Commit Graph

585 Commits

Author SHA1 Message Date
erwin.coumans
1c218bffed Add an 'extension' pointer to btCollisionObject for some of our Bullet extentions (a custom constraint solver that needs a back-pointer) 2010-04-13 21:43:34 +00:00
erwin.coumans
0fbd9d49c4 + Optimization: move some variable declarations outside of the innerloop in btCompoundCollisionAlgorithm.cpp
Thanks to mccdo at iastate.edu for the contribution, see Issue 373
+ Optimization: removed some unnecessary code in btConvexHullShape::localGetSupportingVertexWithoutMargin
+ Added autogenerated Visual Studio 2005 projectfiles (using a patched cmake 2.8.1 to avoid any references to cmake/absolute paths)
2010-04-12 17:46:56 +00:00
erwin.coumans
f0ba00c010 prettify debug drawing of cone and cylinder,
thanks to francois.sugny
see also http://code.google.com/p/bullet/issues/detail?id=369
2010-03-31 21:12:59 +00:00
erwin.coumans
7aa183f42f fix an issue with calculating the max depth of btDbvt
(shouldn't impact the btDbvtBroadphase or other code, feature seems to be unused)
2010-03-31 20:11:56 +00:00
erwin.coumans
2f2d33d578 bugfix related to previous commit (btAssert at the wrong place)
fixes for automake build system (remove references to ColladaDemo)
2010-03-13 20:47:21 +00:00
erwin.coumans
192a2b38e9 assign proper index when removing a child shape from btCompoundShape
Thanks to sparkprime for the report and fix in Issue 354
See http://code.google.com/p/bullet/issues/detail?id=354
Fix a few warnings
2010-03-12 05:32:57 +00:00
erwin.coumans
81f04a4d48 fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
erwin.coumans
658979c3ac Another bugfix in the serialization (recently introduced), it is a mine field ;-)
A fix for btSubSimplexConvexCast, don't add a point of the Minkowski sum if it wasn't already in the voronoi simplex (similar to GJK)
2010-03-02 20:37:11 +00:00
erwin.coumans
1f38568f14 Fixing serialization issues introduced in previous commits:
0 maps to 0 (for getUniquePointer)
use getUniquePointer for names too
2010-03-02 11:40:08 +00:00
erwin.coumans
8fbe399ea4 Make .bullet serialization mode robust:
Deal with broken DNA serialization. Bullet 2.76 release revision 2035 - 2046 was broken, and this includes the Maya Dynamica plugin.
Added some workaround to deal with the broken .bullet files, instead of crashing.
2010-03-02 09:32:34 +00:00
erwin.coumans
9acb3d1805 Added some improvements on Bullet serialization:
Introduced generated unique id's, instead of the pointer address to avoid 64bit->32bit truncation issues
Use serializer->getUniquePointer instead of directly using a pointer

moved  ChunkUtils::getNextBlock to bFile::getNextBlock.
Moved 'TEST_BACKWARD_FORWARD_COMPATIBILITY' to bDNA.cpp. Enable the define for further testing of .bullet format
Removed duplicate definitions and use the one in LinearMath/btSerialization.h
2010-02-28 20:50:50 +00:00
erwin.coumans
d5ea1d569f for for btBvhTriangleMeshShape with short int indices serialization
disable bvh serialization, it has issues (needs testing)
2010-02-27 09:16:42 +00:00
erwin.coumans
aab5652e7d fix a serialization bug with btStridingMeshInterface with short indices (16 bit) 2010-02-27 02:16:25 +00:00
erwin.coumans
40dc18f604 remove Extras/obsolete/quickstep
improve serialization based on feedback: make it easier to serialize a single object, or single shape, or single bvh.
Modified Bullet/Demos/ConcaveDemo to use btSerializer to serialize the btOptimizedBvh (or optionally the trimesh+bvh)

You can also serialize trimesh without BVH, use:
serializer->setSerializationFlags(BT_SERIALIZE_NO_BVH);//	or BT_SERIALIZE_NO_TRIANGLEINFOMAP
2010-02-25 20:12:40 +00:00
erwin.coumans
5a6afb2b8d expose the SphereTriangleDetector::collide method
cmake build tweaks: only compile BlenderSerialize if necessary
2010-02-24 19:27:24 +00:00
erwin.coumans
6de5799d5d add missing virtual destructor (warning) 2010-02-24 16:02:55 +00:00
erwin.coumans
f5fabd2676 Preparation for serialization of btTriangleInfoMap
Add flags to disable bvh and triangleinfomap serialization

btSerializer::setSerializationFlags(flags)
flag can have value BT_SERIALIZE_NO_BVH, BT_SERIALIZE_NO_TRIANGLEINFOMAP
2010-02-24 02:49:41 +00:00
erwin.coumans
e156967762 Enable graphical benchmark by default in cmake
Toggle between point to point and generic 6dof constraint for mouse picking in the demos

