@@ -693,7 +693,7 @@ void btMultiBodyDynamicsWorld::integrateTransforms(btScalar timeStep)
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{
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btVector3 posr = local_origin[0];
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// float pos[4]={posr.x(),posr.y(),posr.z(),1};
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float quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
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btScalar quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
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btTransform tr;
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tr.setIdentity();
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tr.setOrigin(posr);
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@@ -723,7 +723,7 @@ void btMultiBodyDynamicsWorld::integrateTransforms(btScalar timeStep)
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btVector3 posr = local_origin[index];
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// float pos[4]={posr.x(),posr.y(),posr.z(),1};
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float quat[4]={-world_to_local[index].x(),-world_to_local[index].y(),-world_to_local[index].z(),world_to_local[index].w()};
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btScalar quat[4]={-world_to_local[index].x(),-world_to_local[index].y(),-world_to_local[index].z(),world_to_local[index].w()};
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btTransform tr;
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tr.setIdentity();
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tr.setOrigin(posr);
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