create premake4 solutions for the various OpenCL configurations (AMD, NVIDIA, Intel OpenCL SDKs for Windows)
primarily to distribute project files that work. CMake is still better supported in general (not all demos/libs have been ported) Revert a recent change about warnings: %zu doesn't work in printf, %d does
This commit is contained in:
65
Demos/OpenCLClothDemo/AMD/premake4.lua
Normal file
65
Demos/OpenCLClothDemo/AMD/premake4.lua
Normal file
@@ -0,0 +1,65 @@
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hasCL = findOpenCL_AMD()
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if (hasCL) then
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project "AppOpenCLClothDemo_AMD"
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defines { "USE_AMD_OPENCL","CL_PLATFORM_AMD"}
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initOpenCL_AMD()
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language "C++"
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kind "ConsoleApp"
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targetdir "../../.."
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libdirs {"../../../Glut"}
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links {
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"LinearMath",
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"BulletCollision",
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"BulletDynamics",
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"BulletSoftBody",
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"BulletSoftBodySolvers_OpenCL_AMD",
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"opengl32"
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}
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configuration "x64"
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links {
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"glut64",
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"glew64"
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}
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configuration "x32"
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links {
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"glut32",
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"glew32"
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}
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configuration{}
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includedirs {
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"../../../src",
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"../../../Glut",
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"../../SharedOpenCL",
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"../../OpenGL"
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}
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files {
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"../cl_cloth_demo.cpp",
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"../../SharedOpenCL/btOclUtils.h",
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"../../SharedOpenCL/btOclCommon.h",
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"../../SharedOpenCL/btOclUtils.cpp",
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"../../SharedOpenCL/btOclCommon.cpp",
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"../../OpenGL/GLDebugDrawer.cpp",
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"../../OpenGL/stb_image.cpp",
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"../../OpenGL/stb_image.h",
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"../gl_win.cpp",
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"../clstuff.cpp",
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"../clstuff.h",
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"../gl_win.h",
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"../cloth.h"
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}
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end
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65
Demos/OpenCLClothDemo/Intel/premake4.lua
Normal file
65
Demos/OpenCLClothDemo/Intel/premake4.lua
Normal file
@@ -0,0 +1,65 @@
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hasCL = findOpenCL_Intel()
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if (hasCL) then
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project "AppOpenCLClothDemo_Intel"
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defines { "USE_INTEL_OPENCL","CL_PLATFORM_INTEL"}
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initOpenCL_Intel()
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language "C++"
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kind "ConsoleApp"
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targetdir "../../.."
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libdirs {"../../../Glut"}
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links {
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"LinearMath",
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"BulletCollision",
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"BulletDynamics",
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"BulletSoftBody",
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"BulletSoftBodySolvers_OpenCL_Intel",
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"opengl32"
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}
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configuration "x64"
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links {
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"glut64",
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"glew64"
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}
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configuration "x32"
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links {
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"glut32",
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"glew32"
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}
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configuration{}
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includedirs {
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"../../../src",
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"../../../Glut",
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"../../SharedOpenCL",
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"../../OpenGL"
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}
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files {
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"../cl_cloth_demo.cpp",
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"../../SharedOpenCL/btOclUtils.h",
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"../../SharedOpenCL/btOclCommon.h",
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"../../SharedOpenCL/btOclUtils.cpp",
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"../../SharedOpenCL/btOclCommon.cpp",
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"../../OpenGL/GLDebugDrawer.cpp",
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"../../OpenGL/stb_image.cpp",
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"../../OpenGL/stb_image.h",
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"../gl_win.cpp",
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"../clstuff.cpp",
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"../clstuff.h",
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"../gl_win.h",
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"../cloth.h"
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}
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end
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65
Demos/OpenCLClothDemo/NVidia/premake4.lua
Normal file
65
Demos/OpenCLClothDemo/NVidia/premake4.lua
Normal file
@@ -0,0 +1,65 @@
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hasCL = findOpenCL_NVIDIA()
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if (hasCL) then
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project "AppOpenCLClothDemo_NVIDIA"
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defines { "USE_NVIDIA_OPENCL","CL_PLATFORM_NVIDIA"}
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initOpenCL_NVIDIA()
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language "C++"
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kind "ConsoleApp"
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targetdir "../../.."
