erwin.coumans
33a41798cf
more fixes to the 'make install' feature for both cmake and autotools
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now autotools uses the same library naming as cmake: libBulletSoftBody, libBulletDynamics, libBulletCollision, libLinearMath
cmake doesn't install .svn folders anymore
cmake pkgconfig bullet.pc.cmake 'include' folder fixed (removed /bullet postfix)
added BulletCollision/CollisionShapes/btTriangleInfoMap.h to the install
2010-09-07 23:40:17 +00:00
erwin.coumans
81f04a4d48
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
erwin.coumans
1c0ec85c32
Retired the Jam build system (and msvcgen). CMake is currently the preferred build system on Windows, Mac and UNIX
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(autotools files are still left for now)
2010-02-20 15:47:20 +00:00
erwin.coumans
6a8a8ad39f
more improvements for msvc cmake build system and test for autogenerated cmake projectfiles for msvc 2008 in msvc/2008 (with relative paths)
2010-02-08 20:35:04 +00:00
erwin.coumans
a6d9e977f7
A bit more work on the cmake build system, copy glut32.dll or glut64.dll into binary directory for out-of-source builds.
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Include .rc resource file (to add icon) for WIN32 cmake.
2010-02-08 08:12:04 +00:00
erwin.coumans
a9556d0fd5
use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in)
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add virtual destructor to bFile
2010-02-06 18:50:45 +00:00
erwin.coumans
f4c4e91904
more cmake fixes
2009-11-17 03:03:27 +00:00
erwin.coumans
2f1014268b
+ Internal improvements for collision shapes
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1) add AabbCaching versions of btPolyhedralConvexShape and btMultiSphereShape (this speeds up btMultiSphereShape 'getAabb', and reduces size of btBoxShape)
2) btCylinderShape doesn't derive from btBoxShape anymore
+ Minor fixes in drawing for btMultiSphereShape, btBoxShape.
+ Don't re-generate btDebugFont every frame
+ Disabled velocity prediction for btDbvtBroadphase. Previous default can be restored using btDbvtBroadphase->setVelocityPrediction(1./2.);
2009-05-22 01:03:45 +00:00
erwin.coumans
42ece54556
applied patch that allows to enable multithreading mode for CcdPhysicsDemo,
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Still requires manually adding BulletMultiThreaded library dependency (we won't enable it by default just yet)
Thanks SkewMatrix for the report/fix: http://code.google.com/p/bullet/issues/detail?id=222
2009-05-14 17:24:08 +00:00
erwin.coumans
33029ad996
updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
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fix debug drawing of btMultiSphereShape
added box2d demo
added experimental gpu 2d demo
2009-05-09 19:27:14 +00:00
erwin.coumans
90f96aec27
Introduced btActionInterface. This makes it easier to extend user-defined actions, such as vehicles and characters.
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btRaycastVehicle and btKinematicCharacterController are derived from btActionInterface now.
Some cosmetic cleanup: changed sourceforce/sf.net url to bulletphysics.com.
2009-03-03 16:18:23 +00:00
john.mccutchan
be3260280a
Fix for issue #192
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Also: Avoid divide by zero before OpenGL window is up
2009-02-10 22:10:21 +00:00
erwin.coumans
dd21959709
Minor fixes to keep trunk compiling, while doing the refactoring.
2008-12-01 07:24:39 +00:00
erwin.coumans
82047e601e
updated Bullet sequential impulse constraint solver, so it matches 100% ODE PGS quickstep solver innerloop, mainly by renaming variables...
2008-11-26 00:27:35 +00:00
erwin.coumans
f9aa7f3b53
Add Character control to btDiscreteDynamicsWorld (moved btCharacterControllerInterface/btKinematicCharacterController functionality from demo)
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Remove ibmsdk from CcdPhysicsDemo and CollisionDemo
2008-11-08 21:01:20 +00:00
erwin.coumans
2daf428386
updated CMake support: remove Lib prefix, to facilitate Apple Framework support, add App prefix for demos
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See discussion here: http://code.google.com/p/bullet/issues/detail?id=129
2008-11-06 06:54:35 +00:00
erwin.coumans
6f28170422
Removed obsolete btPoint3: use btVector3 instead
2008-10-27 19:56:48 +00:00
john.mccutchan
9e8410dbae
Add libgimpact, libgimpactutils, libglui, libconvexdecomposition, soft body demo, all bullet demos to autotools build
2008-10-03 23:01:04 +00:00
john.mccutchan
e431450620
Initial support of Autoconf / Automake build system
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Now running ./autogen.sh and ./configure will produce both Makefiles built from Autoconf and Automake
as well as Jam build files.
2008-10-02 22:23:01 +00:00
erwin.coumans
fae48b5c25
some more improvements to support basic CCD motion clamping
2008-09-11 23:50:50 +00:00
erwin.coumans
cef07cfa20
Revert to max 1 substep by default: increased maxSubSteps to 10 make debug version way too slow.
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Use btDbvtBroadphase in BasicDemo and CcdPhysicsDemo.
2008-09-05 01:41:32 +00:00
erwin.coumans
4894f24c9a
Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.
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Added new cluster collision methods for soft bodies, thanks to Nathanael Presson.
Enable/disable textures/shadows for specific demos.
2008-08-01 01:04:45 +00:00
erwin.coumans
dcd57f333b
+ improved KinematicCharacterController
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+ improved btSubsimplexConvexCast, btContinuousConvexCollision and btGjkConvexCast to support configuration that start in touching/penetration, required for 'sliding'.
