added initial Collada 1.4 Physics support
This commit is contained in:
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -90,7 +90,7 @@ bool stepping= true;
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bool singleStep = false;
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static bool idle = false;
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static bool idle = true;
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void toggleIdle() {
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@@ -347,7 +347,7 @@ int glutmain(int argc, char **argv,int width,int height,const char* title) {
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glutSpecialFunc(mySpecial);
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glutReshapeFunc(myReshape);
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//createMenu();
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glutIdleFunc(clientMoveAndDisplay);
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glutIdleFunc(0);//clientMoveAndDisplay);
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glutMouseFunc(clientMouseFunc);
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glutMotionFunc(clientMotionFunc);
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glutDisplayFunc( clientDisplay );
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@@ -91,6 +91,36 @@ FUStatus FCDGeometry::LoadFromXML(xmlNode* geometryNode)
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status.AppendStatus(s->LoadFromXML(child));
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break;
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}
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else if (IsEquivalent(child->name, DAE_CONVEX_MESH_ELEMENT))
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{
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//several cases can exist here...
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//wait for fixed version of FCollada?
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//assume <convex_hull_of> and do instantiate?
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// Create a new mesh
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FCDGeometryMesh* m = CreateMesh();
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m->m_convex = true;
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FUUri url = ReadNodeUrl(child,"convex_hull_of");
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if (!url.prefix.empty())
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{
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FCDGeometry* entity = GetDocument()->FindGeometry(url.prefix);
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if (entity)
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{
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printf("found convex_mesh%s\n",url.prefix);
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//quick hack
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this->mesh = entity->GetMesh();
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mesh->m_convex = true;
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}
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}
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//status.AppendStatus(m->LoadFromXML(child));
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break;
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}
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else
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{
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return status.Fail(FS("Unknown child in <geometry> with id: ") + TO_FSTRING(GetDaeId()), child->line);
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@@ -15,7 +15,7 @@
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#include "FCDocument/FCDEntity.h"
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#include "FCDocument/FCDGeometry.h"
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#include "FCDocument/FCDGeometryInstance.h"
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#include "FCDocument/FCDGeometryMesh.h"
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#include "FCDocument/FCDGeometryMesh.h"
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#include "FCDocument/FCDGeometryPolygons.h"
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#include "FCDocument/FCDMaterialInstance.h"
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#include "FUtils/FUDaeParser.h"
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@@ -23,38 +23,38 @@
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using namespace FUDaeParser;
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using namespace FUDaeWriter;
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// Parasitic: Write out the instantiation information to the xml node tree
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xmlNode* FCDEntityInstance::WriteToXML(xmlNode* parentNode) const
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{
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xmlNode* instanceNode = NULL;
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if (entity != NULL)
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{
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const char* instanceEntityName;
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switch (entity->GetType())
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{
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case FCDEntity::ANIMATION: instanceEntityName = DAE_INSTANCE_ANIMATION_ELEMENT; break;
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case FCDEntity::CAMERA: instanceEntityName = DAE_INSTANCE_CAMERA_ELEMENT; break;
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case FCDEntity::CONTROLLER: instanceEntityName = DAE_INSTANCE_CONTROLLER_ELEMENT; break;
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case FCDEntity::EFFECT: instanceEntityName = DAE_INSTANCE_EFFECT_ELEMENT; break;
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case FCDEntity::GEOMETRY: instanceEntityName = DAE_INSTANCE_GEOMETRY_ELEMENT; break;
