re-enable Wavefront .obj loader

This commit is contained in:
Erwin Coumans
2016-04-23 11:06:34 -07:00
parent da948a0729
commit d8da00aa35
2 changed files with 0 additions and 5 deletions

View File

@@ -9,9 +9,7 @@
#include "../BasicDemo/BasicExample.h"
#include "../Planar2D/Planar2D.h"
#include "../Benchmarks/BenchmarkDemo.h"
#ifdef ENABLE_URDF_OBJ
#include "../Importers/ImportObjDemo/ImportObjExample.h"
#endif
#include "../Importers/ImportBsp/ImportBspExample.h"
#include "../Importers/ImportColladaDemo/ImportColladaSetup.h"
#include "../Importers/ImportSTLDemo/ImportSTLSetup.h"
@@ -194,9 +192,7 @@ static ExampleEntry gDefaultExamples[]=
ExampleEntry(0,"Importers"),
ExampleEntry(1,"Import .bullet", "Load a binary .bullet file. The serialization mechanism can deal with versioning, differences in endianess, 32 and 64bit, double/single precision. It is easy to save a .bullet file, see the examples/Importers/ImportBullet/SerializeDemo.cpp for a code example how to export a .bullet file.", SerializeBulletCreateFunc),
#ifdef ENABLE_URDF_OBJ
ExampleEntry(1,"Wavefront Obj", "Import a Wavefront .obj file", ImportObjCreateFunc, 0),
#endif
ExampleEntry(1,"Quake BSP", "Import a Quake .bsp file", ImportBspCreateFunc, 0),
ExampleEntry(1,"COLLADA dae", "Import the geometric mesh data from a COLLADA file. This is used as part of the URDF importer. This loader can also be used to import collision geometry in general. ",
ImportColladaCreateFunc, 0),

View File

@@ -78,7 +78,6 @@ project "BulletExampleBrowserLib"
"../../src",
"../ThirdPartyLibs",
}
defines {"ENABLE_URDF_OBJ"}
if _OPTIONS["lua"] then
includedirs{"../ThirdPartyLibs/lua-5.2.3/src"}