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libdirs {"../../../Glut"}
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links {
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"LinearMath",
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"BulletCollision",
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"BulletDynamics",
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"BulletSoftBody",
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"BulletSoftBodySolvers_OpenCL_NVIDIA",
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"opengl32"
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}
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configuration "x64"
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links {
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"glut64",
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"glew64"
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}
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configuration "x32"
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links {
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"glut32",
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"glew32"
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}
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configuration{}
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includedirs {
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"../../../src",
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"../../../Glut",
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"../../SharedOpenCL",
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"../../OpenGL"
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}
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files {
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"../cl_cloth_demo.cpp",
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"../../SharedOpenCL/btOclUtils.h",
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"../../SharedOpenCL/btOclCommon.h",
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"../../SharedOpenCL/btOclUtils.cpp",
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"../../SharedOpenCL/btOclCommon.cpp",
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"../../OpenGL/GLDebugDrawer.cpp",
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"../../OpenGL/stb_image.cpp",
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"../../OpenGL/stb_image.h",
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"../gl_win.cpp",
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"../clstuff.cpp",
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"../clstuff.h",
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"../gl_win.h",
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"../cloth.h"
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}
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end
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@@ -528,12 +528,12 @@ void doFlags()
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{
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m_dynamicsWorld->stepSimulation(1./60.,0);
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btDefaultSerializer* serializer = new btDefaultSerializer();
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m_dynamicsWorld->serialize(serializer);
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FILE* file = fopen("testFile.bullet","wb");
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fwrite(serializer->getBufferPointer(),serializer->getCurrentBufferSize(),1, file);
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fclose(file);
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// Option to save a .bullet file
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// btDefaultSerializer* serializer = new btDefaultSerializer();
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// m_dynamicsWorld->serialize(serializer);
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// FILE* file = fopen("testFile.bullet","wb");
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// fwrite(serializer->getBufferPointer(),serializer->getCurrentBufferSize(),1, file);
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// fclose(file);
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CProfileManager::dumpAll();
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}
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@@ -137,8 +137,12 @@ class piece_of_cloth
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{
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int width,height,n;
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unsigned char *data = stbi_load(filename.c_str(), &width, &height, &n, 0);
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if (!data)
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{
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//premake project happens to be 2 levels above the root of Bullet, so try this instead:
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std::string newname = "../../"+filename;
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data = stbi_load(newname.c_str(), &width, &height, &n, 0);
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}
