Commit Graph

26 Commits

Author SHA1 Message Date
erwincoumans
d605cc1cd7 render the wheels of the ForkLiftDemo 2015-03-28 12:36:57 -07:00
Erwin Coumans
2ddd8f78c2 add option to create mp4 videos from App_AllBullet2Demos, using the
--mp4=video.mp4 note that you have to re-convert for Quicktime
ffmpeg  -f mp4 -vcodec h264 -i test.mp4 -pix_fmt yuv420p test2.mp4
add the option to display text in 3d, used in Coriolis demo
2015-03-25 14:04:26 -07:00
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a65d8fc209 fix a few warnings 2015-02-12 17:08:11 -08:00
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27aa959059 fix some btMultiBody URDF conversion issues in ImportURDFSetup
remove various vertex format structures and use GLInstanceVertex from #include "OpenGLWindow/GLInstanceGraphicsShape.h"
btMultiBody::setupPrismatic takes an additional argument to allow a shift of inertia tensor, relative to the joint frame (link frame at q=0)
2015-02-12 09:11:55 -08:00
erwincoumans
bd16df8dd6 add basic debug drawing interface for btMultiBodyPoint2Point constraint
add basic debug drawing drawText3D in SimpleOpenGL3App
remove a few warnings
add drawTexturedRect3D to GLPrimitiveRenderer to support debug drawing
2015-01-27 10:45:56 -08:00
Erwin Coumans
e314f56f9d refactor to allow various gfx backends (work-in-progress) 2014-09-23 18:27:16 -07:00
Erwin Coumans
61808844de escape quits SimpleOpenGLApp 2014-09-04 17:54:33 -07:00
Erwin Coumans
0125324bd6 consolidate files into btgui/OpenGLWindow (from FontFiles/OpenGLTrueTypeFont)
consolidate stringify_linux/_osx into stringify.sh
2014-09-03 09:52:31 -07:00
Erwin Coumans
af5883c6e8 remove a lot of warnings (more todo in demos and serialization code) 2014-08-22 10:29:05 -07:00
Erwin Coumans
ae98ffe218 add Obj and STL import demo, work on URDF import 2014-08-03 13:45:05 -07:00
Erwin Coumans
86f793a6ae start of URDF parsing (extremely preliminary) 2014-08-01 13:01:31 -07:00
Erwin Coumans
4b8c8e7910 expose basic parameters in SimpleOpenGL3App, test with accumulated hinge angle, GUI is still preliminary 2014-07-31 11:47:04 -07:00
Erwin Coumans
a817b0bb24 support Retina for movie generation in SimpleOpenGL3App 2014-07-29 23:06:36 -07:00
Erwin Coumans
0c39cda57b enable png and mp4 output in SimpleOpenGL3App, see
Demos3/SimpleOpenGL3 use commandline parameter
--png_file="pngname" or
--mp4_file="video.mp4"

Thanks to http://blog.mmacklin.com/2013/06/11/real-time-video-capture-with-ffmpeg/
2014-07-29 16:58:22 -07:00
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cac50c1a8e remove a few warnings, fix GLInstancingRenderer::drawLines 2014-07-29 11:08:09 -07:00
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c487170196 remove OpenGL/glu.h from gl3 headers (warning), replace some OpenGL definitions ARB/non-ARB 2014-07-27 11:19:11 -07:00
Erwin Coumans
0b40e1a899 add upAxis option for Y or Z up
remove some warnings
2014-07-27 10:29:10 -07:00
Erwin Coumans (Google)
8f94ced88a improve Linux OpenGL 3.x context creation handling, don't crash if the shadowmap shader fails
add cursor-key support for Linux
2014-06-24 15:43:04 -07:00
Erwin Coumans (Google)
3480cb5eee fix Linux build 2014-06-24 11:33:00 -07:00
erwin coumans
eb74688c18 Add setUserIndex/getUserIndex (int index) to btCollisionShape
Share physics setup of BasicDemo between different graphics frameworks, see Demos\BasicDemo\BasicDemoPhysicsSetup.*
Plan is to do this for all Bullet demos.
Improve gwen performance and cursor navigation for tree control.
tweak shadowmap size
SimpleOpenGL3App::registerCubeShape accepts half extents
2014-05-20 12:02:01 -07:00
Erwin Coumans
a3369e2d14 minor fix in GL3+ rendering 2014-04-12 19:53:44 -07:00
erwincoumans
3768a30bb2 added very crude little LuaDemo, to create physics objects using Lua scripts (very preliminary) 2014-02-06 01:13:31 -08:00
Erwin Coumans
999c5ff766 fix Mac OSX version of preparation of AllBullet2Demo collection 2013-12-19 22:23:50 -08:00
erwin coumans
12dd0daebc prepare for Bullet 2 demo collection 2013-12-19 22:14:37 -08:00
erwincoumans
fca6d11381 created new Bullet 2 CPU BasicDemo, using the OpenGL 3 rendering. I will add picking soon. Hold ctrl/alt + mouse to move/zoom camera
remove reference to btGImpact (it is removed now)
2013-12-06 17:48:58 -08:00
erwincoumans
8f3051fdf1 add ImplicitCloth demo, by Stan Melax
add SimpleOpenGL3App, used in ImplicitCloth demo. The Bullet 3.x demos should use this as a template, it will clean up some of the mess.
2013-11-09 12:12:33 -08:00