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case FCDEntity::LIGHT: instanceEntityName = DAE_INSTANCE_LIGHT_ELEMENT; break;
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case FCDEntity::MATERIAL: instanceEntityName = DAE_INSTANCE_MATERIAL_ELEMENT; break;
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case FCDEntity::PHYSICS_MODEL: instanceEntityName = DAE_INSTANCE_PHYSICS_MODEL_ELEMENT; break;
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case FCDEntity::PHYSICS_RIGID_BODY: instanceEntityName = DAE_INSTANCE_RIGID_BODY_ELEMENT; break;
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case FCDEntity::PHYSICS_RIGID_CONSTRAINT: instanceEntityName = DAE_INSTANCE_RIGID_CONSTRAINT_ELEMENT; break;
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case FCDEntity::SCENE_NODE: instanceEntityName = DAE_INSTANCE_NODE_ELEMENT; break;
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case FCDEntity::ANIMATION_CLIP:
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case FCDEntity::ENTITY:
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case FCDEntity::IMAGE:
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case FCDEntity::TEXTURE:
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default: instanceEntityName = DAEERR_UNKNOWN_ELEMENT;
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}
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instanceNode = AddChild(parentNode, instanceEntityName);
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AddAttribute(instanceNode, DAE_URL_ATTRIBUTE, string("#") + entity->GetDaeId());
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}
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return instanceNode;
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// Parasitic: Write out the instantiation information to the xml node tree
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xmlNode* FCDEntityInstance::WriteToXML(xmlNode* parentNode) const
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{
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xmlNode* instanceNode = NULL;
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if (entity != NULL)
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{
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const char* instanceEntityName;
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switch (entity->GetType())
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{
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case FCDEntity::ANIMATION: instanceEntityName = DAE_INSTANCE_ANIMATION_ELEMENT; break;
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case FCDEntity::CAMERA: instanceEntityName = DAE_INSTANCE_CAMERA_ELEMENT; break;
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case FCDEntity::CONTROLLER: instanceEntityName = DAE_INSTANCE_CONTROLLER_ELEMENT; break;
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case FCDEntity::EFFECT: instanceEntityName = DAE_INSTANCE_EFFECT_ELEMENT; break;
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case FCDEntity::GEOMETRY: instanceEntityName = DAE_INSTANCE_GEOMETRY_ELEMENT; break;
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case FCDEntity::LIGHT: instanceEntityName = DAE_INSTANCE_LIGHT_ELEMENT; break;
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case FCDEntity::MATERIAL: instanceEntityName = DAE_INSTANCE_MATERIAL_ELEMENT; break;
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case FCDEntity::PHYSICS_MODEL: instanceEntityName = DAE_INSTANCE_PHYSICS_MODEL_ELEMENT; break;
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case FCDEntity::PHYSICS_RIGID_BODY: instanceEntityName = DAE_INSTANCE_RIGID_BODY_ELEMENT; break;
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case FCDEntity::PHYSICS_RIGID_CONSTRAINT: instanceEntityName = DAE_INSTANCE_RIGID_CONSTRAINT_ELEMENT; break;
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case FCDEntity::SCENE_NODE: instanceEntityName = DAE_INSTANCE_NODE_ELEMENT; break;
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case FCDEntity::ANIMATION_CLIP:
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case FCDEntity::ENTITY:
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case FCDEntity::IMAGE:
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case FCDEntity::TEXTURE:
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default: instanceEntityName = DAEERR_UNKNOWN_ELEMENT;
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}
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instanceNode = AddChild(parentNode, instanceEntityName);
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AddAttribute(instanceNode, DAE_URL_ATTRIBUTE, string("#") + entity->GetDaeId());
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}
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return instanceNode;
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}
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FCDGeometryInstance::FCDGeometryInstance(FCDocument* document, FCDEntity* entity) : FCDEntityInstance(document, entity)
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@@ -150,19 +150,19 @@ FUStatus FCDGeometryInstance::LoadFromXML(xmlNode* instanceNode)
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return status;
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}
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// Write out the instantiation information to the xml node tree
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xmlNode* FCDGeometryInstance::WriteToXML(xmlNode* parentNode) const
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{
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xmlNode* instanceNode = FCDEntityInstance::WriteToXML(parentNode);
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if (!materials.empty())
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{
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xmlNode* bindMaterialNode = AddChild(instanceNode, DAE_BINDMATERIAL_ELEMENT);
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xmlNode* techniqueCommonNode = AddChild(bindMaterialNode, DAE_TECHNIQUE_COMMON_ELEMENT);
