Xuchen Han
233a381e7c
add correct impulse matrix to multibody-deformable contact
2019-08-02 13:15:00 -07:00
Xuchen Han
243b9fc8c7
combat friction drift in positionCorrect by changing velocity and change it back (effectively only changing position)
2019-08-02 13:14:15 -07:00
Xuchen Han
bac7d461c5
fix bugs in poststablize and projection of colinear constraints
2019-08-02 13:12:51 -07:00
Xuchen Han
696c96f392
bug fix in projection; start friction
2019-08-02 13:12:41 -07:00
Xuchen Han
13d4e1cc2b
bug fixes in constraints projections; cpplized various functions
2019-08-02 13:12:41 -07:00
erwincoumans
ab8f16961e
Code-style consistency improvement:
...
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00
Erwin Coumans
c0c4c8ba3f
fix many warnings
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remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
2017-01-15 22:26:11 -08:00
Erwin Coumans
92a612a146
fix in btSoftBodyInternals.h to avoid infinite recursion 'getMargin'
...
but call base class instead
2015-06-05 16:43:17 -07:00
Erwin Coumans
222ecb156d
add GImpact and BulletSoftBody, until we have replacement (otherwise it prevents people from migrating to the github/Bullet3 repository)
2013-12-18 09:05:30 -08:00