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GLubyte* image=new GLubyte[512*256*4];
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for(int y=0;y<256;++y)
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@@ -255,17 +255,17 @@ void btOclPrintDevInfo(cl_device_id device)
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// CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS
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size_t workitem_dims;
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clGetDeviceInfo(device, CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS, sizeof(workitem_dims), &workitem_dims, NULL);
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printf(" CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS:\t%zu\n", workitem_dims);
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printf(" CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS:\t%d\n", workitem_dims);
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// CL_DEVICE_MAX_WORK_ITEM_SIZES
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size_t workitem_size[3];
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clGetDeviceInfo(device, CL_DEVICE_MAX_WORK_ITEM_SIZES, sizeof(workitem_size), &workitem_size, NULL);
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printf(" CL_DEVICE_MAX_WORK_ITEM_SIZES:\t%zu / %zu / %zu \n", workitem_size[0], workitem_size[1], workitem_size[2]);
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printf(" CL_DEVICE_MAX_WORK_ITEM_SIZES:\t%d / %d / %d \n", workitem_size[0], workitem_size[1], workitem_size[2]);
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// CL_DEVICE_MAX_WORK_GROUP_SIZE
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size_t workgroup_size;
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clGetDeviceInfo(device, CL_DEVICE_MAX_WORK_GROUP_SIZE, sizeof(workgroup_size), &workgroup_size, NULL);
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printf(" CL_DEVICE_MAX_WORK_GROUP_SIZE:\t%zu\n", workgroup_size);
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printf(" CL_DEVICE_MAX_WORK_GROUP_SIZE:\t%d\n", workgroup_size);
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// CL_DEVICE_MAX_CLOCK_FREQUENCY
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cl_uint clock_frequency;
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@@ -332,15 +332,15 @@ void btOclPrintDevInfo(cl_device_id device)
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size_t szMaxDims[5];
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printf("\n CL_DEVICE_IMAGE <dim>");
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clGetDeviceInfo(device, CL_DEVICE_IMAGE2D_MAX_WIDTH, sizeof(size_t), &szMaxDims[0], NULL);
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printf("\t\t\t2D_MAX_WIDTH\t %zu\n", szMaxDims[0]);
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printf("\t\t\t2D_MAX_WIDTH\t %d\n", szMaxDims[0]);
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clGetDeviceInfo(device, CL_DEVICE_IMAGE2D_MAX_HEIGHT, sizeof(size_t), &szMaxDims[1], NULL);
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printf("\t\t\t\t\t2D_MAX_HEIGHT\t %zu\n", szMaxDims[1]);
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printf("\t\t\t\t\t2D_MAX_HEIGHT\t %d\n", szMaxDims[1]);
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clGetDeviceInfo(device, CL_DEVICE_IMAGE3D_MAX_WIDTH, sizeof(size_t), &szMaxDims[2], NULL);
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printf("\t\t\t\t\t3D_MAX_WIDTH\t %zu\n", szMaxDims[2]);
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printf("\t\t\t\t\t3D_MAX_WIDTH\t %d\n", szMaxDims[2]);
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clGetDeviceInfo(device, CL_DEVICE_IMAGE3D_MAX_HEIGHT, sizeof(size_t), &szMaxDims[3], NULL);
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printf("\t\t\t\t\t3D_MAX_HEIGHT\t %zu\n", szMaxDims[3]);
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printf("\t\t\t\t\t3D_MAX_HEIGHT\t %d\n", szMaxDims[3]);
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clGetDeviceInfo(device, CL_DEVICE_IMAGE3D_MAX_DEPTH, sizeof(size_t), &szMaxDims[4], NULL);
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printf("\t\t\t\t\t3D_MAX_DEPTH\t %zu\n", szMaxDims[4]);
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printf("\t\t\t\t\t3D_MAX_DEPTH\t %d\n", szMaxDims[4]);
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// CL_DEVICE_EXTENSIONS: get device extensions, and if any then parse & log the string onto separate lines
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clGetDeviceInfo(device, CL_DEVICE_EXTENSIONS, sizeof(device_string), &device_string, NULL);
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@@ -18,7 +18,7 @@ function createDemos( demos, incdirs, linknames)
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files { "../msvc/bullet.rc" }
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configuration {"MaxOSX"}
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print "hello"
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--print "hello"
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linkoptions { "-framework Carbon -framework OpenGL -framework AGL -framework Glut" }
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configuration {"not Windows", "not MacOSX"}
