Commit Graph
99 Commits
Author SHA1 Message Date
erwin.coumans 81f04a4d48 fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
erwin.coumans 4fd48ac691 Fixes to build under MinGW
thanks to Mikhail, http://code.google.com/p/bullet/issues/detail?id=352
2010-03-03 21:40:12 +00:00
erwin.coumans 8b1e1c9fdf comment-out unused var 2010-03-02 12:12:46 +00:00
erwin.coumans 8fbe399ea4 Make .bullet serialization mode robust:
Deal with broken DNA serialization. Bullet 2.76 release revision 2035 - 2046 was broken, and this includes the Maya Dynamica plugin.
Added some workaround to deal with the broken .bullet files, instead of crashing.
2010-03-02 09:32:34 +00:00
erwin.coumans 9acb3d1805 Added some improvements on Bullet serialization:
Introduced generated unique id's, instead of the pointer address to avoid 64bit->32bit truncation issues
Use serializer->getUniquePointer instead of directly using a pointer

moved  ChunkUtils::getNextBlock to bFile::getNextBlock.
Moved 'TEST_BACKWARD_FORWARD_COMPATIBILITY' to bDNA.cpp. Enable the define for further testing of .bullet format
Removed duplicate definitions and use the one in LinearMath/btSerialization.h
2010-02-28 20:50:50 +00:00
erwin.coumans d5ea1d569f for for btBvhTriangleMeshShape with short int indices serialization
disable bvh serialization, it has issues (needs testing)
2010-02-27 09:16:42 +00:00
erwin.coumans aab5652e7d fix a serialization bug with btStridingMeshInterface with short indices (16 bit) 2010-02-27 02:16:25 +00:00
erwin.coumans 4add96ce75 fix crashing bug on import btTriangleMeshShape of 16-bit indices 2010-02-26 22:29:25 +00:00
erwin.coumans 56f3df802e update serialization mainly for Blender .blend reading, it has to do with pointer arrays not being swapped properly (Bullet .bullet doesn't use pointer arrays so it isn't affected)
Thanks a lot to Charlie/snailrose for the fix
2010-02-26 03:07:23 +00:00
erwin.coumans 40dc18f604 remove Extras/obsolete/quickstep
improve serialization based on feedback: make it easier to serialize a single object, or single shape, or single bvh.
Modified Bullet/Demos/ConcaveDemo to use btSerializer to serialize the btOptimizedBvh (or optionally the trimesh+bvh)

You can also serialize trimesh without BVH, use:
serializer->setSerializationFlags(BT_SERIALIZE_NO_BVH);//	or BT_SERIALIZE_NO_TRIANGLEINFOMAP
2010-02-25 20:12:40 +00:00
erwin.coumans 5a6afb2b8d expose the SphereTriangleDetector::collide method
cmake build tweaks: only compile BlenderSerialize if necessary
2010-02-24 19:27:24 +00:00
erwin.coumans 012cc0cc81 update autogenerated Bullet de-serialization headerfiles 2010-02-24 03:25:47 +00:00
erwin.coumans 9c1d134f2f add support for btTriangleInfoMap serialization (needs testing) 2010-02-24 03:22:34 +00:00
erwin.coumans f5fabd2676 Preparation for serialization of btTriangleInfoMap
Add flags to disable bvh and triangleinfomap serialization

btSerializer::setSerializationFlags(flags)
flag can have value BT_SERIALIZE_NO_BVH, BT_SERIALIZE_NO_TRIANGLEINFOMAP
2010-02-24 02:49:41 +00:00
erwin.coumans 1425feec26 minor warning fixes, issue with "direction[i] = direction[i];" on OSX 2010-02-23 18:08:44 +00:00
erwin.coumans 2a2c82b7ce update autogenerated serialization headers 2010-02-23 09:15:53 +00:00
erwin.coumans 41e9115bca Add support to serialize btOptimizedBvh/btQuantizedBvh for a btBvhTriangleMeshShape (using the new btSerializer). This is a new implementation, with full cross-platform support.
So it is different from the in-place method (btQuantizedBvh::serializeInPlace/deserializeInPlace).

It is also possible to serialize/deserialize just the bvh, using the btSerializer (needs some code snippet/helper)
See also http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4770
2010-02-23 09:03:46 +00:00
erwin.coumans 5ab92c0083 fix issue with serialization (only happens when using the BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES option) 2010-02-22 22:47:15 +00:00
erwin.coumans 6ef37ab722 pass on rigid body name in btBulletWorldImporter, to make it easier to bind physics and graphics objects.
moved some obsolete files to Extras/obsolete, and removed freeglut
moved ColladaDemo to Dynamica Maya plugin repository (it has COLLADA_DOM and libxml), see http://dynamica.googlecode.com
Added new .bullet file
Minor update in Bullet_User_Manual.pdf, removed obsolete Bullet_Faq.pdf
2010-02-20 15:39:09 +00:00
erwin.coumans 890fd49813 don't serialize names twice,
register unknown chunks (used for rigid body/shape/constraint names)
2010-02-20 03:19:27 +00:00
erwin.coumans 85724b5500 SerializeDemo: create a testFile.bullet if it is missing
Serialization: remove obsolete autogenerated headers
Minor changes in btSequentialImpulseConstraintSolver: split methods to make it easier to derive from the class and add functionality.
2010-02-19 23:24:04 +00:00
erwin.coumans 76681a52ee fix compile issue strncmp, strlen and memcpy,
Thanks MatrixNAN for the report http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=4732
2010-02-15 02:47:44 +00:00
erwin.coumans 32b4de20ab Fixed some serialization issues related to swapping endianness of DNA, and fixed memory leak in btSerializer 2010-02-13 01:33:28 +00:00
erwin.coumans 1a87fbf2f0 btBulletWorldImporter support for loading of btCollisionObject from a .bullet file.
minor compilation fix on PS3

