
ProgramDatabaseFile="..\..\..\../AppAllBulletDemos.pdb"
SubSystem="1"
ImportLibrary="MinSizeRel\AppAllBulletDemos.lib"/>
ImportLibrary="MinSizeRel\AppAllBulletDemos.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
@@ -205,50 +316,63 @@
IntermediateDirectory="AppAllBulletDemos.dir\RelWithDebInfo"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppAllBulletDemos.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\..\../AppAllBulletDemos.pdb"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="2"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\Extras;..\..\..\..\Extras\GIMPACTUtils;..\..\..\..\Extras\ConvexDecomposition;..\..\..\..\Extras\LibXML;..\..\..\..\Extras\LibXML\include;..\..\..\..\src;..\..\..\..\Demos\OpenGL;..\..\..\..\Extras\Serialize\BulletFileLoader;..\..\..\..\Extras\Serialize\BulletWorldImporter;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkLibraryDependencies="false"
@@ -258,80 +382,149 @@
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories=""
ProgramDataBaseFile="..\..\..\../AppAllBulletDemos.pdb"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\../AppAllBulletDemos.pdb"
SubSystem="1"
ImportLibrary="RelWithDebInfo\AppAllBulletDemos.lib"/>
ImportLibrary="RelWithDebInfo\AppAllBulletDemos.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="">
>
<File
RelativePath="..\..\..\..\Demos\AllBulletDemos\Main.cpp">
RelativePath="..\..\..\..\Demos\BasicDemo\BasicDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\AllBulletDemos\DemoEntries.cpp">
RelativePath="..\..\..\..\Demos\BspDemo\BspConverter.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\CcdPhysicsDemo\CcdPhysicsDemo.cpp">
RelativePath="..\..\..\..\Demos\BspDemo\BspDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\BasicDemo\BasicDemo.cpp">
RelativePath="..\..\..\..\Demos\BspDemo\BspLoader.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspDemo.cpp">
RelativePath="..\..\..\bullet.rc"
>
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspConverter.cpp">
RelativePath="..\..\..\..\Demos\CcdPhysicsDemo\CcdPhysicsDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\BspDemo\BspLoader.cpp">
RelativePath="..\..\..\..\Demos\ConcaveConvexcastDemo\ConcaveConvexcastDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\DynamicControlDemo\MotorDemo.cpp">
RelativePath="..\..\..\..\Demos\ConcaveDemo\ConcavePhysicsDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\ConcaveDemo\ConcavePhysicsDemo.cpp">
RelativePath="..\..\..\..\Demos\ConcaveRaycastDemo\ConcaveRaycastDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\ConcaveRaycastDemo\ConcaveRaycastDemo.cpp">
RelativePath="..\..\..\..\Demos\ConstraintDemo\ConstraintDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\ConcaveConvexcastDemo\ConcaveConvexcastDemo.cpp">
RelativePath="..\..\..\..\Demos\ConvexDecompositionDemo\ConvexDecompositionDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\ConvexDecompositionDemo\ConvexDecompositionDemo.cpp">
RelativePath="..\..\..\..\Demos\AllBulletDemos\DemoEntries.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\SliderConstraintDemo\SliderConstraintDemo.cpp">
RelativePath="..\..\..\..\Demos\ForkLiftDemo\ForkLiftDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\RagdollDemo\RagdollDemo.cpp">
RelativePath="..\..\..\..\Demos\GimpactTestDemo\GimpactTestDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\GimpactTestDemo\GimpactTestDemo.cpp">
RelativePath="..\..\..\..\Demos\GjkConvexCastDemo\LinearConvexCastDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\Raytracer\Raytracer.cpp">
RelativePath="..\..\..\..\Demos\AllBulletDemos\Main.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\GjkConvexCastDemo\LinearConvexCastDemo.cpp">
RelativePath="..\..\..\..\Demos\DynamicControlDemo\MotorDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\ForkLiftDemo\ForkLiftDemo.cpp">
RelativePath="..\..\..\..\Demos\RagdollDemo\RagdollDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\SoftDemo\SoftDemo.cpp">
RelativePath="..\..\..\..\Demos\Raytracer\Raytracer.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\ConstraintDemo\ConstraintDemo.cpp">
RelativePath="..\..\..\..\Demos\SliderConstraintDemo\SliderConstraintDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\bullet.rc">
RelativePath="..\..\..\..\Demos\SoftDemo\SoftDemo.cpp"
>
</File>
</Filter>
<File
RelativePath="..\..\..\..\Demos\FractureDemo\btFractureBody.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\FractureDemo\btFractureBody.h"
>
</File>
<File
RelativePath="..\..\..\..\Demos\FractureDemo\btFractureDynamicsWorld.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\FractureDemo\btFractureDynamicsWorld.h"
>
</File>
<File
RelativePath="..\..\..\..\Demos\FractureDemo\FractureDemo.cpp"
>
</File>
<File
RelativePath="..\..\..\..\Demos\FractureDemo\FractureDemo.h"
>
</File>
</Files>
<Globals>
</Globals>

