fix shader issue

This commit is contained in:
Erwin Coumans
2017-05-23 23:17:57 -07:00
parent 2d04d39fcf
commit df1b5b6ca5

View File

@@ -80,8 +80,8 @@ static const char* triangleVertexShaderText =
"precision highp float;"
"uniform mat4 MVP;\n"
"uniform vec3 vCol;\n"
"attribute vec4 vPos;\n"
"attribute vec2 vUV;\n"
"in vec4 vPos;\n"
"in vec2 vUV;\n"
"out vec3 clr;\n"
"out vec2 uv0;\n"
"void main()\n"