Use a 'equal vertex thresdhold' in the btVoronoiSimplexSolver of  0.0001f by default.
This can be disabled (or configured) using defaultCollisionConfiguration->getSimplexSolver()->setEqualVertexThreshold(0.f);
See http://code.google.com/p/bullet/issues/detail?id=305
2010-02-24 01:28:23 +00:00
erwin.coumans
621eddb769 make btHashMap data protected (not private) for easier serialization
move btTriangleInfoMap.h into its own header, into the BulletCollision/CollisionShapes folder
add btTriangleInfoMap pointer to btBvhTriangleMeshShape, so we don't need to use the 'userpointer' anymore
preparation for serialization of btTriangleInfoMap.

See also http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4603&start=30
2010-02-23 09:52:39 +00:00
erwin.coumans
41e9115bca Add support to serialize btOptimizedBvh/btQuantizedBvh for a btBvhTriangleMeshShape (using the new btSerializer). This is a new implementation, with full cross-platform support.
So it is different from the in-place method (btQuantizedBvh::serializeInPlace/deserializeInPlace).

It is also possible to serialize/deserialize just the bvh, using the btSerializer (needs some code snippet/helper)
See also http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4770
2010-02-23 09:03:46 +00:00
erwin.coumans
1c0ec85c32 Retired the Jam build system (and msvcgen). CMake is currently the preferred build system on Windows, Mac and UNIX
(autotools files are still left for now)
2010-02-20 15:47:20 +00:00
erwin.coumans
5c5ce9b4b3 fixes_dialogmenu_capsule.patch 2010-02-18 06:16:35 +00:00
erwin.coumans
45e7c7f564 Add missing files to XCode project
Add option to disable SPU collision processing, and add assert to detect unsupported recursive compounds on SPU.
2010-02-17 02:34:26 +00:00
erwin.coumans
729a883b71 attempt to let Maya plugin build under Linux using cmake
Thanks redpawfx for the feedback, see http://code.google.com/p/bullet/issues/detail?id=221

improvements in cmake (disable this incremental linking)
2010-02-16 04:30:53 +00:00
erwin.coumans
510be411e6 added missing virtual destructor 2010-02-13 22:06:33 +00:00
erwin.coumans
e68a13f185 fixes to allow btStaticPlaneShape to be processed on SPU (alignment, non-virtual calls) 2010-02-12 22:49:52 +00:00
erwin.coumans
d4c3633405 Get rid of btSolverBody and use btRigidBody directly. btSolverBody didn't improve performance after all, due to random-access
Tweak the BenchmarkDemo a bit: 

1) disable deactivation in graphical mode
2) add some settings that increase performance in the BenchmarkDemo2 (1000 stack) from 35ms to 15ms on this quad core (at the cost of a bit of quality)
2010-02-11 20:30:56 +00:00
erwin.coumans
bb8d1b11df Add btBroadphaseInterface::aabbTest. btDbvtBroadphase and btAxisSweep3 should perform well, as long as the raycast accelerator is enabled.
This should fix the btCollisionWorld::contactTest(btCollisionObject* colObj, ContactResultCallback& resultCallback);

Thanks to Ola for the report!
2010-02-11 18:25:50 +00:00
erwin.coumans
7a175fb65e Add pairwise collision test:
void	btCollisionWorld::contactPairTest(btCollisionObject* colObjA, btCollisionObject* colObjB, ContactResultCallback& resultCallback)

cmake: improve feedback for Maya Plugin handling if the Maya base path is not detected
2010-02-11 09:18:49 +00:00
erwin.coumans
5907f81774 Add void btCollisionWorld::contactTest(btCollisionObject* colObj, ContactResultCallback& resultCallback);
The user should derive its own class from ContactResultCallback and implement the following callback (similar to the gContactAddedCallback):