File diff suppressed because it is too large Load Diff

View File

@@ -1,14 +1,20 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="LinearMath"
ProjectGUID="{519F115F-F196-49FE-9B24-49618A6202BB}"
Keyword="Win32Proj">
RootNamespace="LinearMath"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
@@ -16,54 +22,83 @@
IntermediateDirectory="LinearMath.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/LinearMath.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="0"
InlineFunctionExpansion="0"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/LinearMath.pdb"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="2"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Debug\LinearMath.lib"/>
OutputFile="..\..\lib\Debug\LinearMath.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
@@ -71,52 +106,81 @@
IntermediateDirectory="LinearMath.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/LinearMath.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/LinearMath.pdb"
WarningLevel="3"
CompileAs="2"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\LinearMath.lib"/>
OutputFile="..\..\lib\Release\LinearMath.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
@@ -124,52 +188,81 @@
IntermediateDirectory="LinearMath.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/LinearMath.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="1"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/LinearMath.pdb"
WarningLevel="3"
CompileAs="2"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\LinearMath.lib"/>
OutputFile="..\..\lib\MinSizeRel\LinearMath.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
@@ -177,148 +270,215 @@
IntermediateDirectory="LinearMath.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/LinearMath.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/LinearMath.pdb"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="2"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\LinearMath.lib"/>
OutputFile="..\..\lib\RelWithDebInfo\LinearMath.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="">
>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.cpp">
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.cpp">
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.cpp">
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.cpp">
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.cpp">
RelativePath="..\..\..\..\src\LinearMath\btSerializer.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
>
<File
RelativePath="..\..\..\..\src\LinearMath\btAabbUtil2.h">
RelativePath="..\..\..\..\src\LinearMath\btAabbUtil2.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.h">
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedObjectArray.h">
RelativePath="..\..\..\..\src\LinearMath\btAlignedObjectArray.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.h">
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btDefaultMotionState.h">
RelativePath="..\..\..\..\src\LinearMath\btDefaultMotionState.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.h">
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btHashMap.h">
RelativePath="..\..\..\..\src\LinearMath\btHashMap.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btIDebugDraw.h">
RelativePath="..\..\..\..\src\LinearMath\btIDebugDraw.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btList.h">
RelativePath="..\..\..\..\src\LinearMath\btList.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMatrix3x3.h">
RelativePath="..\..\..\..\src\LinearMath\btMatrix3x3.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMinMax.h">
RelativePath="..\..\..\..\src\LinearMath\btMinMax.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMotionState.h">
RelativePath="..\..\..\..\src\LinearMath\btMotionState.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btPoolAllocator.h">
RelativePath="..\..\..\..\src\LinearMath\btPoolAllocator.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuadWord.h">
RelativePath="..\..\..\..\src\LinearMath\btQuadWord.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuaternion.h">
RelativePath="..\..\..\..\src\LinearMath\btQuaternion.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.h">
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btRandom.h">
RelativePath="..\..\..\..\src\LinearMath\btRandom.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btScalar.h">
RelativePath="..\..\..\..\src\LinearMath\btScalar.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.h">
RelativePath="..\..\..\..\src\LinearMath\btSerializer.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btStackAlloc.h">
RelativePath="..\..\..\..\src\LinearMath\btStackAlloc.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransform.h">
RelativePath="..\..\..\..\src\LinearMath\btTransform.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransformUtil.h">
RelativePath="..\..\..\..\src\LinearMath\btTransformUtil.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btVector3.h">
RelativePath="..\..\..\..\src\LinearMath\btVector3.h"
>
</File>
</Filter>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHullComputer.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHullComputer.h"
>
</File>
</Files>
<Globals>
</Globals>