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@@ -1,4 +1,5 @@
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--add the 0 so the solution comes first in the directory (when sorted on name)
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--print "uncomment this hello premake4 world for debugging the script"
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solution "0BulletSolution"
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@@ -17,6 +18,25 @@ solution "0BulletSolution"
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description = "Enable DirectX11 build"
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}
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newoption {
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trigger = "with-opencl",
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description = "Enable OpenCL builds (various SDKs)"
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}
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newoption {
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trigger = "with-opencl-amd",
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description = "Enable OpenCL builds (AMD SDK)"
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||||
}
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||||
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newoption {
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trigger = "with-opencl-intel",
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||||
description = "Enable OpenCL builds (Intel SDK)"
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}
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||||
newoption {
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||||
trigger = "with-opencl-nvidia",
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||||
description = "Enable OpenCL builds (NVIDIA SDK)"
|
||||
}
|
||||
|
||||
|
||||
configurations {"Release", "Debug"}
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||||
configuration "Release"
|
||||
@@ -63,9 +83,39 @@ end
|
||||
include "../src/BulletMultiThreaded/GpuSoftBodySolvers/DX11"
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||||
end
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||||
|
||||
--choose any OpenCL sdk that is installed on the system
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||||
if _OPTIONS["with-opencl"] then
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||||
include "../Demos/OpenCLClothDemo/AMD"
|
||||
include "../src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/AMD"
|
||||
include "../Demos/OpenCLClothDemo/NVidia"
|
||||
include "../src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/NVidia"
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||||
include "../Demos/OpenCLClothDemo/Intel"
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||||
include "../src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/Intel"
|
||||
end
|
||||
|
||||
--choose a particular OpenCL sdk, this is useful for distributing project files that just work for one OpenCL SDK
|
||||
if _OPTIONS["with-opencl-amd"] then
|
||||
include "../Demos/OpenCLClothDemo/AMD"
|
||||
include "../src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/AMD"
|
||||
end
|
||||
|
||||
if not _OPTIONS["with-dx11"] and not _OPTIONS["with-nacl"] then
|
||||
if _OPTIONS["with-opencl-intel"] then
|
||||
include "../Demos/OpenCLClothDemo/Intel"
|
||||
include "../src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/Intel"
|
||||
end
|
||||
|
||||
if _OPTIONS["with-opencl-nvidia"] then
|
||||
include "../Demos/OpenCLClothDemo/NVidia"
|
||||
include "../src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/NVidia"
|
||||
end
|
||||
|
||||
if not _OPTIONS["with-opencl-amd"] and
|
||||
not _OPTIONS["with-opencl-nvidia"] and
|
||||
not _OPTIONS["with-opencl-intel"] and
|
||||
not _OPTIONS["with-opencl"] and
|
||||
not _OPTIONS["with-dx11"] and
|
||||
not _OPTIONS["with-nacl"] then
|
||||
|
||||
include "../Demos"
|
||||
include "../Extras"
|
||||
end
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
|
||||
premake4 --with-dx11 vs2008
|
||||
|
||||
rename vs2008 vs2008_dx11
|
||||
pause
|
||||
36
msvc/vs_all.bat
Normal file
36
msvc/vs_all.bat
Normal file
@@ -0,0 +1,36 @@
|
||||
rem this script is mainly to create distributable visual studio project file
|
||||
|
||||
|
||||
premake4 --with-opencl-nvidia vs2008
|
||||
rename vs2008 vs2008_opencl_nvidia
|
||||
|
||||
premake4 --with-opencl-intel vs2008
|
||||
rename vs2008 vs2008_opencl_intel
|
||||
|
||||
premake4 --with-opencl-amd vs2008
|
||||
rename vs2008 vs2008_opencl_amd
|
||||
|
||||
premake4 --with-opencl-nvidia vs2010
|
||||
rename vs2010 vs2010_opencl_nvidia
|
||||
|
||||
premake4 --with-opencl-intel vs2010
|
||||
rename vs2010 vs2010_opencl_intel
|
||||
|
||||
premake4 --with-opencl-amd vs2010
|
||||
rename vs2010 vs2010_opencl_amd
|
||||
|
||||
premake4 --with-dx11 vs2008
|
||||
rename vs2008 vs2008_dx11
|
||||
|
||||
premake4 --with-dx11 vs2010
|
||||
rename vs2010 vs2010_dx11
|
||||
|
||||
premake4 --with-dx11 vs2005
|
||||
rename vs2005 vs2005_dx11
|
||||
|
||||
premake4 vs2005
|
||||
premake4 vs2008
|
||||
premake4 vs2010
|
||||
|
||||
|
||||
pause
|
||||
@@ -28,25 +28,6 @@ SET(BulletSoftBodyOpenCLSolvers_HDRS
|
||||
../btSoftBodySolverOutputCLtoGL.h
|
||||
)
