nicolaichuk
1897939ec7
remove unimplemented method
2017-03-23 14:17:57 +03:00
nicolaichuk
db065b8af8
fix redefinition
2017-03-23 14:15:51 +03:00
nicolaichuk
74b1044a05
move constructor for abstract class in protected
2017-03-23 14:14:14 +03:00
nicolaichuk
9360f1dca2
"btGImpactQuantizedBvh.h" divided into two files "btGImpactQuantizedBvh.h" and "btGImpactQuantizedBvhSructs.h"
2017-03-23 14:11:55 +03:00
nicolaichuk
3472a61216
"btGImpactBvh.h" divided into two files "btGImpactBvh.h" and "btGImpactBvhSructs.h"
2017-03-23 14:11:02 +03:00
nicolaichuk
b859ad7e4f
"btContactProcessing.h" divided into two files "btContactProcessing.h" and "btContactProcessingSructs.h"
2017-03-23 14:10:17 +03:00
nicolaichuk
c7834e8e25
"btAxisSweep3.h" divided into two files "btAxisSweep3.h" and "btAxisSweep3Internal.h"
2017-03-23 14:08:54 +03:00
erwincoumans
88fdffba04
pybullet/shared memory API: add some more check for out-of-bounds indices when setting up a command.
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avoid many run-time memory allocations in btCompoundCompoundCollisionAlgorithm
2017-02-04 12:32:42 -08:00
erwincoumans
72dd8285e8
fix 'safeNormalize' (probably should remove it)
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Fix for Issue 953: cull degenerate triangles
https://github.com/bulletphysics/bullet3/issues/935
Thanks to Oleg Klimov for the report and reproduction case.
2017-01-30 18:12:09 -08:00
Erwin Coumans
980908bdee
add optimized version of sphere-capsule and capsule-sphere, re-using the capsule-capsule code with zero height for a sphere.
2017-01-25 10:45:55 -08:00
Erwin Coumans
1b2db1ff09
more btCapsuleShape fixes
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use hello_mjcf.xml for MJCF importer
2017-01-23 22:22:02 -08:00
Erwin Coumans
a25a5e523c
drop non-uniform local scaling support for btCapsuleShape
2017-01-23 21:10:32 -08:00
Erwin Coumans
0060c42ae8
more fixes for btCapsuleShape: its entire radius is collision margin, don't let the user override it (similar to a btSphereShape)
2017-01-23 19:38:14 -08:00
Erwin Coumans
d465e1eea5
add capsule support in urdf parser (non-standard extension), capsule.urdf
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fix btCapsuleShape (X,Y,Z) margin issue
fix uninitialized variables in TinyRenderer: m_hasLightDistance, m_hasLightAmbientCoeff, m_hasLightDiffuseCoeff, m_hasLightSpecularCoeff
pybullet/shared memory API 'getClosestPoints' / b3InitClosestDistanceQuery, only report contacts equal/smaller distance than given
2017-01-23 16:45:18 -08:00
Erwin Coumans
93471a1c31
cmake Win32 fixes
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fixed some more warnings
added alignment macros to some classes
btPersistentManifold from 128 to 16 bytes aligned
prepare command to select collision filter mode (SIM_PARAM_UPDATE_COLLISION_FILTER_MODE)
2017-01-16 13:05:26 -08:00
Erwin Coumans
8e9181f85c
[MJCF import] add custom broadphase collision filter, for MJCF/MuJoCo compatibility
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[MJCF import] improve MuJoCo importer, support collision filters
fixed a few more warnings
2017-01-16 08:23:49 -08:00
Erwin Coumans
c0c4c8ba3f
fix many warnings
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remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
2017-01-15 22:26:11 -08:00
Erwin Coumans
4c06fd27b3
Example Browser: add option (keypress 'p') to dump json timing profile trace, that you can open using Chrome about://tracing
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Make btQuickprof thread safe
Add option in btQuickprof to override custom timing profile (btSetCustomEnterProfileZoneFunc, btSetCustomLeaveProfileZoneFunc)
remove b3Printf in a user/physics thread (those added added, while drawing the GUI running in the main thread)
2016-12-23 15:20:04 -08:00
Erwin Coumans
e0c46f4b1a
Fix contact normal issue if disabling/using small margins, See Issue #889
