- keep track of all memory allocations (gNumAllignedAllocs/gNumAllignedFree)

All memory allocations in Bullet go through btAlignedAlloc/btAlignedFree
Fix in hinge constraint constructors, thanks Marcus Hennix!
This commit is contained in:
ejcoumans
2007-10-22 22:23:10 +00:00
parent 1b70c4e5c9
commit ec76f2e0a3
18 changed files with 210 additions and 113 deletions

View File

@@ -527,10 +527,14 @@ void btRaycastVehicle::updateFriction(btScalar timeStep)
return;
btVector3* forwardWS = new btVector3[numWheel];
btVector3* axle = new btVector3[numWheel];
btScalar* forwardImpulse = new btScalar[numWheel];
btScalar* sideImpulse = new btScalar[numWheel];
void* mem = btAlignedAlloc(numWheel*sizeof(btVector3),16);
btVector3* forwardWS = new (mem)btVector3[numWheel];
mem = btAlignedAlloc(numWheel*sizeof(btVector3),16);
btVector3* axle = new (mem)btVector3[numWheel];
mem = btAlignedAlloc(numWheel*sizeof(btScalar),16);
btScalar* forwardImpulse = new (mem)btScalar[numWheel];
mem = btAlignedAlloc(numWheel*sizeof(btScalar),16);
btScalar* sideImpulse = new(mem) btScalar[numWheel];
int numWheelsOnGround = 0;
@@ -702,10 +706,10 @@ void btRaycastVehicle::updateFriction(btScalar timeStep)
}
}
delete []forwardWS;
delete [] axle;
delete[]forwardImpulse;
delete[] sideImpulse;
btAlignedFree(forwardWS);
btAlignedFree(axle);
btAlignedFree(forwardImpulse);
btAlignedFree(sideImpulse);
}