|
||||
|
||||
# OpenCL and HLSL Shaders.
|
||||
# Build rules generated to stringify these into headers
|
||||
# which are needed by some of the sources
|
||||
SET(BulletSoftBodyOpenCLSolvers_Shaders
|
||||
# OutputToVertexArray
|
||||
UpdateNormals
|
||||
Integrate
|
||||
UpdatePositions
|
||||
UpdateNodes
|
||||
SolvePositions
|
||||
UpdatePositionsFromVelocities
|
||||
ApplyForces
|
||||
PrepareLinks
|
||||
VSolveLinks
|
||||
)
|
||||
|
||||
foreach(f ${BulletSoftBodyOpenCLSolvers_Shaders})
|
||||
LIST(APPEND BulletSoftBodyOpenCLSolvers_OpenCLC "../OpenCLC/${f}.cl")
|
||||
endforeach(f)
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
|
||||
hasCL = findOpenCL_AMD()
|
||||
|
||||
if (hasCL) then
|
||||
|
||||
project "BulletSoftBodySolvers_OpenCL_AMD"
|
||||
|
||||
defines { "USE_AMD_OPENCL","CL_PLATFORM_AMD"}
|
||||
|
||||
initOpenCL_AMD()
|
||||
|
||||
kind "StaticLib"
|
||||
|
||||
targetdir "../../../../../lib"
|
||||
|
||||
includedirs {
|
||||
".",
|
||||
"../../../..",
|
||||
"../../../../../Glut"
|
||||
}
|
||||
files {
|
||||
"../btSoftBodySolver_OpenCL.cpp",
|
||||
"../btSoftBodySolver_OpenCLSIMDAware.cpp",
|
||||
"../btSoftBodySolverOutputCLtoGL.cpp"
|
||||
}
|
||||
|
||||
end
|
||||
@@ -0,0 +1,82 @@
|
||||
|
||||
INCLUDE_DIRECTORIES(
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/src
|
||||
${INTEL_OPENCL_INCLUDES}
|
||||
)
|
||||
|
||||
ADD_DEFINITIONS(-DUSE_INTEL_OPENCL)
|
||||
ADD_DEFINITIONS(-DCL_PLATFORM_INTEL)
|
||||
|
||||
|
||||
|
||||
SET(BulletSoftBodyOpenCLSolvers_SRCS
|
||||
../btSoftBodySolver_OpenCL.cpp
|
||||
../btSoftBodySolver_OpenCLSIMDAware.cpp
|
||||
../btSoftBodySolverOutputCLtoGL.cpp
|
||||
)
|
||||
|
||||
SET(BulletSoftBodyOpenCLSolvers_HDRS
|
||||
../btSoftBodySolver_OpenCL.h
|
||||
../btSoftBodySolver_OpenCLSIMDAware.h
|
||||
../../CPU/btSoftBodySolverData.h
|
||||
../btSoftBodySolverVertexData_OpenCL.h
|
||||
../btSoftBodySolverTriangleData_OpenCL.h
|
||||
../btSoftBodySolverLinkData_OpenCL.h
|
||||
../btSoftBodySolverLinkData_OpenCLSIMDAware.h
|
||||
../btSoftBodySolverBuffer_OpenCL.h
|
||||
../btSoftBodySolverVertexBuffer_OpenGL.h
|
||||
../btSoftBodySolverOutputCLtoGL.h
|
||||
)
