yunfeibai
e6d1a8cf97
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
Erwin Coumans
e3b2b1a969
add texture support in SDF, URDF for both OpenGL and software renderer (TinyRenderer)
2016-06-18 18:02:20 -07:00
Erwin Coumans
d186320f30
fixes in rendering
2016-05-13 18:45:56 -07:00
erwin coumans
6a9c54c4ef
Remove unused ROS urdf (was replaced by Bullet UrdfParser.
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Small refactoring for ExampleBrowser: move examples cpp files in the app/executable
Move ExtendedTutorials in its own app/executable as a test.
2016-05-12 23:03:12 -07:00
erwin coumans
03bdcc8737
patch TinyRenderer so it software-renders in an OpenGL texture, for testing
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fix texture support: flip texture to make OpenGL happy (lower-left is origin)
add path prefix to .obj loader, so materials/textures are loaded ok.
2016-04-26 20:52:52 -07:00
Erwin Coumans
163b797d8b
Update to ZLib license for GWEN files.
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Note that our copy of GWEN is modified and GWEN is not under active development anymore.
We plan to integrate and modify GWEN further into the Bullet Example Browser or rewrite the GUI and drop GWEN
fix cube.obj and cube.mtl to enable textures
2015-10-25 11:30:34 -07:00
erwin coumans
6d8ad72d68
add Tutorial.cpp files
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load textured sphere8.obj by default as a test
tiny_obj_loader don't crash when mtl is not found
fix camera perspectives for some examples
2015-08-05 19:22:48 -07:00
erwin coumans
a5669d2ffd
add a textured sphere8.obj test with obj loader
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fix shaders, so that shadowed and non-shadowed are matching
fix registerGraphicsUnitSphereShape API (level of detail), support textured sphere too
add support for textured cube
add start for a Tutorial.cpp
2015-08-05 19:03:27 -07:00
Erwin Coumans (Google)
8517e85b21
fix various warning
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add b3ResourcePath utility, to locate resources relative to executable
2015-07-03 18:17:14 -07:00
erwincoumans
218e9f9bf9
enable URDF loading throught the 'File/Open' menu
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set a default camera targets for each demo. note that it is only reset when switching to a different demo, so you can restart at your chosen location.
no OpenCL pairbench drawing in OpenGL2 (there is no VBO available etc)
2015-05-01 11:42:14 -07:00
erwin coumans
40375983d6
rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming
2015-04-29 13:33:26 -07:00
Erwin Coumans
b2ba615874
fixed for Mac in examples
2015-04-16 15:52:30 -07:00
erwincoumans
57d8567ca3
more example refactoring
2015-04-16 15:16:13 -07:00
erwincoumans
a1bf9c5556
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00