ejcoumans
3a85557c29
Refactoring for parallel processing of islands, collision detection and constraint solving.
2006-06-30 00:41:09 +00:00
ejcoumans
9105c3af5a
Refactoring:
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Moved optional code to Extras: AlgebraicCCD,EPA,quickstep
Moved SimpleBroadphase data to OverlappingPairCache, and derive both SimpleBroadphase and AxisSweep3 from OverlappingPairCache.
Added ParallelPhysicsEnvironment (prepair more parallel mainloop)
Upgraded hardcoded limit from 1024/8192 to 32766/65535 (max objects / max overlapping pairs)
2006-06-29 20:57:47 +00:00
ejcoumans
7a0a0941f9
moved filters in CcdConstructionInfo
2006-06-25 21:03:10 +00:00
ejcoumans
c8a0c95195
added basic collision filtering, in broadphase. more advanced collision filtering should happen in CollisionDispatch::NeedsCollision
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fixed CcdPhysicsDemo: don't pick static objects, it create a point 2 point constraint, which assert in jacobian generation
2006-06-25 19:36:50 +00:00
ejcoumans
2eed545a70
enable to suspend and restore dynamics. also, catched the case where failed dynamics (resulting in infinite AABB sizes) doesn't mess up the entire simulation, it just get's deactivated (with a message that a simulation error happened)
2006-06-22 03:00:43 +00:00
res2002
21ec6305f7
Applied a patch from Michael D. Adams to fix a warning with gcc.
2006-06-17 18:36:38 +00:00
ejcoumans
51a645bb4a
constraints between bodies merge constraint simulations (this fixes problems with deactivation/sleeping)
2006-06-17 15:22:06 +00:00
dondickied
6dfe8389a1
dgregorius: changes to generic constraint
2006-06-15 13:37:49 +00:00
dondickied
63e05649ee
2006-06-13 21:48:15 +00:00
ejcoumans
f743269af9
Added Generic 6 DOF Constraint skeleton
2006-06-03 21:09:14 +00:00
ejcoumans
ac11a0c06b
Did a bit more Collada physics importing work.
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Also did a quick workaround to allow different camera UP. This demo stuff really needs to be cleaned up now!
2006-06-03 02:13:59 +00:00
ejcoumans
e061ec1ebf
moved files around
2006-05-25 19:18:29 +00:00