+ added files to CMakeLists.txt for CharacterController
+ bump up version to 2.70 (preparation for beta)
2008-07-09 00:08:49 +00:00
erwin.coumans
65116fd3d3
Minor cleanup of CMakeLists.txt files, it works better with Code::Blocks+MinGW (glut32,opengl32,glu32)
2008-07-03 21:21:44 +00:00
erwin.coumans
d49aeb9dff
+ improved split impulse constraint solver option
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+ improved friction warm starting
+ made constraint solver configuration more consistent (moved m_solverMode into btContactSolverInfo)
+ reset timing in CDTestFramework after initialization (SAP init destorts timings)
+ make it easier to change default sizes for stack allocator in btDefaultCollisionConfiguration
2008-05-29 03:33:32 +00:00
erwin.coumans
f8e5481612
Added method to collect all persistent contact manifolds, given a btBroadphasePair (collision algorithm)
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virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
See Demos/CharacterDemo/CharacterDemo.cpp for example usage of getAllContactManifolds
Added btDbvtBroadphase to btBulletCollisionCommon.h headerfile
Enable soft body vs concave (albeit slow)
Improved contact point debug rendering (moved from constraint solver into debugDrawWorld)
2008-05-24 04:23:00 +00:00
erwin.coumans
fd5057ec5a
fixed build/project files
2008-04-10 21:28:37 +00:00
erwin.coumans
726b9c2ac2
improved multi-platform support for SoftBodyDemo
2008-03-30 23:22:30 +00:00
johnmccutchan
94586390b6
IBM CELL SDK 3.0 fixes
2008-02-28 00:07:00 +00:00
ejcoumans
fc333d2e18
updated Jam and CMake build files for new Extras/ConvexHull library
2008-02-13 08:15:58 +00:00
ejcoumans
37837f204a
missing return in main.cpp
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remove unwanted libxml files (testfiles containing 'main')
2008-02-05 06:14:51 +00:00
ejcoumans
d051e2eacb
First commit of 2008, Happy New Year!
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Add option to compile without btClock and without profiling: comment out USE_BT_CLOCK, and #define BT_NO_PROFILE
Fixed typo/case in #include "LinearMath/btQuickProf.h", in SpuParallelSolver.cpp
Removed unnecessary files from libxml CMakeLists.txt
2008-01-03 04:42:00 +00:00
ejcoumans
9e25108b06
use freeglut by default under Windows
2007-12-14 02:48:53 +00:00
johnmccutchan
66cdbb9659
Fixes for IBM Cell SDK 3.0 by Jochen Roth
2007-12-11 19:49:09 +00:00
ejcoumans
f1be4ab221
only update aabb of active objects, thanks Peter Tchernev for reporting ( http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1764 )
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move debug aabb rendering from updateAabb to debugDrawWorld
2007-12-10 02:18:38 +00:00
ejcoumans
a64cc39faf
Fixed issues that prevent Linux version to compile. Thanks to Enrico for reporting and patch, see
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http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1747
2007-12-04 02:22:05 +00:00
ejcoumans
cab75b53ec
added hierarchical profiling (needs more cleanup)
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avoid dynamic allocations in btRaycastVehicle
2007-11-21 03:00:40 +00:00
ejcoumans
56c69bc42e
- stop threads when exiting demo that uses multi threading
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- improved friction model for parallel solver (align the friction direction with projected velocity, unless the projection is close to zero (only then use 2 arbitrary axis orthogonal to contact normal)
2007-11-11 22:48:08 +00:00
ejcoumans
a03e5d7a56
added main.o (main.cpp) in ibm cell sdk makefile
2007-11-05 07:28:53 +00:00
ejcoumans
b70f5cda39
more demo cleanup
2007-11-01 06:01:07 +00:00
ejcoumans
f3424f491c
cleanup memory in CcdPhysicsDemo, RagdollDemo, ConcaveDemo, BspDemo (work in progress)
2007-11-01 05:50:50 +00:00
ejcoumans
a101719687
- removed warnings in GLUI, thanks Jorrit Tyberghein for the patch!
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- removed memory leaks from BasicDemo and Bullet library (other demos needs to be cleaned up!)
- added memory leak debugging functionality in btAlignedAlloc.h: #define BT_DEBUG_MEMORY_ALLOCATIONS
2007-10-31 08:00:03 +00:00
ejcoumans
c36133cbd5
- removed obsolete/unused method in btTransform.h
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- enable pause mode in AllBulletDemos.
- allow verbose output of time stepping in CcdPhysicsDemo
2007-10-27 00:17:20 +00:00
ejcoumans
aa28f8c223
Updated allbulletdemos glui framework, to work better with DemoApplication.
2007-10-23 02:22:18 +00:00
ejcoumans
550c500ca7
Set debug drawer for demo
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Fixed issue with toggle of activation in the DemoApplication
added hint/todo for Win32ThreadSupport
2007-10-23 01:16:31 +00:00
ejcoumans
ed342ede3b
moved FrameWork into Demos folder
2007-10-21 05:59:16 +00:00
ejcoumans
53b77629b8
updated cmake build
2007-10-21 05:17:28 +00:00
ejcoumans
095f5f42a9
allow some existing demos to run in the TestFrameWork
2007-10-21 04:22:43 +00:00
ejcoumans
e7caaa28d3
re-organized memory (stack and pool) allocators. this lets the user pass in their own memory allocators.
2007-10-20 02:23:39 +00:00
ejcoumans
31f1ba8e47
Added support for IBM CELL SDK (Playstation 3 Linux, CellBlade) SPU Libspe2 compilation/linking. It runs but gives a bus-error, so some DMA alignment issue is still there.
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This is interesting, because the same code runs fine on Playstation 3 with the Game SDK.
2007-10-15 01:07:49 +00:00