File diff suppressed because it is too large Load Diff

View File

@@ -399,6 +399,14 @@
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\ApplyForces.cl"
>
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCLSIMDAware.h"
>
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverOutputCLtoGL.h"
>
</File>
<File
RelativePath="..\..\..\..\..\..\..\src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\OpenCLC\Integrate.cl"
>

View File

@@ -1,14 +1,20 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="LinearMath"
ProjectGUID="{387FCCD7-D09D-438C-991C-8A23A2A8D528}"
Keyword="Win32Proj">
RootNamespace="LinearMath"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
@@ -16,52 +22,83 @@
IntermediateDirectory="LinearMath.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/LinearMath.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="0"
InlineFunctionExpansion="0"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Debug/LinearMath.pdb"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="2"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="Debug\LinearMath.lib"/>
OutputFile="Debug\LinearMath.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
@@ -69,50 +106,81 @@
IntermediateDirectory="LinearMath.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/LinearMath.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="Release/LinearMath.pdb"
WarningLevel="3"
CompileAs="2"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="Release\LinearMath.lib"/>
OutputFile="Release\LinearMath.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
@@ -120,50 +188,81 @@
IntermediateDirectory="LinearMath.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/LinearMath.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="1"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="MinSizeRel/LinearMath.pdb"
WarningLevel="3"
CompileAs="2"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="MinSizeRel\LinearMath.lib"/>
OutputFile="MinSizeRel\LinearMath.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
@@ -171,146 +270,215 @@
IntermediateDirectory="LinearMath.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/LinearMath.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="RelWithDebInfo/LinearMath.pdb"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="2"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="RelWithDebInfo\LinearMath.lib"/>
OutputFile="RelWithDebInfo\LinearMath.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="">
>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.cpp">
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.cpp">
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.cpp">
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.cpp">
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.cpp">
RelativePath="..\..\..\..\src\LinearMath\btSerializer.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
>
<File
RelativePath="..\..\..\..\src\LinearMath\btAabbUtil2.h">
RelativePath="..\..\..\..\src\LinearMath\btAabbUtil2.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.h">
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedObjectArray.h">
RelativePath="..\..\..\..\src\LinearMath\btAlignedObjectArray.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.h">
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btDefaultMotionState.h">
RelativePath="..\..\..\..\src\LinearMath\btDefaultMotionState.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.h">
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btHashMap.h">
RelativePath="..\..\..\..\src\LinearMath\btHashMap.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btIDebugDraw.h">
RelativePath="..\..\..\..\src\LinearMath\btIDebugDraw.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btList.h">
RelativePath="..\..\..\..\src\LinearMath\btList.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMatrix3x3.h">
RelativePath="..\..\..\..\src\LinearMath\btMatrix3x3.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMinMax.h">
RelativePath="..\..\..\..\src\LinearMath\btMinMax.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMotionState.h">
RelativePath="..\..\..\..\src\LinearMath\btMotionState.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btPoolAllocator.h">
RelativePath="..\..\..\..\src\LinearMath\btPoolAllocator.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuadWord.h">
RelativePath="..\..\..\..\src\LinearMath\btQuadWord.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuaternion.h">
RelativePath="..\..\..\..\src\LinearMath\btQuaternion.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.h">
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btRandom.h">
RelativePath="..\..\..\..\src\LinearMath\btRandom.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btScalar.h">
RelativePath="..\..\..\..\src\LinearMath\btScalar.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.h">
RelativePath="..\..\..\..\src\LinearMath\btSerializer.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btStackAlloc.h">
RelativePath="..\..\..\..\src\LinearMath\btStackAlloc.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransform.h">
RelativePath="..\..\..\..\src\LinearMath\btTransform.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransformUtil.h">
RelativePath="..\..\..\..\src\LinearMath\btTransformUtil.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btVector3.h">
RelativePath="..\..\..\..\src\LinearMath\btVector3.h"
>
</File>
</Filter>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHullComputer.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHullComputer.h"
>
</File>
</Files>
<Globals>
</Globals>