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for (FCDMaterialInstanceList::const_iterator itM = materials.begin(); itM != materials.end(); ++itM)
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{
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(*itM)->WriteToXML(techniqueCommonNode);
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}
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}
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return instanceNode;
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}
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// Write out the instantiation information to the xml node tree
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xmlNode* FCDGeometryInstance::WriteToXML(xmlNode* parentNode) const
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{
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xmlNode* instanceNode = FCDEntityInstance::WriteToXML(parentNode);
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if (!materials.empty())
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{
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xmlNode* bindMaterialNode = AddChild(instanceNode, DAE_BINDMATERIAL_ELEMENT);
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xmlNode* techniqueCommonNode = AddChild(bindMaterialNode, DAE_TECHNIQUE_COMMON_ELEMENT);
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for (FCDMaterialInstanceList::const_iterator itM = materials.begin(); itM != materials.end(); ++itM)
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{
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(*itM)->WriteToXML(techniqueCommonNode);
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}
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}
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return instanceNode;
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}
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@@ -23,6 +23,7 @@ using namespace FUDaeWriter;
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FCDGeometryMesh::FCDGeometryMesh(FCDocument* document, FCDGeometry* _parent) : FCDObject(document, "FCDGeometryMesh")
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{
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m_convex = false;
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parent = _parent;
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faceVertexCount = faceCount = holeCount = 0;
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isDoubleSided = true;
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@@ -232,7 +233,7 @@ FCDGeometryMesh* FCDGeometryMesh::Clone(FloatList& newPositions, uint32 newPosit
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FUStatus FCDGeometryMesh::LoadFromXML(xmlNode* meshNode)
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{
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FUStatus status;
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// Read in the data sources
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xmlNodeList sourceDataNodes;
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FindChildrenByType(meshNode, DAE_SOURCE_ELEMENT, sourceDataNodes);
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@@ -204,6 +204,8 @@ public:
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@param parentNode The COLLADA XML parent node in which to insert the geometric mesh.
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@return The created \<mesh\> element XML tree node. */
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xmlNode* WriteToXML(xmlNode* parentNode) const;
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bool m_convex;
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};
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#endif // _FCD_GEOMETRY_MESH_H_
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@@ -366,11 +366,6 @@ dereferenceXRefs=0;cameraXFov=0;cameraYFov=1</comments>
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<half_extents>0.500000 0.500000 0.736465</half_extents>
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</box>
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</shape>
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<shape>
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<box>
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<half_extents>0.500000 0.500000 0.500000</half_extents>
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</box>
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</shape>
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</technique_common>
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</rigid_body>
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<rigid_body sid="nxRigidBody2-RB">
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@@ -382,11 +377,6 @@ dereferenceXRefs=0;cameraXFov=0;cameraYFov=1</comments>
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<radius>1.000000</radius>
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</sphere>
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</shape>
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<shape>
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<sphere>
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<radius>1.000000</radius>
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</sphere>
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</shape>
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</technique_common>
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</rigid_body>
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<rigid_body sid="nxRigidBody3-RB">
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@@ -555,7 +555,7 @@
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<instance_physics_material url="#nxRigidBody4PxMaterial"/>
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<shape>
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<box>
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<half_extends>1 1 1</half_extends>
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<half_extents>1 1 1</half_extents>