Yippie, revision 2000!
2010-02-13 00:43:42 +00:00
erwin.coumans a9556d0fd5 use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in)
add virtual destructor to bFile
2010-02-06 18:50:45 +00:00
erwin.coumans 99d9fddc42 add name for collision shape and constraint serialization (to objects, shapes and constaints can be mapped to user data)
updated serialization structures and header files (for new 'm_name' field, replacing user pointer)
fix issue with  btGeneric6DofConstraint::setParam in headerfile
2010-02-04 05:28:17 +00:00
erwin.coumans 4140a20552 fixed some compile issue for Mac Dynamica plugin, see
http://code.google.com/p/bullet/issues/detail?id=221

added some missing file for autotools/Makefile.am

fix: btBulletWorldImporter::loadFileFromMemory always returned false, if it was succesful
2010-01-31 16:46:06 +00:00
erwin.coumans c71b968110 fixes on unix (new lines and case) 2010-01-30 23:48:19 +00:00
erwin.coumans e57f03599a make Bullet compile on Visual Studio 6 2010-01-30 23:10:12 +00:00
erwin.coumans 788f48643b remove all warnings on Mac OSX Snow Leopard 2010-01-30 22:31:56 +00:00
erwin.coumans 77b773f470 more improvements, copy testFile.bullet to target binary directory (cmake), fix some warnings 2010-01-30 21:46:50 +00:00
erwin.coumans f9ad5cf587 fixes in serialization, should fix non-Windows platforms. 2010-01-30 21:31:56 +00:00
erwin.coumans 01b66a6799 fixes in serialization (don't serialize shapes multiple times), hull shape issue,
fix InternalEdgeDemo compilation using GLUT
2010-01-30 06:55:39 +00:00
erwin.coumans 37f6df2c32 added serialization support for gimpact mesh
improved cmake build system for updating the serialization structures
2010-01-29 02:50:34 +00:00
rponom ee3e231be5 + more consistent 'setLocalScaling' for the btCompoundShape. Full non-uniform scaling is not supported when child shapes have a rotation. If any child shapes have rotation, the best you can do is either uniform scaling, or 'baking' the non-uniform scaling into the child geometry (vertices of a convex hull for example)
+ fixed an issue with BulletWorldImporter, btBoxShape implicitShapeDimensions already includes local scaling.
2010-01-28 23:41:09 +00:00
erwin.coumans ae0e78efd8 add support for serialization/writing DNA on big endian machines
fix for swapping endianness for nested array of structures
2010-01-28 10:56:38 +00:00
erwin.coumans 00f58e5a91 added basic serialization for several constraints including btPoint2PointConstraint, btHingeConstraint, btSliderConstraint, btConeTwistConstraint, btGeneric6DofConstraint
(no motor support or advanced settings yet)
added btStaticPlaneShape serialization
Added toggle in cmake for BenchmarksDemo to enable/disable graphics rendering
2010-01-27 02:13:56 +00:00
erwin.coumans 44565d20f4 added serialization support for btCompoundShape, btCapsuleShapeX/Z, btCylinderShapeX,Z
make some serialization methods const
prepare for constraint serialization
2010-01-26 02:24:03 +00:00
erwin.coumans 2f44eabd7d fix, no argument to setZero 2010-01-25 23:41:22 +00:00
erwin.coumans 8bab40b49b initialize inertia to zero 2010-01-25 23:39:55 +00:00
erwin.coumans a7a6ab8835 Add BulletWorldImporter: it takes the in-memory data from BulletFileLoader and instantiates objects in a BulletDynamicsWorld.
Note that BulletFileLoader is has no dependencies on BulletDynamics/BulletCollision.
Also added a custom build step to copy asset (.bullet and .obj file) into the executable folder
Made a few 'char*' 'const char*' to avoid compiler warnings
2010-01-25 21:58:32 +00:00
erwin.coumans e7ff71d99b add support for double precision and 64bit serialization (and compatibility between all versions)
fix some issue in serialization of nested array data
add some tesing files
2010-01-25 19:42:51 +00:00
erwin.coumans 5d8e6dc3f3 improved btTriangleMeshShape/btBvhTriangleMeshShape serialization 2010-01-24 16:48:14 +00:00
erwin.coumans 9d7d1c3983 more work on serialization, initial for btTriangleMeshShape/btBvhTriangleMeshShape (only for floating point vertices, integer indices) work-in-progress 2010-01-23 20:59:41 +00:00
erwin.coumans 5378cf4c8a more work on Bullet serialization (added support for btConvexHullSupport) 2010-01-23 00:58:47 +00:00
erwin.coumans 0f707603f1 more work on serialization, work-in-progress 2010-01-23 00:04:58 +00:00
erwin.coumans 76eccc39fc more work on serialization (work-in-progress) 2010-01-22 03:36:58 +00:00
erwin.coumans e899845fc1 fix type in CMake build files 2010-01-22 00:19:25 +00:00
erwin.coumans 26a056e629 More work on serialization and BulletFileLoader 2010-01-22 00:15:33 +00:00