virtual	btScalar	addSingleResult(btManifoldPoint& cp,	const btCollisionObject* colObj0,int partId0,int index0,const btCollisionObject* colObj1,int partId1,int index1) = 0;
2010-02-11 08:45:41 +00:00
erwin.coumans
70c70bf681 cmake: don't install anything by default, unless the option INSTALL_LIBS is enabled
cmake: fix for multi-threaded benchmarks
2010-02-11 07:12:58 +00:00
erwin.coumans
97921411d2 cmake build system improvement: don't INSTALL when INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES is set
minor fix for MinGW32, reported here: http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4710
2010-02-11 04:32:37 +00:00
erwin.coumans
a9556d0fd5 use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in)
add virtual destructor to bFile
2010-02-06 18:50:45 +00:00
erwin.coumans
a5f51905e8 deal with degenerate triangles in the btInternalEdgeUtility
thanks to scarrow, see http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4603&start=15
2010-02-05 05:31:08 +00:00
erwin.coumans
5364f22047 use #include "BulletHeaders.h" instead of #include <BulletHeader.h> 2010-02-04 20:37:06 +00:00
erwin.coumans
99d9fddc42 add name for collision shape and constraint serialization (to objects, shapes and constaints can be mapped to user data)
updated serialization structures and header files (for new 'm_name' field, replacing user pointer)
fix issue with  btGeneric6DofConstraint::setParam in headerfile
2010-02-04 05:28:17 +00:00
erwin.coumans
58c5630d7f Add new demos to cmake: SerializeDemo and InternalEdgeDemo
Fix in btShapeHull for previous commit
Add support to serialize name for objects
Updated serialization structures.
2010-02-04 01:07:07 +00:00
erwin.coumans
219517db2d move static globals inside static member functions, to avoid hassle with C#/CLI/C++ managed code, compile error C3820 2010-02-03 23:27:22 +00:00
erwin.coumans
d2a55dee59 Add API to construct an optimized BVH for btBvhTriangleMeshShape,
Thanks to Benoit see Issue 340
http://code.google.com/p/bullet/issues/detail?id=340#c0
2010-02-03 16:16:46 +00:00
erwin.coumans
e57f03599a make Bullet compile on Visual Studio 6 2010-01-30 23:10:12 +00:00
erwin.coumans
788f48643b remove all warnings on Mac OSX Snow Leopard 2010-01-30 22:31:56 +00:00
erwin.coumans
f9ad5cf587 fixes in serialization, should fix non-Windows platforms. 2010-01-30 21:31:56 +00:00
erwin.coumans
4fcea85c01 Changed options to BT_TRIANGLE_CONVEX_BACKFACE_MODE ,BT_TRIANGLE_CONCAVE_DOUBLE_SIDED and BT_TRIANGLE_CONVEX_DOUBLE_SIDED.
Note that double sided options are experimental, single sided is recommended, and backfacing is default
2010-01-30 10:44:16 +00:00
erwin.coumans
fbc4089e3f add btAdjustInternalEdgeContacts options for BT_TRIANGLE_CONVEX_BACKFACE_MODE (defaults to front facing) and BT_TRIANGLE_CONCAVE_SINGLE_SIDED 2010-01-30 10:21:40 +00:00
erwin.coumans
01b66a6799 fixes in serialization (don't serialize shapes multiple times), hull shape issue,
fix InternalEdgeDemo compilation using GLUT
2010-01-30 06:55:39 +00:00
erwin.coumans
e311597a7b added InternalEdgeDemo and fixes for btInternalEdgeUtility 2010-01-30 03:48:57 +00:00
erwin.coumans
37f6df2c32 added serialization support for gimpact mesh
improved cmake build system for updating the serialization structures
2010-01-29 02:50:34 +00:00
rponom
ee3e231be5 + more consistent 'setLocalScaling' for the btCompoundShape. Full non-uniform scaling is not supported when child shapes have a rotation. If any child shapes have rotation, the best you can do is either uniform scaling, or 'baking' the non-uniform scaling into the child geometry (vertices of a convex hull for example)
+ fixed an issue with BulletWorldImporter, btBoxShape implicitShapeDimensions already includes local scaling.
2010-01-28 23:41:09 +00:00
erwin.coumans
485d1a338e fix btCompoundShaps serialization of child shapes
added ConcaveDemo to cmake
added LinearMath/btSerializer.h to btBulletCollisionCommon.h
2010-01-27 23:37:46 +00:00
erwin.coumans
725411a1f3 added a warning to all serialization structures:
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
2010-01-27 02:41:38 +00:00