View File

@@ -1,14 +1,20 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="LinearMath"
ProjectGUID="{C07F49DB-6A84-4ADD-80EE-9086D38B15F1}"
Keyword="Win32Proj">
RootNamespace="LinearMath"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
@@ -16,52 +22,83 @@
IntermediateDirectory="LinearMath.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
BasicRuntimeChecks="3"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="0"
Optimization="0"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/LinearMath.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="0"
InlineFunctionExpansion="0"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/LinearMath.pdb"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="2"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Debug\LinearMath.lib"/>
OutputFile="..\..\lib\Debug\LinearMath.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
@@ -69,50 +106,81 @@
IntermediateDirectory="LinearMath.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="2"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/LinearMath.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/LinearMath.pdb"
WarningLevel="3"
CompileAs="2"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\LinearMath.lib"/>
OutputFile="..\..\lib\Release\LinearMath.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
@@ -120,50 +188,81 @@
IntermediateDirectory="LinearMath.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="1"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/LinearMath.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="1"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/LinearMath.pdb"
WarningLevel="3"
CompileAs="2"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\LinearMath.lib"/>
OutputFile="..\..\lib\MinSizeRel\LinearMath.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
@@ -171,146 +270,215 @@
IntermediateDirectory="LinearMath.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
CompileAs="2"
DebugInformationFormat="3"
EnableEnhancedInstructionSet="1"
ExceptionHandling="1"
InlineFunctionExpansion="1"
Optimization="2"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
WarningLevel="3"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/LinearMath.pdb"
/>
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCCustomBuildTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"/>
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="FALSE"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="TRUE"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"/>
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/LinearMath.pdb"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="2"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\..\..\src;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\LinearMath.lib"/>
OutputFile="..\..\lib\RelWithDebInfo\LinearMath.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="">
>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.cpp">
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.cpp">
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.cpp">
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.cpp">
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.cpp">
RelativePath="..\..\..\..\src\LinearMath\btSerializer.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
>
<File
RelativePath="..\..\..\..\src\LinearMath\btAabbUtil2.h">
RelativePath="..\..\..\..\src\LinearMath\btAabbUtil2.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.h">
RelativePath="..\..\..\..\src\LinearMath\btAlignedAllocator.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btAlignedObjectArray.h">
RelativePath="..\..\..\..\src\LinearMath\btAlignedObjectArray.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.h">
RelativePath="..\..\..\..\src\LinearMath\btConvexHull.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btDefaultMotionState.h">
RelativePath="..\..\..\..\src\LinearMath\btDefaultMotionState.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.h">
RelativePath="..\..\..\..\src\LinearMath\btGeometryUtil.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btHashMap.h">
RelativePath="..\..\..\..\src\LinearMath\btHashMap.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btIDebugDraw.h">
RelativePath="..\..\..\..\src\LinearMath\btIDebugDraw.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btList.h">
RelativePath="..\..\..\..\src\LinearMath\btList.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMatrix3x3.h">
RelativePath="..\..\..\..\src\LinearMath\btMatrix3x3.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMinMax.h">
RelativePath="..\..\..\..\src\LinearMath\btMinMax.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btMotionState.h">
RelativePath="..\..\..\..\src\LinearMath\btMotionState.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btPoolAllocator.h">
RelativePath="..\..\..\..\src\LinearMath\btPoolAllocator.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuadWord.h">
RelativePath="..\..\..\..\src\LinearMath\btQuadWord.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuaternion.h">
RelativePath="..\..\..\..\src\LinearMath\btQuaternion.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.h">
RelativePath="..\..\..\..\src\LinearMath\btQuickprof.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btRandom.h">
RelativePath="..\..\..\..\src\LinearMath\btRandom.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btScalar.h">
RelativePath="..\..\..\..\src\LinearMath\btScalar.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btSerializer.h">
RelativePath="..\..\..\..\src\LinearMath\btSerializer.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btStackAlloc.h">
RelativePath="..\..\..\..\src\LinearMath\btStackAlloc.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransform.h">
RelativePath="..\..\..\..\src\LinearMath\btTransform.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btTransformUtil.h">
RelativePath="..\..\..\..\src\LinearMath\btTransformUtil.h"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btVector3.h">
RelativePath="..\..\..\..\src\LinearMath\btVector3.h"
>
</File>
</Filter>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHullComputer.cpp"
>
</File>
<File
RelativePath="..\..\..\..\src\LinearMath\btConvexHullComputer.h"
>
</File>
</Files>
<Globals>
</Globals>