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</box>
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</shape>
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<dynamic>true</dynamic>
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@@ -595,6 +595,10 @@
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<instance_physics_model url="#nxRigidBody5-PX">
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<instance_rigid_body target="#nxRigidBody5"/>
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</instance_physics_model>
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<technique_common>
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<gravity>0 0 -9.810000</gravity>
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</technique_common>
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</physics_scene>
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</library_physics_scenes>
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<scene>
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@@ -1,178 +1,244 @@
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<?xml version="1.0" encoding = "Windows-1252"?>
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="appColladaDemo"
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ProjectGUID="{D7BF5DDA-C097-9E8B-5EC1-40DE45FB46BF}"
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SccProjectName=""
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SccLocalPath="">
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>
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<Platforms>
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<Platform
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Name="Win32"/>
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Name="Win32"
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||||
/>
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</Platforms>
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<ToolFiles>
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||||
</ToolFiles>
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<Configurations>
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||||
<Configuration
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||||
Name="Release|Win32"
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||||
OutputDirectory="..\..\out\release8\build\appColladaDemo\"
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||||
IntermediateDirectory="..\..\out\release8\build\appColladaDemo\"
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||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE">
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG;_CONSOLE"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="..\..\out\release8\build\appColladaDemo\appColladaDemo.tlb"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
StringPooling="TRUE"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
RuntimeLibrary="2"
|
||||
DebugInformationFormat="3"
|
||||
BufferSecurityCheck="FALSE"
|
||||
PreprocessorDefinitions="NDEBUG;_CONSOLE;WIN32"
|
||||
OptimizeForProcessor="1"
|
||||
ExceptionHandling="0"
|
||||
AdditionalOptions=" "
|
||||
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Glut;..\..\Demos\OpenGL;..\..\Extras\PhysicsInterface\CcdPhysics"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Glut;..\..\Demos\OpenGL;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Extras\FCollada;..\..\Extras\FCollada\LibXML\include"
|
||||
PreprocessorDefinitions="NDEBUG;_CONSOLE;WIN32"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="0"
|
||||
RuntimeLibrary="2"
|
||||
BufferSecurityCheck="false"
|
||||
EnableFunctionLevelLinking="true"
|
||||
TreatWChar_tAsBuiltInType="false"
|
||||
PrecompiledHeaderFile="..\..\out\release8\build\appColladaDemo\appColladaDemo.pch"
|
||||
AssemblerListingLocation="..\..\out\release8\build\appColladaDemo\"
|
||||
ObjectFile="..\..\out\release8\build\appColladaDemo\"
|
||||
ProgramDataBaseFileName="..\..\out\release8\build\appColladaDemo\ColladaDemo.pdb"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
TreatWChar_tAsBuiltInType="false"
|
||||
CompileAs="0"/>
|
||||
SuppressStartupBanner="true"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
GenerateDebugInformation="TRUE"
|
||||
IgnoreDefaultLibraryNames="LIBC,LIBCD,LIBCMT,LIBCMTD"
|
||||
OutputFile="..\..\ColladaDemo.exe"
|
||||
SubSystem="1"
|
||||
AdditionalOptions=" "
|
||||
AdditionalDependencies="glut32.lib"
|
||||
IgnoreImportLibrary="TRUE"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="..\..\Glut"
|
||||
ProgramDatabaseFile="..\..\out\release8\build\appColladaDemo\ColladaDemo.pdb"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
SuppressStartupBanner="TRUE"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG;_CONSOLE"
|
||||
MkTypLibCompatible="TRUE"
|
||||
SuppressStartupBanner="TRUE"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="..\..\out\release8\build\appColladaDemo\appColladaDemo.tlb"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG;_CONSOLE;PROJECTGEN_VERSION=8"
|
||||
Culture="1033"
|
||||
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Glut;..\..\Demos\OpenGL;..\..\Extras\PhysicsInterface\CcdPhysics"
|
||||
Culture="1033"/>
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
Name="VCLinkerTool"
|
||||
IgnoreImportLibrary="true"
|
||||
AdditionalOptions=" "
|
||||
AdditionalDependencies="glut32.lib"
|
||||
OutputFile="..\..\ColladaDemo.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories="..\..\Glut"
|
||||
IgnoreDefaultLibraryNames="LIBC,LIBCD,LIBCMT,LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="..\..\out\release8\build\appColladaDemo\ColladaDemo.pdb"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="..\..\out\debug8\build\appColladaDemo\"
|
||||
IntermediateDirectory="..\..\out\debug8\build\appColladaDemo\"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE">
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
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1074
msvc/8/wksbullet.sln
1074
msvc/8/wksbullet.sln
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user