Commit Graph

1153 Commits

Author SHA1 Message Date
Erwin Coumans
07992fe61d Improve MJCF import, to allow reading of friction parameters, including spinning and rolling friction, with some rudimentary 'default class' support.
Tweak VRGloveSimulatorMain to work better with MPL/mpl2.xml hand.
2017-05-02 18:05:36 -07:00
Erwin Coumans
9fef6c1d66 Add C++ version VRGloveSimulatorMain example, using the serial library.
First run the App_PhysicsServer_SharedMemory_VR_vs2010.exe to run the VR server,
then run App_VRGloveHandSimulator. You likely need to tune the minV/maxV for each finger (check values using Arduino IDE Serial Monitor)
2017-05-01 22:35:33 -07:00
Erwin Coumans
305725e52e add --serial option in premake, added serial library to test vr glove in C++ (pybullet works already fine) 2017-05-01 15:04:00 -07:00
Erwin Coumans
af6bf8ddc8 plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !
See also https://youtu.be/eppOjTfx5Jg for a first test, and this modified URDF how to add sounds:
https://github.com/bulletphysics/bullet3/blob/master/data/plane_with_collision_audio.urdf
Add the --audio flag to enable sound in pybullet/Bullet-C-API
2017-05-01 11:14:09 -07:00
Erwin Coumans
2a2c18e959 add more tinyaudio preparation, some test wav files, play sound on collision events. Will expose this in the C-API to pick wav files and collision threshold levels etc. Use the premake --audio flag to try it out. The TinyAudio example in the ExampleBrowser works on Mac, Linux and Windows, you can play notes by pressing keys. 2017-04-29 10:32:30 -07:00
Erwin Coumans
c95a1c9c33 add soft-clipping of mixed sounds using tanh
expose ADSR to TinyAudio API
enable envelope when playing wav files
2017-04-28 12:39:51 -07:00
Erwin Coumans
37a16f7e6b move work on TinyAudio. 2017-04-28 11:35:00 -07:00
Erwin Coumans
e6759cfa4f TinyAudio fixes for OSX etc. 2017-04-27 12:07:31 -07:00
Erwin Coumans
1c168c102b Merge branch 'master' of https://github.com/erwincoumans/bullet3 2017-04-27 09:01:16 -07:00
Erwin Coumans
c51b22d6f5 remove verbose print's from ADSR code. 2017-04-27 08:42:28 -07:00
Erwin Coumans
dfc1800065 remove the goto's from the source code (came from http://github.com/thestk/stk toolkit)
add test wav file
2017-04-27 08:39:57 -07:00
Erwin Coumans
a43656701c Merge branch 'master' of https://github.com/erwincoumans/bullet3 2017-04-27 07:31:26 -07:00
erwincoumans
72d5366a92 Update b3WriteWavFile.h 2017-04-26 21:34:43 -07:00
Erwin Coumans
eaa6255e06 Merge branch 'master' of https://github.com/erwincoumans/bullet3 2017-04-26 21:33:19 -07:00
Erwin Coumans
943dd16e78 disable keyboard repeat on Windows
add some TinyAudio classes to play wav, mostly from Stk (http://github.com/thestk/stk)
2017-04-26 21:31:01 -07:00
erwincoumans
09280d6f7b Merge pull request #1084 from erwincoumans/master
fix some potentially uninitialized variable
2017-04-26 05:29:38 +00:00
Erwin Coumans
e4ace90980 fix some potentially uninitialized variable 2017-04-25 21:37:04 -07:00
erwincoumans
2b4f6d7997 Merge pull request #1082 from benelot/feature/link-names
Add link name to getJointInfo(...).
2017-04-26 02:29:04 +00:00
yunfeibai
56f9c38226 Use float when clipping the shadow map index, because the index before clipping can be out of the range for int. 2017-04-25 18:28:56 -07:00
Benelot
55414f5b20 Add link name to getJointInfo(...). 2017-04-25 23:58:30 +02:00
Erwin Coumans
771b197131 add option to calibrate individual fingers for the vr glove 2017-04-25 09:40:18 -07:00
Erwin Coumans
5ba6e11454 Merge branch 'master' of https://github.com/erwincoumans/bullet3 2017-04-24 09:57:19 -07:00
Erwin Coumans
d41a2fdfd4 change hand.ino/py to match hardware changes (use pullup resistor, connect to gnd, instead of 5V + pull down resistor) 2017-04-24 09:56:27 -07:00
Erwin Coumans
552c85617f fix compile issue 2017-04-23 17:12:40 -07:00
Erwin Coumans
4759e5a590 tinyrenderer: disable triangle backface culling (doesn't work well, cull triangles that should be visible)
GLInstancingRenderer: allow to set the light position
2017-04-23 07:35:13 -07:00
Erwin Coumans
e8c1602232 add vrhand for vive tracker
tweak 'saveWorld' feature a bit (mjcf, gui fallback if shared memory server is not available)
2017-04-21 10:28:20 -07:00
Erwin Coumans
d2ff554e37 tweak hand.py script to automatically find the port on Windows (COM0 to COM30) and Mac OSX. 2017-04-20 14:44:47 -07:00
erwincoumans
5b789ed67b reduce max ray hits to 256 2017-04-19 12:06:26 -07:00
yunfeibai
a7068bb57a Modify the link index when computing Jacobian. Add a test for end effector orientation IK. Inverse dynamics Jacobian uses zero-based indexing of bodies, not starting from -1 for base. 2017-04-17 16:54:45 -07:00
erwincoumans
ee753eef6f Merge pull request #1073 from devnexen/build_fix_bsd
build fix for BSD systems
2017-04-17 18:19:10 +00:00
Erwin Coumans
ad2099e107 address 2 issues pointed out by PVS-Studio:
https://github.com/bulletphysics/bullet3/issues/1074
2017-04-17 10:01:44 -07:00
David Carlier
756568ad9c build fix for BSD systems 2017-04-16 17:53:44 +01:00
Erwin Coumans (google)
c2b80c562b fix TinyAudioExample 2017-04-14 19:33:52 +00:00
Erwin Coumans
eef76af663 create basic audio, towards sound sensors etc. 2017-04-14 12:22:38 -07:00
Erwin Coumans
c3cc53d5aa TinyRenderer, apply backface culling 2017-04-13 11:06:38 -07:00
Erwin Coumans
5158c1ae98 add python dumpLog.py utility to view log files created using 'startStateLogging'
don't enable <CTRL> for hotkeys yet
add some more profile markers
log objectId and linkIndex as signed int ('i') and not unsigned int 'I'
fix issue in startStateLogging: number of parameters was wrong
2017-04-12 15:02:47 -07:00
Erwin Coumans
f73b54e4ab testing ImGUI 2017-04-11 20:16:49 -07:00
Erwin Coumans
a43f3b026a testing ImGui, nice and simple!
https://github.com/ocornut/imgui
This would replace GWEN.
2017-04-11 17:10:25 -07:00
Erwin Coumans
80e87d5ccb re-create debug drawer after 'resetSimulation', also avoid memory leak after doing so.
this fixes wireframe.
Also use <CTRL>+hotkey, to avoid conflicts with user-specified keyboard functions.
2017-04-11 16:03:07 -07:00
Erwin Coumans
0a42ad6a88 pybullet: add support for Anaconda install on Mac OSX, for pip install pybullet, python setup.py install and cmake.
Usage:

Also updated pypi to latest, see https://pypi.python.org/pypi?:action=display&name=pybullet&version=0.1.7
Here are a few options for Mac OSX + Anaconda:

1) In the root of the Bullet Physics SDK source tree, run
CFLAGS="-DB3_NO_PYTHON_FRAMEWORK" python setup.py install

2) cmake, add the flag -DBUILD_PYBULLET_MAC_USE_PYTHON_FRAMEWORK=OFF

3) Globally, just use pip or pip3:
CFLAGS="-DB3_NO_PYTHON_FRAMEWORK" pip install pybullet

Option (3) may have an out-of-date pybullet/bullet version.
2017-04-11 12:17:08 -07:00
Erwin Coumans
bdf366b045 implement pybullet.getDebugVisualizerCamera, width, height, providing viewmatrix, projection matrix 2017-04-10 11:03:41 -07:00
Erwin Coumans
82b6bc8770 apply the deviceTypeFilter also to VR state logging. 2017-04-08 11:48:12 -07:00
erwincoumans
2e47310e76 fix enum (has to be power of 2, to allow combination of devices)
add vrtracker.py
2017-04-08 10:37:32 -07:00
Erwin Coumans
8b2491f84f Merge branch 'master' of https://github.com/erwincoumans/bullet3 2017-04-07 22:54:04 -07:00
Erwin Coumans
440d445a02 also report VR events for HMD and generic tracked devices. Also expose those VR events to pybullet: expose a deviceTypeFilter, that defaults to VR_DEVICE_CONTROLLER 2017-04-07 22:53:36 -07:00
erwincoumans
e1874c6b54 Update MacOpenGLWindow.cpp 2017-04-06 22:41:04 -07:00
Erwin Coumans
82b576a390 fixed a bug that prevented kitchens/1.sdf to render properly (local scaling was double applied)
disable some left-over clipping that was moved to another part of the code
2017-04-06 21:13:23 -07:00
Erwin Coumans
d6125ecb8c fix in tinyrenderer clipping logic 2017-04-06 17:43:40 -07:00
Erwin Coumans
deb95c758b TinyRenderer: implement triangle clipping against near-plane
TinyRenderer: implement texture UV-repeat by default (instead of clamp(0,1))
2017-04-06 14:31:34 -07:00
erwincoumans
0f2771b1d1 Merge pull request #1059 from jietan/pullRequest
make the URDF and the minitaur.py consistent with the real robot
2017-04-06 04:57:26 +00:00