|
||||
|
||||
# OpenCL and HLSL Shaders.
|
||||
# Build rules generated to stringify these into headers
|
||||
# which are needed by some of the sources
|
||||
SET(BulletSoftBodyOpenCLSolvers_Shaders
|
||||
# OutputToVertexArray
|
||||
UpdateNormals
|
||||
Integrate
|
||||
UpdatePositions
|
||||
UpdateNodes
|
||||
SolvePositions
|
||||
UpdatePositionsFromVelocities
|
||||
ApplyForces
|
||||
PrepareLinks
|
||||
VSolveLinks
|
||||
)
|
||||
|
||||
foreach(f ${BulletSoftBodyOpenCLSolvers_Shaders})
|
||||
LIST(APPEND BulletSoftBodyOpenCLSolvers_OpenCLC "../OpenCLC/${f}.cl")
|
||||
endforeach(f)
|
||||
|
||||
|
||||
|
||||
ADD_LIBRARY(BulletSoftBodySolvers_OpenCL_Intel
|
||||
${BulletSoftBodyOpenCLSolvers_SRCS}
|
||||
${BulletSoftBodyOpenCLSolvers_HDRS}
|
||||
${BulletSoftBodyOpenCLSolvers_OpenCLC}
|
||||
)
|
||||
|
||||
SET_TARGET_PROPERTIES(BulletSoftBodySolvers_OpenCL_Intel PROPERTIES VERSION ${BULLET_VERSION})
|
||||
SET_TARGET_PROPERTIES(BulletSoftBodySolvers_OpenCL_Intel PROPERTIES SOVERSION ${BULLET_VERSION})
|
||||
IF (BUILD_SHARED_LIBS)
|
||||
TARGET_LINK_LIBRARIES(BulletSoftBodySolvers_OpenCL_Intel BulletSoftBody)
|
||||
ENDIF (BUILD_SHARED_LIBS)
|
||||
|
||||
|
||||
IF (INSTALL_LIBS)
|
||||
IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
|
||||
IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
|
||||
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
|
||||
INSTALL(TARGETS BulletSoftBodySolvers_OpenCL_Intel DESTINATION .)
|
||||
ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
|
||||
INSTALL(TARGETS BulletSoftBodySolvers_OpenCL_Intel DESTINATION lib${LIB_SUFFIX})
|
||||
#headers are already installed by BulletMultiThreaded library
|
||||
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
|
||||
ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
|
||||
|
||||
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
|
||||
SET_TARGET_PROPERTIES(BulletSoftBodySolvers_OpenCL_Intel PROPERTIES FRAMEWORK true)
|
||||
SET_TARGET_PROPERTIES(BulletSoftBodySolvers_OpenCL_Intel PROPERTIES PUBLIC_HEADER "${BulletSoftBodyOpenCLSolvers_HDRS}")
|
||||
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
|
||||
ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
|
||||
ENDIF (INSTALL_LIBS)
|
||||
@@ -0,0 +1,27 @@
|
||||
|
||||
hasCL = findOpenCL_Intel()
|
||||
|
||||
if (hasCL) then
|
||||
|
||||
project "BulletSoftBodySolvers_OpenCL_Intel"
|
||||
|
||||
defines { "USE_INTEL_OPENCL","CL_PLATFORM_INTEL"}
|
||||
|
||||
initOpenCL_Intel()
|
||||
|
||||
kind "StaticLib"
|
||||
|
||||
targetdir "../../../../../lib"
|
||||
|
||||
includedirs {
|
||||
".",
|
||||
"../../../..",
|
||||
"../../../../../Glut"
|
||||
}
|
||||
files {
|
||||
"../btSoftBodySolver_OpenCL.cpp",
|
||||
"../btSoftBodySolver_OpenCLSIMDAware.cpp",
|
||||
"../btSoftBodySolverOutputCLtoGL.cpp"
|
||||
}
|
||||
|
||||
end
|
||||
@@ -0,0 +1,27 @@
|
||||
|
||||
hasCL = findOpenCL_NVIDIA()
|
||||
|
||||
if (hasCL) then
|
||||
|
||||
project "BulletSoftBodySolvers_OpenCL_NVIDIA"
|
||||
|
||||
defines { "USE_NVIDIA_OPENCL","CL_PLATFORM_NVIDIA"}
|
||||
|
||||
initOpenCL_NVIDIA()
|
||||
|
||||
kind "StaticLib"
|
||||
|
||||
targetdir "../../../../../lib"
|
||||
|
||||
includedirs {
|
||||
".",
|
||||
"../../../..",
|
||||
"../../../../../Glut"
|
||||
}
|
||||
files {
|
||||
"../btSoftBodySolver_OpenCL.cpp",
|
||||
"../btSoftBodySolver_OpenCLSIMDAware.cpp",
|
||||
"../btSoftBodySolverOutputCLtoGL.cpp"
|
||||
}
|
||||
|
||||
end
|
||||
Reference in New Issue
Block a user