Commit Graph

4 Commits

Author SHA1 Message Date
john.mccutchan
7066c43d79 Fix normals being lost in batch raycaster 2008-04-08 22:47:36 +00:00
johnmccutchan
594963b25d Optimization work on SpuRaycastTask:
For ray vs. optimized bvh mesh traverse tree once for entire packet of rays
Avoid DMAing ray output data until we have a hit
2008-02-14 22:11:56 +00:00
johnmccutchan
be0beaf7bd Refactored SpuGatheringCollisionTask to use code in SpuCollisionShapes.
More work on SpuBatchRaycaster. It is working now on the PS3 and Windows.
2008-01-14 23:44:07 +00:00
johnmccutchan
702323f27a Initial work on batch raycast support. 2008-01-08 23:38:33 +00:00