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See Issue #889 : GJK/EPA: use smaller tolerances in BT_USE_DOUBLE_PRECISION mode
2016-12-18 18:37:53 -08:00
Erwin Coumans
dcd02a1e15
add option to terminate PGS constraint solvers based on a least square residual threshold
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(for example solverInfo().m_leastSquaresResidualThreshold = 1e-7 and use large m_numSolverIterations
disable sphere-sphere contact cache, it is buggy (some contact point stay in the cache, when sphere penetrates more than total margins)
tweak some gpu demo settings
2016-12-16 18:09:52 -08:00
erwincoumans
0516d2ecaa
allow getClosestPoints for btCompoundCollisionAlgorithm and btSphereTriangleCollisionAlgorithm
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add optional 'lightColor' arg to testrender.py script
2016-11-22 10:11:04 -08:00
erwincoumans
0d5dcb3cc5
setDebugObjectColor
2016-11-21 07:42:11 -08:00
erwincoumans
9ee1c4ec24
regular OR wireframe rendering, not both
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add option to perform filtering of 'getClosestPoints' using linkA/linkB.
don't use 'realtimesimulation' as default
add/remove debug items within same thread
pybullet, report contact points and normal as [x,y,z] triplet/vector, not 3 scalars
separate 'getClosestPointsAlgorithm': box-box doesn't report closest points with positive distance, and the query shouldn't impact regular 'closesst points'
2016-11-19 17:13:56 -08:00
Lunkhound
2f4ec4f8c9
collisionObject: renamed uniqueId to worldArrayIndex; removed linear search in removeCollisionObject
2016-11-12 12:41:55 -08:00
Erwin Coumans
3b5d0f444b
various fixes
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move btSimulationIslandManagerMt.cpp from BulletCollision to BulletDynamics
2016-11-10 16:18:20 -08:00
erwincoumans
4c2c2bf74b
Merge pull request #858 from erwincoumans/master
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pybullet getClosestPoints collision query. center gripper (1 version)
2016-11-10 12:08:17 -08:00
erwincoumans
b16d9abddd
center the gripper
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fix collision issue, introduced in previous commit (uninitialized new variable)
2016-11-09 22:14:04 -08:00
erwincoumans
0d47d61007
pybullet getClosestPoints
2016-11-09 21:01:04 -08:00
erwincoumans
dced3521a2
Merge pull request #848 from Kotolegokot/master
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Fix a little typo
2016-11-06 13:45:13 -08:00
Kotik Andreev
bc34d0129e
Fix a little typo
2016-10-31 01:45:44 +03:00
Lunkhound
1c3686ca51
MultiThreaded Demo:
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- fixing various race conditions throughout (usage of static vars, etc)
- addition of a few lightweight mutexes (which are compiled out by default)
- slight code rearrangement in discreteDynamicsWorld to facilitate multithreading
- PoolAllocator::allocate() can now be called when pool is full without
crashing (null pointer returned)
- PoolAllocator allocate and freeMemory, are OPTIONALLY threadsafe
(default is un-threadsafe)
- CollisionDispatcher no longer checks if the pool allocator is full
before calling allocate(), instead it just calls allocate() and
checks if the return is null -- this avoids a race condition
- SequentialImpulseConstraintSolver OPTIONALLY uses different logic in
getOrInitSolverBody() to avoid a race condition with kinematic bodies
- addition of 2 classes which together allow simulation islands to be run
in parallel:
- btSimulationIslandManagerMt
- btDiscreteDynamicsWorldMt
- MultiThreadedDemo example in the example browser demonstrating use of
OpenMP, Microsoft PPL, and Intel TBB
- use multithreading for other demos
- benchmark demo: add parallel raycasting
2016-10-30 12:47:27 -07:00
erwin coumans
0a628f06cc
decrease some gjk/epa tolerance to improve collision detection using very small collision margins (0.001/1mm)
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tweak pr2 gripper.
