fix warning in character controller
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@@ -340,7 +340,7 @@ void btKinematicCharacterController::stepForwardAndStrafe ( btCollisionWorld* co
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if (callback.hasHit())
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{
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// we moved only a fraction
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btScalar hitDistance = (callback.m_hitPointWorld - m_currentPosition).length();
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//btScalar hitDistance = (callback.m_hitPointWorld - m_currentPosition).length();
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/* If the distance is farther than the collision margin, move */
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// if (hitDistance > m_addedMargin)
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