2016-09-20 12:37:13 -07:00
erwin coumans
db3122233f
remove that odd triangle in the origin of samurai castle (VR)
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add rolling/spinning friction to cube, remove it from plane/samurai.urdf
URDF2Bullet: support joint limits for revolute and prismatic, only if defined (if upper < lower, disable limit)
add some profiling markers to improve performance
2016-09-19 07:02:43 -07:00
Erwin Coumans
567b003654
separate spinning and rolling friction coefficients, exposed in URDF as spinning_friction / m_rolling_friction
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improvements in VR demo, add grasper etc.
2016-09-16 00:57:00 +01:00
Erwin Coumans
1d88cf71e4
separate spinning friction (torsional friction around contact normal) from
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rolling friction (orthogonal to contact normal)
2016-09-16 00:04:33 +01:00
erwincoumans
e5a8eb2425
rolling friction -> combine using rolling*normal friction, add for both objects.
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rolling friction -> only along the normal, until we have separate rolling friction coefficients on normal and non-normal directions
Don't teleport with grasping controller (VR)
Tune VR grasping a bit.
2016-09-12 19:10:20 +01:00
Erwin Coumans
ecd814c9c5
export contact friction/damping through URDF and API
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convert from contact friction/damping to cfm/erp
btCollisionObject::setContactFrictionAndDamping
2016-09-02 16:40:56 -07:00
erwincoumans
85fd7f560c
add first draft of contact point query in shared memory API
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b3SharedMemoryCommandHandle b3InitRequestContactPointInformation(b3PhysicsClientHandle physClient);
void b3SetContactFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA);
void b3SetContactFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB);
void b3GetContactPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointData);
Implemented for PhysicsClientSharedMemory, not for PhysicsDirect yet.
Add btCollisionObject::setUserIndex2
2016-09-01 13:30:07 -07:00
Erwin Coumans
fcc9d4ebcb
fix SIMD/16-byte alignment issue causing issue in one of the old benchmarks
2016-07-16 22:33:15 -07:00
Erwin Coumans
f9096c2e30
typo/case sensitivity BroadphaseCollision vs NarrowPhaseCollision, aargh
2016-07-16 21:47:07 -07:00
Erwin Coumans
e2bdd7dbb1
fix more memory leaks, ImportURDFExample is now leak-free
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eliminate all run-time memory allocation (except for mouse-pick/ray-intersection) in ImportURDFExample
2016-07-16 17:40:44 -07:00
Erwin Coumans
471d3652e4
(finally) applied patch to fix 'setLocalScaling' of btMultiSphereShape
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See https://code.google.com/archive/p/bullet/issues/636
http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=8237 and
https://github.com/bulletphysics/bullet3/issues/125
2016-07-02 10:07:13 -07:00
erwincoumans
a5fa8712ec
Merge pull request #385 from lordloki/btCone
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New btConeshape member functions setHeight and setRadius
2016-06-09 08:58:25 -07:00
Erwin Coumans
372c4ef9c1
Add btConvexHullShape::optimizeConvexHull method,
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it automatically removes vertices that are not on the convex hull.
It uses the btConvexHullComputer for this.
2016-05-04 13:01:06 -07:00
erwincoumans
5351b20f9d
Merge pull request #609 from AndrewMeadows/ccd-fix-4
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optimize CCD against btCompoundShapes with dynamicAabbTree
2016-04-30 11:22:36 -07:00
Andrew Meadows
8d970e5c04
minor cleanup
2016-04-27 13:41:42 -07:00
Ryan Huffman
76d39d4439
Fix build error on OSX + Linux
2016-04-27 12:10:28 -07:00
Ryan Huffman
7f0877339e
Replace spaces with tabs
2016-04-27 12:10:28 -07:00
Ryan Huffman
b135699325
Fix errors in ccd against compound objects
2016-04-27 12:10:28 -07:00
Ryan Huffman
25ee137390
Fix missing colObjWrap
2016-04-27 12:10:28 -07:00